Player Matchup

He Bo
He Bo
Giogolate
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Jytky 11
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 101L
1,500 Elo+
Party 1
Eset
Eset
SneakyLemon
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Zoruff
Jing Wei
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 99L
1,242 Elo+
Party 2
Pele
Pele
didijau
Pele
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
494W - 457L
1,538 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,456 Elo+

VS

Team Averages
Level 115
1,584 SR
1,437 Elo+
Achilles
Achilles
CyberWolfGamingg
Achilles
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,303 Elo+
Solo
Merlin
Merlin
IxxB0W3SxxI
Merlin
Level 94
God Stats
3W - 1L
1,735 SR
Queue Stats
286W - 290L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
IxxGR3GxxI
Cthulhu
Level 136
God Stats
10W - 6L
1,683 SR
Queue Stats
387W - 393L
1,501 Elo+
Party 3
Jormungandr
Jormungandr
Jeibot
Jormungandr
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 148L
1,399 Elo+
Solo
Anhur
Anhur
Mipiwie
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Giogolate
He Bo
13
1 / 8 / 3
7,757
646
7,414
10,003
3,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
16
3 / 3 / 3
9,099
758
9,116
18,234
10,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 6 / 5
7,901
658
8,471
11,833
4,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Zoruff
Jing Wei
15
1 / 4 / 7
8,349
696
5,985
10,913
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
didijau
Pele
17
4 / 2 / 6
9,416
785
10,718
17,501
7,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 9
9,415
785
12,351
13,849
18,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
15
4 / 2 / 12
9,308
776
10,989
7,134
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
IxxGR3GxxI
Cthulhu
17
5 / 2 / 7
9,821
818
19,171
13,250
8,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Jeibot
Jormungandr
15
2 / 3 / 10
8,975
748
8,264
11,840
12,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Mipiwie
Anhur
17
6 / 2 / 10
9,678
807
11,014
10,027
4,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
11
Kills
23
23
Deaths
13
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
He Bo
Giogolate
He Bo
1
8
3
0.31
W
Merlin
4
2
12
5
W
Cthulhu
IxxGR3GxxI
Cthulhu
5
2
7
4.25
W
Jormungandr
Jeibot
Jormungandr
2
3
10
2.33
L
Nike
3
3
3
1.5
W
Anhur
Mipiwie
Anhur
6
2
10
5.5
L
2
6
5
0.75
L
Jing Wei
Zoruff
Jing Wei
1
4
7
1.13
L
Pele
didijau
Pele
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
61,789
68,484
Taken
56,100
30,665
Mitigated
47,116
26,546
Healing
22,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,351
2,814
1,423
3,297
13,849
18,700
520
2,396
11,453
130
23,207
L
He Bo
Giogolate
He Bo
7,414
103
814
866
10,003
3,381
0
4,639
5,239
13,547
0
W
Merlin
10,989
648
2,269
1,702
7,134
3,039
1,367
2,328
4,806
21,885
0
W
Cthulhu
IxxGR3GxxI
Cthulhu
19,171
74
2,440
4,225
13,250
8,571
620
3,538
9,712
30,528
0
W
Jormungandr
Jeibot
Jormungandr
8,264
1,364
1,548
765
11,840
12,141
0
4,654
7,186
14,834
0
L
Nike
9,116
846
1,707
7,099
18,234
10,658
0
9,080
9,004
0
16,842
W
Anhur
Mipiwie
Anhur
11,014
4,091
1,074
3,583
10,027
4,665
2,162
2,969
7,058
0
23,318
L
8,471
726
1,783
1,250
11,833
4,923
0
8,285
3,423
22,316
0
L
Jing Wei
Zoruff
Jing Wei
5,985
4,621
618
1,780
10,913
4,430
0
6,102
4,736
0
12,813
L
Pele
didijau
Pele
10,718
1,473
1,474
9,155
17,501
7,273
0
10,448
6,953
0
25,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
47,197
112
Minions Killed
123
0
Camps Cleared
0
1,016,945
Distance Traveled
1,053,690
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,415
785
19
2
0
194,946
2
L
He Bo
7,757
646
10
1
0
173,817
0
W
Merlin
9,308
776
33
3
0
193,687
0
W
Cthulhu
9,821
818
30
3
0
217,637
0
W
Jormungandr
8,975
748
11
1
0
210,782
2
L
Nike
9,099
758
13
1
0
215,326
4
W
Anhur
9,678
807
30
3
0
236,638
1
L
Eset
7,901
658
32
3
0
176,953
2
L
Jing Wei
8,349
696
21
2
0
205,951
0
L
Pele
9,416
785
36
3
0
244,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role