Player Matchup

Thoth
Thoth
Adwi
Thoth
Level 157
God Stats
0W - 2L
1,826 SR
Queue Stats
294W - 281L
1,532 Elo+
Party 1
He Bo
He Bo
Kakuro
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Solo
Sylvanus
Sylvanus
Nenea7
Sylvanus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 211L
1,576 Elo+
Party 1
Rama
Rama
elalex999
Rama
Level 148
God Stats
7W - 10L
1,571 SR
Queue Stats
276W - 237L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
pieras
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,580 SR
1,485 Elo+

VS

Team Averages
Level 128
1,653 SR
1,709 Elo+
Fenrir
Fenrir
GenWoundWort
Fenrir
Level 61
God Stats
2W - 1L
1,852 SR
Queue Stats
76W - 45L
1,868 Elo+
Party 2
Danzaburou
Danzaburou
KannaSpyko
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Nagul
Chang'e
Level 156
God Stats
3W - 7L
1,285 SR
Queue Stats
32W - 22L
1,470 Elo+
Party 2
Merlin
Merlin
QueenDaKa
Merlin
Level 160
God Stats
80W - 34L
2,062 SR
Queue Stats
1,026W - 701L
1,811 Elo+
Party 2
Erlang Shen
Erlang Shen
mandax
Erlang Shen
Level 156
God Stats
1W - 1L
1,566 SR
Queue Stats
24W - 11L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adwi
Thoth
16
1 / 6 / 4
8,989
642
11,477
10,124
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Kakuro
He Bo
16
4 / 6 / 2
9,724
695
9,787
10,670
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Nenea7
Sylvanus
14
0 / 5 / 5
8,725
623
6,383
19,915
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
15
1 / 7 / 0
8,412
601
8,008
16,435
6,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
pieras
Ne Zha
14
1 / 4 / 2
8,285
592
7,435
8,565
3,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 0 / 7
13,369
955
15,691
14,060
13,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
KannaSpyko
Danzaburou
17
1 / 2 / 13
10,437
746
7,550
11,497
4,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Nagul
Chang'e
16
1 / 2 / 9
9,423
673
4,368
11,521
4,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
QueenDaKa
Merlin
17
2 / 1 / 13
10,452
747
16,828
7,706
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
mandax
Erlang Shen
18
8 / 2 / 9
11,777
841
14,423
19,862
10,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
7
Kills
28
28
Deaths
7
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thoth
Adwi
Thoth
1
6
4
0.5
W
Fenrir
16
0
7
19.5
L
He Bo
Kakuro
He Bo
4
6
2
0.83
W
Danzaburou
KannaSpyko
Danzaburou
1
2
13
3.75
W
Chang'e
Nagul
Chang'e
1
2
9
2.75
L
Sylvanus
Nenea7
Sylvanus
0
5
5
0.5
W
Merlin
QueenDaKa
Merlin
2
1
13
8.5
L
Rama
1
7
0
0.14
W
Erlang Shen
mandax
Erlang Shen
8
2
9
6.25
L
Ne Zha
pieras
Ne Zha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,090
Damage
58,860
65,709
Taken
64,646
34,655
Mitigated
35,618
8,207
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Adwi
Thoth
11,477
287
0
482
10,124
3,986
0
3,292
6,734
42,410
0
W
Fenrir
15,691
3,011
0
982
14,060
13,580
1,382
4,078
9,982
348
28,321
L
He Bo
Kakuro
He Bo
9,787
791
0
252
10,670
3,973
0
3,169
7,283
25,442
0
W
Danzaburou
KannaSpyko
Danzaburou
7,550
2,232
0
2,244
11,497
4,409
2,312
6,800
4,697
0
46,874
W
Chang'e
Nagul
Chang'e
4,368
188
5,955
6,441
11,521
4,044
176
5,060
6,461
25,640
0
L
Sylvanus
Nenea7
Sylvanus
6,383
1,874
2,765
4,326
19,915
16,976
0
7,132
12,305
15,661
0
W
Merlin
QueenDaKa
Merlin
16,828
583
0
1,212
7,706
3,249
440
2,353
5,353
42,790
0
L
Rama
8,008
5,899
0
50
16,435
6,270
2
3,525
12,592
0
38,458
W
Erlang Shen
mandax
Erlang Shen
14,423
8,550
0
5,576
19,862
10,336
460
9,757
10,105
0
36,123
L
Ne Zha
pieras
Ne Zha
7,435
1,572
0
332
8,565
3,450
0
3,304
5,119
0
25,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
55,458
270
Minions Killed
339
4
Camps Cleared
11
1,109,384
Distance Traveled
1,357,133
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,989
642
89
6
1
248,048
0
W
Fenrir
13,369
955
28
2
3
299,245
5
L
He Bo
9,724
695
51
4
0
219,528
2
W
Danzaburou
10,437
746
108
8
2
249,160
3
W
Chang'e
9,423
673
62
4
1
287,890
2
L
Sylvanus
8,725
623
20
1
0
225,198
3
W
Merlin
10,452
747
83
6
2
260,117
0
L
Rama
8,412
601
78
6
2
227,650
1
W
Erlang Shen
11,777
841
58
4
3
260,721
2
L
Ne Zha
8,285
592
32
2
1
188,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role