Player Matchup

Apollo
Apollo
Gold V
Alexinho1999
Apollo
Gold V
Level 128
God Stats
34W - 18L
1,749 SR
Queue Stats
74W - 75L
1,351 MMR
Party 3
Cthulhu
Cthulhu
Silver I
ConorKayy123
Cthulhu
Silver I
Level 128
God Stats
11W - 5L
1,778 SR
Queue Stats
37W - 27L
1,493 MMR
Party 3
Ao Kuang
Ao Kuang
Silver I
Favzy-
Ao Kuang
Silver I
Level 99
God Stats
12W - 3L
1,500 SR
Queue Stats
92W - 89L
1,413 MMR
Solo
Discordia
Discordia
Gold V
Riitaaw
Discordia
Gold V
Level 125
God Stats
34W - 22L
1,537 SR
Queue Stats
493W - 503L
1,404 MMR
Solo
Khepri
Khepri
Bronze III
SamWoolaway
Khepri
Bronze III
Level 34
God Stats
1W - 0L
1,289 SR
Queue Stats
17W - 20L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,570 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,652 SR
1,409 MMR
Bellona
Bellona
Silver I
Faalc0n
Bellona
Silver I
Level 127
God Stats
3W - 4L
1,590 SR
Queue Stats
35W - 32L
1,448 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Iceman4711
Xing Tian
Bronze III
Level 122
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 3L
1,454 MMR
Party 1
Bakasura
Bakasura
Gold V
LechiderKing
Bakasura
Gold V
Level 108
God Stats
1W - 3L
1,700 SR
Queue Stats
52W - 77L
1,364 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Satyyre
Nu Wa
Silver III
Level 160
God Stats
20W - 20L
1,774 SR
Queue Stats
279W - 268L
1,416 MMR
Party 2
Chiron
Chiron
Gold V
luletdesigns
Chiron
Gold V
Level 128
God Stats
13W - 8L
1,894 SR
Queue Stats
234W - 227L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 0 / 4
11,555
608
8,649
12,600
5,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ConorKayy123
Cthulhu
18
7 / 0 / 5
12,211
643
13,329
21,483
25,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Favzy-
Ao Kuang
19
5 / 2 / 8
11,491
605
11,827
18,688
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Riitaaw
Discordia
17
3 / 1 / 5
10,729
565
8,274
9,105
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
15
0 / 2 / 6
9,547
502
4,878
12,065
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Cu ChulainnDanzaburouSetScyllaKing Arthur

VS

Bans
RamaMedusaChernobogHeimdallrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faalc0n
Bellona
15
0 / 6 / 1
8,845
466
6,897
13,706
12,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Iceman4711
Xing Tian
11
0 / 2 / 2
7,383
389
2,128
11,105
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
LechiderKing
Bakasura
15
2 / 4 / 1
8,985
473
7,367
13,664
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Satyyre
Nu Wa
17
3 / 3 / 1
9,925
522
19,296
8,471
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
13
0 / 7 / 1
7,947
418
6,229
13,554
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
5
5
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
0
4
9
W
Cthulhu
ConorKayy123
Cthulhu
7
0
5
9.5
L
Bellona
Faalc0n
Bellona
0
6
1
0.08
W
Ao Kuang
Favzy-
Ao Kuang
5
2
8
4.5
L
Xing Tian
Iceman4711
Xing Tian
0
2
2
0.5
L
Bakasura
LechiderKing
Bakasura
2
4
1
0.63
W
Discordia
Riitaaw
Discordia
3
1
5
5.5
W
Khepri
0
2
6
1.5
L
Nu Wa
Satyyre
Nu Wa
3
3
1
1.17
L
Chiron
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,957
Damage
41,917
73,941
Taken
60,500
51,962
Mitigated
35,901
30,208
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,649
5,584
0
3,969
12,600
5,882
5,974
2,611
9,675
0
83,566
W
Cthulhu
ConorKayy123
Cthulhu
13,329
1,222
1,313
10,497
21,483
25,042
1,262
4,087
16,421
81,653
0
L
Bellona
Faalc0n
Bellona
6,897
2,109
0
3,238
13,706
12,121
481
9,623
3,511
0
54,927
W
Ao Kuang
Favzy-
Ao Kuang
11,827
2,147
0
8,473
18,688
7,906
490
2,976
14,888
91,225
0
L
Xing Tian
Iceman4711
Xing Tian
2,128
171
0
2,761
11,105
6,945
0
6,133
4,744
16,684
0
L
Bakasura
LechiderKing
Bakasura
7,367
5,165
0
2,470
13,664
7,856
0
6,447
7,059
0
61,260
W
Discordia
Riitaaw
Discordia
8,274
409
0
3,276
9,105
3,123
1,002
5,074
3,533
91,096
0
W
Khepri
4,878
271
0
2,680
12,065
10,009
192
5,002
6,543
28,654
0
L
Nu Wa
Satyyre
Nu Wa
19,296
4,507
0
920
8,471
3,182
0
6,639
1,439
74,657
0
L
Chiron
6,229
2,370
159
2,452
13,554
5,797
0
8,030
5,401
0
50,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,533
Gold Earned
43,085
685
Minions Killed
511
0
Camps Cleared
0
1,902,789
Distance Traveled
1,697,957
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,555
608
145
8
0
377,501
6
W
Cthulhu
12,211
643
162
9
0
395,755
3
L
Bellona
8,845
466
126
7
0
333,506
2
W
Ao Kuang
11,491
605
153
8
0
397,211
1
L
Xing Tian
7,383
389
20
1
0
339,314
6
L
Bakasura
8,985
473
123
6
0
369,875
0
W
Discordia
10,729
565
178
9
0
365,266
4
W
Khepri
9,547
502
47
2
0
367,056
4
L
Nu Wa
9,925
522
137
7
0
353,547
11
L
Chiron
7,947
418
105
6
0
301,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role