Player Matchup

Horus
Horus
DesertPunk325
Horus
Level 114
God Stats
18W - 23L
1,669 SR
Queue Stats
264W - 264L
1,500 Elo+
Party 2
Eset
Eset
El_Coyote_404
Eset
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 219L
1,474 Elo+
Party 2
Yemoja
Yemoja
Peace-Maker560
Yemoja
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,560 Elo+
Solo
Team Averages
Level 94
1,556 SR
1,511 Elo+

VS

Team Averages
Level 84
1,678 SR
1,432 Elo+
Da Ji
Da Ji
GiornoGiovan544
Da Ji
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
247W - 250L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
MegaresBR
Xing Tian
Level 87
God Stats
13W - 4L
1,823 SR
Queue Stats
135W - 158L
1,461 Elo+
Solo
Hel
Hel
Whimsic50
Hel
Level 60
God Stats
6W - 3L
1,711 SR
Queue Stats
10W - 10L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
8,281
592
6,291
18,168
12,130
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
8,030
574
6,466
9,470
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 1
8,345
596
4,281
11,150
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
10,416
744
13,803
9,385
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
MegaresBR
Xing Tian
13
3 / 1 / 9
10,298
736
6,107
15,706
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 0 / 10
9,814
701
11,719
6,669
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
4
1
0.13
W
7
0
7
10.5
W
Xing Tian
MegaresBR
Xing Tian
3
1
9
7.5
L
0
5
1
0.1
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,038
Damage
31,629
38,788
Taken
31,760
22,601
Mitigated
25,669
13,475
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,291
3,320
1,174
2,242
18,168
12,130
0
7,396
10,133
0
22,399
L
6,466
229
1,239
2,251
9,470
2,761
0
4,080
5,132
36,258
0
W
13,803
4,725
0
51
9,385
5,854
2,388
3,256
6,129
0
43,550
W
Xing Tian
MegaresBR
Xing Tian
6,107
661
942
2,700
15,706
16,135
235
4,674
11,032
27,555
0
L
4,281
1,614
4,054
2,515
11,150
7,710
0
5,250
5,604
24,580
0
W
11,719
371
6,277
3,548
6,669
3,680
667
2,888
3,781
43,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
30,528
131
Minions Killed
144
0
Camps Cleared
0
692,440
Distance Traveled
805,492
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,281
592
28
2
0
249,791
4
L
Eset
8,030
574
62
4
0
234,787
1
W
Da Ji
10,416
744
46
3
0
272,945
6
W
Xing Tian
10,298
736
23
2
0
251,803
1
L
Yemoja
8,345
596
41
3
0
207,862
2
W
Hel
9,814
701
75
5
0
280,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role