Player Matchup

Ymir
Ymir
Jeegy93
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
JokaaaR666
Cupid
Level 7
God Stats
9W - 1L
1,878 SR
Queue Stats
21W - 19L
1,356 Elo+
Party 3
Izanami
Izanami
Oggy_GER
Izanami
Level 11
God Stats
6W - 1L
1,877 SR
Queue Stats
29W - 26L
1,296 Elo+
Party 3
Skadi
Skadi
lukmilitary400
Skadi
Level 9
God Stats
2W - 2L
1,405 SR
Queue Stats
14W - 22L
1,193 Elo+
Party 2
Serqet
Serqet
manuark150
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,216 Elo+
Party 2
Team Averages
Level 8
1,632 SR
1,312 Elo+

VS

Team Averages
Level 14
1,568 SR
1,511 Elo+
Terra
Terra
COD_AKAGAMI
Terra
Level 18
God Stats
7W - 4L
1,725 SR
Queue Stats
137W - 98L
1,574 Elo+
Party 1
Izanami
Izanami
FuuRaX-1
Izanami
Level 17
God Stats
23W - 15L
1,320 SR
Queue Stats
94W - 59L
1,555 Elo+
Party 1
Bellona
Bellona
PowerViber1
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chiron
Chiron
lousiti
Chiron
Level 11
God Stats
1W - 0L
1,691 SR
Queue Stats
9W - 10L
1,340 Elo+
Solo
Nu Wa
Nu Wa
scarface38550
Nu Wa
Level 21
God Stats
17W - 11L
1,605 SR
Queue Stats
137W - 89L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jeegy93
Ymir
16
2 / 11 / 4
10,015
1,002
9,471
23,291
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
15
2 / 9 / 7
10,116
1,012
15,078
15,865
5,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Oggy_GER
Izanami
14
1 / 6 / 3
8,932
893
5,942
11,029
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 12 / 4
9,576
958
8,719
18,268
7,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
manuark150
Serqet
13
2 / 12 / 0
8,737
874
5,175
16,429
6,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 38
12,591
1,259
7,734
11,485
15,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
FuuRaX-1
Izanami
19
22 / 3 / 22
14,269
1,427
31,186
9,800
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
PowerViber1
Bellona
16
3 / 4 / 24
10,021
1,002
6,960
14,148
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
lousiti
Chiron
17
5 / 2 / 21
10,632
1,063
10,305
9,355
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 0 / 30
12,672
1,267
25,635
8,233
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
185
9
Kills
50
50
Deaths
9
18
Assists
135
Player
Kills
Deaths
Assists
KDA
W
6
0
38
25
W
Izanami
FuuRaX-1
Izanami
22
3
22
11
L
Ymir
Jeegy93
Ymir
2
11
4
0.36
L
Cupid
2
9
7
0.61
L
Izanami
Oggy_GER
Izanami
1
6
3
0.42
W
Bellona
PowerViber1
Bellona
3
4
24
3.75
W
Chiron
lousiti
Chiron
5
2
21
7.75
L
2
12
4
0.33
L
Serqet
manuark150
Serqet
2
12
0
0.17
W
14
0
30
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
81,820
84,882
Taken
53,021
33,066
Mitigated
45,324
2,045
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,734
1,720
4,193
3,823
11,485
15,656
0
2,749
8,232
15,226
0
W
Izanami
FuuRaX-1
Izanami
31,186
23,249
0
2,956
9,800
5,367
0
866
8,784
0
41,543
L
Ymir
Jeegy93
Ymir
9,471
1,469
0
348
23,291
10,653
0
7,975
15,148
21,288
0
L
Cupid
15,078
8,405
188
558
15,865
5,629
0
5,982
9,716
0
28,290
L
Izanami
Oggy_GER
Izanami
5,942
3,755
0
817
11,029
3,141
0
5,679
5,300
0
12,762
W
Bellona
PowerViber1
Bellona
6,960
3,649
0
919
14,148
15,605
0
2,020
11,862
0
10,356
W
Chiron
lousiti
Chiron
10,305
4,940
794
2,936
9,355
4,595
0
2,594
6,559
0
20,382
L
8,719
3,869
0
0
18,268
7,296
0
6,361
11,782
0
14,015
L
Serqet
manuark150
Serqet
5,175
909
0
134
16,429
6,347
0
7,372
9,007
0
5,302
W
25,635
8,776
364
1,643
8,233
4,101
0
1,242
6,991
34,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,376
Gold Earned
60,185
64
Minions Killed
84
2
Camps Cleared
5
746,153
Distance Traveled
980,146
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,591
1,259
21
2
0
221,524
0
W
Izanami
14,269
1,427
26
3
2
179,430
0
L
Ymir
10,015
1,002
18
2
1
131,453
3
L
Cupid
10,116
1,012
21
2
1
167,262
0
L
Izanami
8,932
893
14
1
0
104,178
0
W
Bellona
10,021
1,002
4
0
0
190,641
0
W
Chiron
10,632
1,063
18
2
0
191,652
2
L
Skadi
9,576
958
9
1
0
147,911
0
L
Serqet
8,737
874
2
0
0
195,349
0
W
Nu Wa
12,672
1,267
15
2
3
196,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role