Player Matchup

Ne Zha
Ne Zha
BloodLenin
Ne Zha
Level 36
God Stats
0W - 2L
1,316 SR
Queue Stats
22W - 25L
1,578 Elo+
Party 1
Vamana
Vamana
Gelherme
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,624 Elo+
Party 1
Medusa
Medusa
PlásticoBolha
Medusa
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,589 Elo+
Party 1
Merlin
Merlin
bezerrinha
Merlin
Level 10
God Stats
6W - 4L
1,686 SR
Queue Stats
18W - 11L
1,640 Elo+
Party 1
Agni
Agni
rian-prg92
Agni
Level 65
God Stats
4W - 4L
1,331 SR
Queue Stats
399W - 422L
1,452 Elo+
Solo
Team Averages
Level 38
1,467 SR
1,577 Elo+

VS

Team Averages
Level 91
1,582 SR
1,511 Elo+
Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Darkitsune02
Hel
Level 52
God Stats
6W - 5L
1,581 SR
Queue Stats
55W - 53L
1,472 Elo+
Solo
Anhur
Anhur
MrR0b07
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
YogiCliff
Hun Batz
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 167L
1,595 Elo+
Solo
Poseidon
Poseidon
xAfricanKiller
Poseidon
Level 133
God Stats
15W - 7L
1,829 SR
Queue Stats
281W - 299L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BloodLenin
Ne Zha
14
0 / 7 / 3
8,560
856
4,634
14,598
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Gelherme
Vamana
15
3 / 6 / 3
9,561
956
13,471
16,339
14,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 3
9,407
941
12,421
12,938
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
bezerrinha
Merlin
16
0 / 5 / 6
9,453
945
10,648
7,755
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 2
9,425
943
5,871
7,007
2,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

167

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 4 / 8
10,654
1,065
11,240
10,514
4,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 14
9,253
925
3,874
8,417
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
MrR0b07
Anhur
17
8 / 1 / 9
11,638
1,164
16,068
12,278
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
YogiCliff
Hun Batz
16
5 / 1 / 9
9,848
985
11,330
12,380
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
17
6 / 1 / 8
10,950
1,095
12,446
6,025
2,000
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
8
Kills
26
26
Deaths
8
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
4
8
2.75
L
Ne Zha
BloodLenin
Ne Zha
0
7
3
0.21
W
0
1
14
7
L
Vamana
Gelherme
Vamana
3
6
3
0.75
W
Anhur
MrR0b07
Anhur
8
1
9
12.5
L
2
6
3
0.58
W
Hun Batz
YogiCliff
Hun Batz
5
1
9
9.5
L
Merlin
bezerrinha
Merlin
0
5
6
0.6
L
3
2
2
2
W
Poseidon
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,045
Damage
54,958
58,637
Taken
49,614
28,980
Mitigated
26,353
3,328
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,240
1,772
0
0
10,514
4,335
0
3,399
7,070
0
18,447
L
Ne Zha
BloodLenin
Ne Zha
4,634
865
0
757
14,598
5,192
0
3,265
11,208
0
18,666
W
3,874
54
9,836
5,375
8,417
4,301
0
2,273
6,051
12,881
0
L
Vamana
Gelherme
Vamana
13,471
5,675
0
2,112
16,339
14,588
0
5,899
10,290
0
20,416
W
Anhur
MrR0b07
Anhur
16,068
9,542
0
2,922
12,278
5,091
0
5,048
7,055
0
38,234
L
12,421
6,328
0
142
12,938
4,357
0
5,005
7,908
0
38,964
W
Hun Batz
YogiCliff
Hun Batz
11,330
1,121
0
1,011
12,380
10,626
0
4,590
7,542
0
21,719
L
Merlin
bezerrinha
Merlin
10,648
278
0
317
7,755
2,550
0
1,624
6,056
39,271
0
L
5,871
1,019
0
0
7,007
2,293
0
527
6,355
17,402
0
W
Poseidon
12,446
1,975
0
0
6,025
2,000
0
1,209
4,716
42,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
52,343
193
Minions Killed
181
5
Camps Cleared
12
922,680
Distance Traveled
996,972
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,654
1,065
16
2
2
189,855
0
L
Ne Zha
8,560
856
29
3
0
185,026
0
W
Hel
9,253
925
19
2
0
217,273
0
L
Vamana
9,561
956
19
2
2
216,125
3
W
Anhur
11,638
1,164
63
6
5
178,534
3
L
Medusa
9,407
941
63
6
3
181,274
2
W
Hun Batz
9,848
985
21
2
1
206,871
0
L
Merlin
9,453
945
59
6
0
174,695
1
L
Agni
9,425
943
23
2
0
165,560
0
W
Poseidon
10,950
1,095
62
6
4
204,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role