Player Matchup

Ra
Ra
Dingola
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,799 Elo+
Party 1
Pele
Pele
Italooo
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,518 Elo+
Party 1
Loki
Loki
LcTremBala
Loki
Level 8
God Stats
2W - 0L
1,719 SR
Queue Stats
25W - 19L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
RELAMPAGOXITAO
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,501 Elo+
Party 1
Baba Yaga
Baba Yaga
lpjNinguem
Baba Yaga
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,520 Elo+
Party 1
Team Averages
Level 14
1,544 SR
1,575 Elo+

VS

Team Averages
Level 19
1,530 SR
1,458 Elo+
Artemis
Artemis
Brogni28
Artemis
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 77L
1,234 Elo+
Party 2
Anubis
Anubis
Cerbero-099
Anubis
Level 15
God Stats
0W - 2L
1,751 SR
Queue Stats
23W - 23L
1,755 Elo+
Solo
Ravana
Ravana
HigorRL
Ravana
Level 37
God Stats
1W - 2L
1,258 SR
Queue Stats
73W - 85L
1,458 Elo+
Party 2
Nemesis
Nemesis
SOULBR
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,250 Elo+
Solo
Danzaburou
Danzaburou
Vittoreh
Danzaburou
Level 27
God Stats
65W - 57L
1,641 SR
Queue Stats
131W - 137L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 23
12,838
988
27,084
10,332
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Italooo
Pele
20
14 / 3 / 11
15,362
1,182
18,085
14,748
6,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 8 / 15
13,210
1,016
14,885
15,263
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 2 / 18
13,548
1,042
9,455
16,338
21,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
lpjNinguem
Baba Yaga
20
11 / 1 / 18
14,358
1,104
25,854
9,191
3,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brogni28
Artemis
18
3 / 8 / 8
11,961
920
13,033
19,548
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
2 / 10 / 7
11,964
920
6,179
19,206
9,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
HigorRL
Ravana
18
8 / 7 / 6
13,263
1,020
13,423
20,354
11,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
SOULBR
Nemesis
17
3 / 9 / 7
11,453
881
6,785
25,795
10,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Vittoreh
Danzaburou
18
1 / 2 / 10
12,465
959
17,208
14,612
5,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
55
36
Kills
17
17
Deaths
36
85
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brogni28
Artemis
3
8
8
0.88
L
Anubis
2
10
7
0.55
W
1
3
23
4.17
L
Ravana
HigorRL
Ravana
8
7
6
1.57
W
Pele
Italooo
Pele
14
3
11
6.5
W
6
8
15
1.69
W
4
2
18
6.5
L
Nemesis
SOULBR
Nemesis
3
9
7
0.72
L
Danzaburou
Vittoreh
Danzaburou
1
2
10
3
W
Baba Yaga
lpjNinguem
Baba Yaga
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,363
Damage
56,628
65,872
Taken
99,515
41,558
Mitigated
44,212
11,824
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brogni28
Artemis
13,033
7,222
0
3,266
19,548
7,452
0
12,625
6,923
0
30,497
L
Anubis
6,179
29
0
2,340
19,206
9,351
0
11,701
7,505
31,016
0
W
27,084
2,660
2,035
2,444
10,332
4,263
0
1,434
8,898
64,337
0
L
Ravana
HigorRL
Ravana
13,423
2,644
0
1,416
20,354
11,329
0
12,037
8,317
0
28,588
W
Pele
Italooo
Pele
18,085
4,945
0
4,168
14,748
6,523
0
490
13,806
0
39,087
W
14,885
3,711
0
840
15,263
5,865
0
1,090
14,134
0
25,017
W
9,455
3,064
0
1,138
16,338
21,041
0
2,019
14,319
20,858
0
L
Nemesis
SOULBR
Nemesis
6,785
1,208
0
3,391
25,795
10,292
0
17,317
8,478
0
13,072
L
Danzaburou
Vittoreh
Danzaburou
17,208
7,300
0
2,294
14,612
5,788
0
8,713
5,899
0
54,613
W
Baba Yaga
lpjNinguem
Baba Yaga
25,854
1,260
0
1,199
9,191
3,866
0
1,146
8,045
50,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,316
Gold Earned
61,106
242
Minions Killed
219
8
Camps Cleared
9
1,232,484
Distance Traveled
1,097,362
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,961
920
28
2
1
173,445
1
L
Anubis
11,964
920
68
5
2
213,132
0
W
Ra
12,838
988
96
7
1
215,853
0
L
Ravana
13,263
1,020
33
3
0
241,143
0
W
Pele
15,362
1,182
54
4
3
256,630
0
W
Loki
13,210
1,016
24
2
4
224,007
0
W
Kuzenbo
13,548
1,042
14
1
0
262,517
0
L
Nemesis
11,453
881
3
0
0
234,432
0
L
Danzaburou
12,465
959
87
7
6
235,210
2
W
Baba Yaga
14,358
1,104
54
4
0
273,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role