Player Matchup

Bastet
Bastet
FKpaw
Bastet
Level 28
God Stats
4W - 1L
1,939 SR
Queue Stats
48W - 39L
1,600 Elo+
Party 1
Baba Yaga
Baba Yaga
Krampdoktorn
Baba Yaga
Level 27
God Stats
0W - 1L
1,274 SR
Queue Stats
6W - 3L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
Sevross
Cthulhu
Level 26
God Stats
2W - 2L
1,728 SR
Queue Stats
50W - 52L
1,608 Elo+
Solo
Ullr
Ullr
Svulti
Ullr
Level 25
God Stats
1W - 2L
1,298 SR
Queue Stats
49W - 39L
1,600 Elo+
Party 1
Achilles
Achilles
Tadaoki
Achilles
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,575 Elo+
Party 1
Team Averages
Level 29
1,548 SR
1,621 Elo+

VS

Team Averages
Level 24
1,714 SR
1,607 Elo+
Kumbhakarna
Kumbhakarna
Circuitbreaker
Kumbhakarna
Level 26
God Stats
16W - 5L
1,818 SR
Queue Stats
74W - 65L
1,506 Elo+
Party 2
Ra
Ra
LuGG0
Ra
Level 19
God Stats
23W - 12L
1,833 SR
Queue Stats
294W - 222L
1,607 Elo+
Solo
Osiris
Osiris
Memvix
Osiris
Level 27
God Stats
15W - 10L
1,695 SR
Queue Stats
559W - 525L
1,574 Elo+
Solo
Hou Yi
Hou Yi
qTpTHE1LORDqYp
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Solo
Hun Batz
Hun Batz
tehvinee
Hun Batz
Level 27
God Stats
1W - 0L
1,723 SR
Queue Stats
19W - 6L
1,854 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FKpaw
Bastet
12
5 / 8 / 3
8,073
449
13,681
16,924
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Krampdoktorn
Baba Yaga
13
1 / 5 / 5
7,636
424
7,328
9,718
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Sevross
Cthulhu
13
2 / 7 / 2
7,935
441
10,504
19,016
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Svulti
Ullr
12
0 / 6 / 4
7,239
402
6,370
12,827
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Tadaoki
Achilles
15
2 / 4 / 1
8,627
479
7,923
16,725
18,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Circuitbreaker
Kumbhakarna
16
4 / 0 / 16
10,069
559
6,220
15,128
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
20
7 / 2 / 10
11,757
653
9,254
11,038
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Memvix
Osiris
17
10 / 3 / 3
10,792
600
16,026
14,045
15,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
8 / 4 / 13
9,404
522
20,215
19,771
8,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
tehvinee
Hun Batz
15
1 / 1 / 14
9,333
519
7,581
13,938
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
10
Kills
30
30
Deaths
10
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Circuitbreaker
Kumbhakarna
4
0
16
12
L
Bastet
FKpaw
Bastet
5
8
3
0.81
L
Baba Yaga
Krampdoktorn
Baba Yaga
1
5
5
0.7
W
Ra
7
2
10
6
W
Osiris
Memvix
Osiris
10
3
3
3.83
L
Cthulhu
Sevross
Cthulhu
2
7
2
0.43
L
Ullr
Svulti
Ullr
0
6
4
0.33
L
Achilles
Tadaoki
Achilles
2
4
1
0.63
W
8
4
13
3.63
W
Hun Batz
tehvinee
Hun Batz
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,806
Damage
59,296
75,210
Taken
73,920
49,595
Mitigated
51,030
18,389
Healing
26,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Circuitbreaker
Kumbhakarna
6,220
1,010
0
2,644
15,128
13,428
151
5,208
9,845
29,191
0
L
Bastet
FKpaw
Bastet
13,681
2,782
0
4,874
16,924
6,448
0
2,631
14,173
0
37,037
L
Baba Yaga
Krampdoktorn
Baba Yaga
7,328
510
0
1,554
9,718
4,626
0
1,996
7,606
44,994
0
W
Ra
9,254
1,117
3,323
5,674
11,038
6,870
0
3,579
7,434
107,675
0
W
Osiris
Memvix
Osiris
16,026
5,076
0
2,811
14,045
15,938
31
2,801
10,806
356
62,086
L
Cthulhu
Sevross
Cthulhu
10,504
303
694
2,650
19,016
15,101
0
4,689
14,207
30,820
0
L
Ullr
Svulti
Ullr
6,370
2,790
0
3,421
12,827
4,656
0
3,057
9,756
0
34,495
L
Achilles
Tadaoki
Achilles
7,923
770
0
5,196
16,725
18,764
0
2,992
13,647
0
34,650
W
20,215
9,847
0
8,387
19,771
8,987
1,424
4,036
15,735
0
65,556
W
Hun Batz
tehvinee
Hun Batz
7,581
2,094
0
3,549
13,938
5,807
0
2,208
11,680
0
68,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
51,355
309
Minions Killed
570
0
Camps Cleared
0
1,668,342
Distance Traveled
1,718,895
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,069
559
28
2
0
356,699
9
L
Bastet
8,073
449
54
3
0
354,374
0
L
Baba Yaga
7,636
424
68
4
0
307,936
0
W
Ra
11,757
653
204
11
0
369,693
0
W
Osiris
10,792
600
117
7
0
331,841
1
L
Cthulhu
7,935
441
38
2
0
323,017
6
L
Ullr
7,239
402
78
4
0
323,109
2
L
Achilles
8,627
479
71
4
0
359,906
1
W
Hou Yi
9,404
522
94
5
0
285,517
5
W
Hun Batz
9,333
519
127
7
0
375,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role