Player Matchup

Anhur
Anhur
Cristiann_PR
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,596 Elo+
Solo
Hel
Hel
JoshingFob
Hel
Level 17
God Stats
8W - 5L
1,666 SR
Queue Stats
25W - 24L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
Ktulu6153
Erlang Shen
Level 21
God Stats
28W - 31L
1,420 SR
Queue Stats
277W - 270L
1,380 Elo+
Solo
Khepri
Khepri
Yerths
Khepri
Level 25
God Stats
0W - 3L
1,599 SR
Queue Stats
99W - 147L
1,521 Elo+
Solo
Olorun
Olorun
zeid_121
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,230 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,450 Elo+

VS

Team Averages
Level 37
1,494 SR
1,487 Elo+
Ares
Ares
Azazel_Nemesis
Ares
Level 5
God Stats
3W - 5L
1,728 SR
Queue Stats
6W - 15L
1,379 Elo+
Solo
Skadi
Skadi
Fear_The_Rooster
Skadi
Level 27
God Stats
5W - 3L
1,269 SR
Queue Stats
185W - 226L
1,503 Elo+
Solo
King Arthur
King Arthur
Fifa-king-20-19_
King Arthur
Level 5
God Stats
8W - 4L
1,456 SR
Queue Stats
134W - 69L
1,560 Elo+
Party 1
Cerberus
Cerberus
Supra13King
Cerberus
Level 28
God Stats
51W - 39L
1,656 SR
Queue Stats
113W - 127L
1,490 Elo+
Solo
Scylla
Scylla
takkarthebeast
Scylla
Level 118
God Stats
15W - 13L
1,361 SR
Queue Stats
1,055W - 944L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 1
6,834
427
7,269
11,353
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 5
7,715
482
8,745
12,336
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Ktulu6153
Erlang Shen
14
5 / 4 / 1
8,899
556
4,611
10,650
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Yerths
Khepri
11
1 / 4 / 5
7,307
457
5,279
10,714
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
zeid_121
Olorun
6
0 / 14 / 0
5,034
315
724
9,621
2,100

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 9
7,239
452
1,924
10,857
7,724
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 3
6,617
414
4,785
8,535
2,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Fifa-king-20-19_
King Arthur
16
10 / 1 / 7
9,698
606
11,505
11,163
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Supra13King
Cerberus
12
2 / 3 / 7
7,631
477
6,670
11,280
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
18 / 1 / 6
10,310
644
16,646
9,602
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
12
Kills
33
35
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
4
5
1
0.9
W
1
3
3
0.83
W
King Arthur
Fifa-king-20-19_
King Arthur
10
1
7
13.5
L
2
8
5
0.56
L
Erlang Shen
Ktulu6153
Erlang Shen
5
4
1
1.38
W
Cerberus
Supra13King
Cerberus
2
3
7
1.83
L
Khepri
Yerths
Khepri
1
4
5
0.88
W
18
1
6
21
L
Olorun
zeid_121
Olorun
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
41,530
54,674
Taken
51,437
19,784
Mitigated
28,721
8,507
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,924
397
0
34
10,857
7,724
560
2,222
8,635
20,121
0
L
7,269
2,944
388
2,770
11,353
3,733
341
3,601
7,712
0
31,982
W
4,785
2,075
0
2,935
8,535
2,005
540
1,857
6,678
0
29,645
W
King Arthur
Fifa-king-20-19_
King Arthur
11,505
1,246
0
2,314
11,163
8,546
704
3,818
7,345
0
64,825
L
8,745
937
934
2,840
12,336
4,186
0
5,909
6,187
27,986
0
L
Erlang Shen
Ktulu6153
Erlang Shen
4,611
2,571
0
373
10,650
5,391
0
5,229
5,260
0
45,745
W
Cerberus
Supra13King
Cerberus
6,670
60
0
4,166
11,280
7,178
462
4,237
7,043
26,158
0
L
Khepri
Yerths
Khepri
5,279
292
0
1,189
10,714
4,374
0
5,311
5,317
21,690
0
W
16,646
1,349
125
3,236
9,602
3,268
0
2,614
6,988
65,645
0
L
Olorun
zeid_121
Olorun
724
679
0
13
9,621
2,100
165
4,503
4,958
4,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
41,495
222
Minions Killed
364
0
Camps Cleared
0
1,364,214
Distance Traveled
1,418,385
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,239
452
32
2
0
271,819
0
L
Anhur
6,834
427
61
4
0
232,619
0
W
Skadi
6,617
414
46
3
0
255,687
2
W
King Arthur
9,698
606
128
8
0
309,068
3
L
Hel
7,715
482
44
3
0
282,419
0
L
Erlang Shen
8,899
556
82
5
0
303,512
0
W
Cerberus
7,631
477
47
3
0
278,458
0
L
Khepri
7,307
457
28
2
0
314,188
2
W
Scylla
10,310
644
111
7
0
303,353
3
L
Olorun
5,034
315
7
0
0
231,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role