Player Matchup

Tyr
Tyr
ALLtheYOLO
Tyr
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 39L
1,293 Elo+
Solo
Anhur
Anhur
Mertonia
Anhur
Level 29
God Stats
2W - 5L
1,312 SR
Queue Stats
73W - 79L
1,511 Elo+
Solo
Agni
Agni
ParadoxalLyfe
Agni
Level 22
God Stats
1W - 4L
1,269 SR
Queue Stats
72W - 57L
1,416 Elo+
Solo
Bastet
Bastet
Prentii
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
li3yn4ik
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,356 Elo+
Solo
Team Averages
Level 23
1,416 SR
1,415 Elo+

VS

Team Averages
Level 26
1,450 SR
1,361 Elo+
Xbalanque
Xbalanque
Ecaryqt96
Xbalanque
Level 7
God Stats
2W - 0L
1,925 SR
Queue Stats
4W - 2L
1,647 Elo+
Party 2
Hel
Hel
LeNebbzy
Hel
Level 14
God Stats
28W - 33L
1,229 SR
Queue Stats
122W - 166L
1,161 Elo+
Party 1
Scylla
Scylla
Mekero
Scylla
Level 13
God Stats
4W - 2L
1,376 SR
Queue Stats
12W - 8L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
TheTubbzy
Amaterasu
Level 16
God Stats
9W - 6L
1,220 SR
Queue Stats
117W - 163L
1,161 Elo+
Party 1
Ne Zha
Ne Zha
ToniGusano
Ne Zha
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 29L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 8
7,781
458
5,443
16,710
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Mertonia
Anhur
14
2 / 5 / 3
8,068
475
4,309
11,442
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 7 / 1
6,805
400
5,076
7,446
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Prentii
Bastet
13
8 / 4 / 1
8,517
501
8,844
10,255
3,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 5 / 6
8,031
472
10,588
12,020
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ecaryqt96
Xbalanque
15
4 / 5 / 3
9,027
531
7,148
8,588
2,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 3
7,393
435
6,626
8,085
2,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Mekero
Scylla
15
7 / 4 / 8
9,928
584
7,799
8,944
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
TheTubbzy
Amaterasu
13
3 / 8 / 3
7,606
447
7,257
15,146
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
ToniGusano
Ne Zha
17
11 / 0 / 9
11,050
650
15,040
10,985
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
22
Kills
26
26
Deaths
22
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
W
Xbalanque
Ecaryqt96
Xbalanque
4
5
3
1.1
W
1
5
3
0.5
W
Scylla
Mekero
Scylla
7
4
8
2.75
L
Anhur
Mertonia
Anhur
2
5
3
0.7
L
0
7
1
0.07
L
Bastet
Prentii
Bastet
8
4
1
2.13
W
Amaterasu
TheTubbzy
Amaterasu
3
8
3
0.56
W
Ne Zha
ToniGusano
Ne Zha
11
0
9
15.5
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,260
Damage
43,870
57,873
Taken
51,748
22,542
Mitigated
20,192
9,975
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,443
1,762
0
1,528
16,710
9,660
218
5,150
11,307
0
18,140
W
Xbalanque
Ecaryqt96
Xbalanque
7,148
4,600
0
415
8,588
2,155
1,558
80
8,508
0
44,287
W
6,626
594
2,221
2,321
8,085
2,784
1,561
4,540
3,495
22,519
0
W
Scylla
Mekero
Scylla
7,799
1,155
146
1,904
8,944
2,541
824
2,512
6,382
35,578
0
L
Anhur
Mertonia
Anhur
4,309
819
0
2,950
11,442
4,274
663
1,065
10,377
80
39,585
L
5,076
141
0
0
7,446
1,880
369
1,822
5,599
34,077
0
L
Bastet
Prentii
Bastet
8,844
2,900
0
0
10,255
3,135
244
2,745
7,510
0
44,774
W
Amaterasu
TheTubbzy
Amaterasu
7,257
2,895
0
1,671
15,146
7,932
1,593
6,525
8,349
0
32,872
W
Ne Zha
ToniGusano
Ne Zha
15,040
4,859
0
6,674
10,985
4,780
585
2,087
8,848
0
78,355
L
10,588
1,125
1,195
4,302
12,020
3,593
75
3,643
8,199
41,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
45,004
302
Minions Killed
367
0
Camps Cleared
0
1,439,934
Distance Traveled
1,551,072
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,781
458
35
2
0
320,510
1
W
Xbalanque
9,027
531
79
5
0
280,990
0
W
Hel
7,393
435
33
2
0
305,058
0
W
Scylla
9,928
584
70
4
0
307,978
3
L
Anhur
8,068
475
62
4
0
231,054
4
L
Agni
6,805
400
53
3
0
244,847
2
L
Bastet
8,517
501
78
5
0
341,103
2
W
Amaterasu
7,606
447
63
4
0
304,805
0
W
Ne Zha
11,050
650
122
7
0
352,241
0
L
Ra
8,031
472
74
4
0
302,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role