Player Matchup

Ullr
Ullr
ExLyF
Ullr
Level 22
God Stats
18W - 18L
1,478 SR
Queue Stats
28W - 28L
1,367 Elo+
Party 2
Chronos
Chronos
JohnsonTs
Chronos
Level 51
God Stats
25W - 38L
1,226 SR
Queue Stats
150W - 216L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
TheVileGrimKing
Aphrodite
Level 123
God Stats
5W - 5L
1,557 SR
Queue Stats
83W - 98L
1,358 Elo+
Party 2
Heimdallr
Heimdallr
The_Kitsune90
Heimdallr
Level 44
God Stats
56W - 85L
1,447 SR
Queue Stats
138W - 199L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
thejlas1
Tsukuyomi
Level 37
God Stats
42W - 38L
1,599 SR
Queue Stats
408W - 421L
1,454 Elo+
Party 1
Team Averages
Level 55
1,461 SR
1,392 Elo+

VS

Team Averages
Level 45
1,449 SR
1,382 Elo+
Ares
Ares
AlecIsPhil
Ares
Level 45
God Stats
12W - 15L
1,315 SR
Queue Stats
19W - 27L
1,303 Elo+
Solo
Horus
Horus
ChozenKoala
Horus
Level 67
God Stats
29W - 24L
1,658 SR
Queue Stats
557W - 550L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
ForeverYoungCole
Danzaburou
Level 28
God Stats
5W - 8L
1,536 SR
Queue Stats
63W - 65L
1,485 Elo+
Party 3
Kali
Kali
benjasman
Kali
Level 55
God Stats
5W - 8L
1,495 SR
Queue Stats
230W - 273L
1,363 Elo+
Party 4
Nox
Nox
pavonavideno
Nox
Level 29
God Stats
86W - 110L
1,240 SR
Queue Stats
170W - 225L
1,286 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ExLyF
Ullr
17
5 / 5 / 6
9,575
479
9,807
15,878
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
JohnsonTs
Chronos
17
3 / 3 / 8
10,513
526
9,818
16,184
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
TheVileGrimKing
Aphrodite
17
5 / 2 / 6
10,156
508
10,224
13,173
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
The_Kitsune90
Heimdallr
16
1 / 3 / 0
9,383
469
7,221
15,043
6,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
thejlas1
Tsukuyomi
20
12 / 1 / 6
12,196
610
13,527
16,674
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,667
483
9,352
13,431
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 1 / 0
10,286
514
13,350
12,190
9,740
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ForeverYoungCole
Danzaburou
15
2 / 5 / 3
9,051
453
7,158
13,074
4,519
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
15
4 / 8 / 2
9,843
492
11,513
20,829
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 8 / 2
9,002
450
6,953
12,739
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
26
Kills
14
14
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
3
1
0
3
W
Ullr
ExLyF
Ullr
5
5
6
1.6
L
Danzaburou
ForeverYoungCole
Danzaburou
2
5
3
0.7
W
Chronos
JohnsonTs
Chronos
3
3
8
2.33
W
Aphrodite
TheVileGrimKing
Aphrodite
5
2
6
4
W
Heimdallr
The_Kitsune90
Heimdallr
1
3
0
0.33
L
Kali
4
8
2
0.63
L
1
8
2
0.25
W
Tsukuyomi
thejlas1
Tsukuyomi
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,597
Damage
48,326
76,952
Taken
72,263
30,236
Mitigated
41,235
36,833
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,352
46
0
1,834
13,431
12,893
411
4,251
8,807
28,497
0
L
13,350
5,387
0
3,139
12,190
9,740
700
1,080
11,110
0
62,091
W
Ullr
ExLyF
Ullr
9,807
4,154
811
1,767
15,878
5,484
336
4,585
11,293
0
55,819
L
Danzaburou
ForeverYoungCole
Danzaburou
7,158
4,047
111
2,454
13,074
4,519
435
4,489
8,303
0
56,314
W
Chronos
JohnsonTs
Chronos
9,818
2,539
0
5,912
16,184
5,335
903
5,229
10,955
50,906
0
W
Aphrodite
TheVileGrimKing
Aphrodite
10,224
295
4,656
8,207
13,173
5,504
468
4,066
9,107
48,670
0
W
Heimdallr
The_Kitsune90
Heimdallr
7,221
2,194
0
5,950
15,043
6,337
803
0
15,043
0
54,749
L
Kali
11,513
5,023
0
5,614
20,829
8,797
88
5,611
15,160
0
57,286
L
6,953
842
0
612
12,739
5,286
966
3,898
8,841
47,055
0
W
Tsukuyomi
thejlas1
Tsukuyomi
13,527
3,284
0
9,530
16,674
7,576
727
2,425
14,249
0
97,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,823
Gold Earned
47,849
547
Minions Killed
447
0
Camps Cleared
0
1,897,076
Distance Traveled
1,892,449
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,667
483
45
2
0
382,854
0
L
Horus
10,286
514
108
5
0
519,640
3
W
Ullr
9,575
479
70
4
0
389,454
6
L
Danzaburou
9,051
453
104
5
0
318,486
1
W
Chronos
10,513
526
97
5
0
366,456
4
W
Aphrodite
10,156
508
119
6
0
394,186
4
W
Heimdallr
9,383
469
113
6
0
318,120
0
L
Kali
9,843
492
95
5
0
355,665
1
L
Nox
9,002
450
95
5
0
315,804
4
W
Tsukuyomi
12,196
610
148
7
0
428,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role