Player Matchup

Nemesis
Nemesis
DyBowdy
Nemesis
Level 54
God Stats
23W - 19L
1,506 SR
Queue Stats
329W - 381L
1,370 Elo+
Solo
Apollo
Apollo
SANGUZ
Apollo
Level 14
God Stats
6W - 5L
1,739 SR
Queue Stats
18W - 13L
1,812 Elo+
Party 1
Set
Set
ionory14
Set
Level 64
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 13L
1,040 Elo+
Solo
Ymir
Ymir
ivoxCABJ12
Ymir
Level 113
God Stats
3W - 8L
1,414 SR
Queue Stats
85W - 71L
1,499 Elo+
Party 1
Hera
Hera
robertofck
Hera
Level 46
God Stats
125W - 116L
1,547 SR
Queue Stats
970W - 1,046L
1,398 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,424 Elo+

VS

Team Averages
Level 58
1,535 SR
1,460 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JhonyTestX
Sobek
Level 15
God Stats
7W - 13L
1,291 SR
Queue Stats
72W - 91L
1,385 Elo+
Party 3
Hou Yi
Hou Yi
ReeyM
Hou Yi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ZeroAbsoluto0
Pele
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
495W - 497L
1,429 Elo+
Party 3
Ao Kuang
Ao Kuang
samuelgamer900
Ao Kuang
Level 67
God Stats
17W - 10L
1,882 SR
Queue Stats
40W - 47L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DyBowdy
Nemesis
12
1 / 3 / 2
6,867
528
6,750
7,279
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
SANGUZ
Apollo
12
6 / 0 / 3
7,499
577
6,168
6,202
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 0
6,664
513
3,242
8,621
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 6
7,145
550
1,942
8,374
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 5
6,688
514
5,794
6,760
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 3 / 1
6,900
531
11,553
8,858
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
3
0 / 1 / 1
4,453
343
188
2,857
757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
ReeyM
Hou Yi
10
0 / 3 / 2
5,837
449
4,284
7,338
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 1 / 0
5,023
386
262
2,256
480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
12
4 / 2 / 0
7,068
544
5,581
14,535
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
8
8
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
3
1
1.17
W
Nemesis
DyBowdy
Nemesis
1
3
2
0.67
L
Sobek
0
1
1
0.5
L
Hou Yi
ReeyM
Hou Yi
0
3
2
0.33
W
Apollo
SANGUZ
Apollo
6
0
3
7.5
L
1
1
0
1
W
2
1
0
2
W
1
1
6
4
W
0
3
5
0.83
L
Ao Kuang
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
21,868
37,236
Taken
35,844
14,160
Mitigated
12,255
11,754
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,553
326
0
2,768
8,858
3,078
0
4,275
4,583
49,576
0
W
Nemesis
DyBowdy
Nemesis
6,750
2,905
0
2,356
7,279
3,594
473
4,972
2,307
0
29,825
L
Sobek
188
29
0
290
2,857
757
0
506
2,351
1,440
0
L
Hou Yi
ReeyM
Hou Yi
4,284
2,520
0
2,087
7,338
2,004
0
1,551
5,787
0
30,543
W
Apollo
SANGUZ
Apollo
6,168
4,554
0
3,855
6,202
1,607
3,088
2,180
4,022
0
34,072
L
262
131
0
964
2,256
480
0
0
2,256
0
7,101
W
3,242
1,149
0
3,181
8,621
3,001
324
2,304
6,317
0
34,067
W
1,942
158
0
1,406
8,374
3,835
0
2,751
5,623
19,494
0
W
5,794
1,393
83
873
6,760
2,123
179
5,115
1,645
37,276
0
L
Ao Kuang
5,581
1,178
0
8,376
14,535
5,936
0
1,404
13,131
28,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
29,281
309
Minions Killed
231
0
Camps Cleared
0
1,326,307
Distance Traveled
854,738
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,900
531
88
7
0
227,440
3
W
Nemesis
6,867
528
63
5
0
275,790
8
L
Sobek
4,453
343
5
0
0
74,325
1
L
Hou Yi
5,837
449
53
4
0
236,401
3
W
Apollo
7,499
577
72
6
0
244,295
0
L
Pele
5,023
386
20
2
0
79,496
0
W
Set
6,664
513
59
5
0
292,583
0
W
Ymir
7,145
550
36
3
0
268,414
3
W
Hera
6,688
514
79
6
0
245,225
2
L
Ao Kuang
7,068
544
65
5
0
237,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role