Player Matchup

Ao Kuang
Ao Kuang
GawkingGopher
Ao Kuang
Level 124
God Stats
2W - 2L
1,434 SR
Queue Stats
21W - 11L
1,373 Elo+
Party 1
Bellona
Bellona
I_Abuse_Skooma
Bellona
Level 36
God Stats
18W - 25L
1,467 SR
Queue Stats
46W - 43L
1,297 Elo+
Party 1
Persephone
Persephone
PeaceSim8
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,255 Elo+
Party 1
Terra
Terra
SummerglausBF
Terra
Level 126
God Stats
5W - 7L
1,691 SR
Queue Stats
65W - 75L
1,372 Elo+
Party 1
Thanatos
Thanatos
TakaOrderPree
Thanatos
Level 21
God Stats
0W - 2L
1,436 SR
Queue Stats
2W - 5L
1,288 Elo+
Party 1
Team Averages
Level 65
1,506 SR
1,317 Elo+

VS

Team Averages
Level 78
1,561 SR
1,405 Elo+
Sun Wukong
Sun Wukong
BL4CK ZAC
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
DanteJunior7
Danzaburou
Level 39
God Stats
2W - 2L
1,254 SR
Queue Stats
14W - 23L
1,326 Elo+
Solo
Sylvanus
Sylvanus
FAST Icon
Sylvanus
Level 18
God Stats
1W - 0L
1,871 SR
Queue Stats
11W - 14L
1,382 Elo+
Party 2
Merlin
Merlin
FAST Snipper
Merlin
Level 131
God Stats
1W - 2L
1,349 SR
Queue Stats
93W - 94L
1,520 Elo+
Party 2
Chaac
Chaac
FAST TRINaGOD
Chaac
Level 44
God Stats
3W - 2L
1,830 SR
Queue Stats
56W - 69L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GawkingGopher
Ao Kuang
18
5 / 2 / 1
11,293
753
15,851
21,182
10,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 1
9,228
615
10,231
17,605
15,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
PeaceSim8
Persephone
13
0 / 7 / 1
7,838
523
3,515
10,191
3,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 5
9,824
655
9,185
17,954
18,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TakaOrderPree
Thanatos
13
0 / 9 / 0
7,697
513
6,243
14,742
6,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BL4CK ZAC
Sun Wukong
18
7 / 0 / 10
11,701
780
17,687
12,601
13,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DanteJunior7
Danzaburou
19
6 / 2 / 8
12,860
857
13,201
11,469
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
FAST Icon
Sylvanus
16
2 / 2 / 8
10,609
707
5,507
11,637
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
4 / 1 / 4
11,500
767
14,920
8,443
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 2 / 9
12,201
813
13,472
19,465
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
25
25
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BL4CK ZAC
Sun Wukong
7
0
10
12
W
Danzaburou
DanteJunior7
Danzaburou
6
2
8
5
W
Sylvanus
FAST Icon
Sylvanus
2
2
8
3
W
Merlin
4
1
4
6
W
6
2
9
5.25
L
Ao Kuang
GawkingGopher
Ao Kuang
5
2
1
2.75
L
2
5
1
0.5
L
Persephone
PeaceSim8
Persephone
0
7
1
0.07
L
0
2
5
1.25
L
Thanatos
TakaOrderPree
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
64,787
81,674
Taken
63,615
55,200
Mitigated
58,364
28,138
Healing
26,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BL4CK ZAC
Sun Wukong
17,687
3,415
0
1,355
12,601
13,857
123
4,978
7,623
3,937
34,772
W
Danzaburou
DanteJunior7
Danzaburou
13,201
5,844
0
5,313
11,469
6,548
988
6,468
5,001
0
46,919
W
Sylvanus
FAST Icon
Sylvanus
5,507
1,279
5,770
4,617
11,637
10,114
525
5,381
6,256
12,848
0
W
Merlin
14,920
905
0
2,503
8,443
4,428
2,116
4,774
3,669
78,631
0
W
13,472
3,337
0
6,835
19,465
23,417
406
8,304
11,161
0
29,779
L
Ao Kuang
GawkingGopher
Ao Kuang
15,851
3,079
0
9,380
21,182
10,209
0
5,806
15,376
42,750
0
L
10,231
1,651
0
3,927
17,605
15,932
0
4,818
12,787
0
23,861
L
Persephone
PeaceSim8
Persephone
3,515
1,120
0
508
10,191
3,908
0
2,527
7,663
17,510
0
L
9,185
740
4,737
6,636
17,954
18,707
16
5,947
12,007
33,171
0
L
Thanatos
TakaOrderPree
Thanatos
6,243
1,557
0
2,950
14,742
6,444
0
3,658
11,084
0
19,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
58,871
241
Minions Killed
339
4
Camps Cleared
11
1,256,173
Distance Traveled
1,339,639
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,701
780
43
3
3
311,237
0
W
Danzaburou
12,860
857
92
6
2
253,432
0
W
Sylvanus
10,609
707
27
2
0
253,823
0
W
Merlin
11,500
767
147
10
5
250,676
3
W
Chaac
12,201
813
30
2
1
270,471
0
L
Ao Kuang
11,293
753
66
4
2
263,115
2
L
Bellona
9,228
615
41
3
0
239,604
0
L
Persephone
7,838
523
36
2
0
229,190
0
L
Terra
9,824
655
66
4
1
295,883
1
L
Thanatos
7,697
513
32
2
1
228,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role