Player Matchup

Danzaburou
Danzaburou
AceHopeHigh
Danzaburou
Level 24
God Stats
10W - 5L
1,255 SR
Queue Stats
407W - 388L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
HellbrokenVoid
Cthulhu
Level 16
God Stats
8W - 4L
1,398 SR
Queue Stats
353W - 330L
1,472 Elo+
Party 1
Camazotz
Camazotz
LuCkY Charms297
Camazotz
Level 22
God Stats
10W - 8L
1,638 SR
Queue Stats
215W - 251L
1,474 Elo+
Solo
Fenrir
Fenrir
ScruffDiver
Fenrir
Level 18
God Stats
20W - 19L
1,570 SR
Queue Stats
54W - 45L
1,585 Elo+
Solo
Merlin
Merlin
xMoonMonkey
Merlin
Level 20
God Stats
7W - 3L
1,753 SR
Queue Stats
31W - 32L
1,518 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,512 Elo+

VS

Team Averages
Level 21
1,513 SR
1,572 Elo+
Loki
Loki
Epic_Dead_Wonder
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,696 Elo+
Solo
Horus
Horus
MECASIO
Horus
Level 29
God Stats
21W - 37L
1,404 SR
Queue Stats
934W - 1,012L
1,549 Elo+
Solo
Heimdallr
Heimdallr
SENSEI8O8
Heimdallr
Level 27
God Stats
20W - 16L
1,622 SR
Queue Stats
77W - 97L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
Sinister8082054
Ao Kuang
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 111L
1,523 Elo+
Party 2
Discordia
Discordia
mxzl_y
Discordia
Level 14
God Stats
22W - 32L
1,537 SR
Queue Stats
174W - 189L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceHopeHigh
Danzaburou
14
10 / 2 / 2
9,475
632
16,708
9,851
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 7
7,651
510
5,930
12,971
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
13
2 / 0 / 4
7,566
504
3,047
7,622
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
14
1 / 2 / 3
8,203
547
5,076
12,289
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
13
0 / 1 / 3
7,459
497
2,166
6,010
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,700
447
4,386
8,256
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
MECASIO
Horus
11
1 / 5 / 2
6,363
424
2,983
11,956
5,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
SENSEI8O8
Heimdallr
11
0 / 4 / 3
6,525
435
5,298
10,258
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
13
4 / 3 / 0
7,856
524
7,113
12,090
3,979
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
mxzl_y
Discordia
11
1 / 2 / 0
7,077
472
5,632
6,411
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
8
8
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AceHopeHigh
Danzaburou
10
2
2
5.5
L
2
1
1
2.5
W
1
3
7
1.5
W
Camazotz
2
0
4
4
L
Horus
MECASIO
Horus
1
5
2
0.4
L
Heimdallr
SENSEI8O8
Heimdallr
0
4
3
0.38
W
Fenrir
1
2
3
1.25
L
Ao Kuang
4
3
0
1.33
L
Discordia
mxzl_y
Discordia
1
2
0
0.5
W
Merlin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
25,412
48,743
Taken
48,971
19,759
Mitigated
19,842
21,385
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AceHopeHigh
Danzaburou
16,708
7,930
0
4,465
9,851
3,257
2,190
2,005
7,771
0
59,039
L
4,386
1,003
0
375
8,256
4,867
123
2,606
5,614
0
25,578
W
5,930
782
0
3,231
12,971
6,923
440
1,427
11,259
26,620
0
W
Camazotz
3,047
556
0
4,614
7,622
3,272
255
2,325
5,272
0
31,135
L
Horus
MECASIO
Horus
2,983
1,843
913
3,383
11,956
5,549
0
1,725
10,231
0
23,287
L
Heimdallr
SENSEI8O8
Heimdallr
5,298
2,147
0
3,723
10,258
3,600
176
1,424
8,834
0
31,802
W
Fenrir
5,076
441
529
6,758
12,289
4,272
152
4,255
8,034
0
47,734
L
Ao Kuang
7,113
2,124
0
3,704
12,090
3,979
330
510
11,538
40,270
0
L
Discordia
mxzl_y
Discordia
5,632
49
159
2,457
6,411
1,847
372
1,323
4,658
40,626
0
W
Merlin
2,166
82
0
1,788
6,010
2,035
976
2,733
3,277
34,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
34,521
351
Minions Killed
297
0
Camps Cleared
0
1,396,268
Distance Traveled
1,292,467
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,475
632
93
6
0
311,626
4
L
Loki
6,700
447
37
2
0
290,928
1
W
Cthulhu
7,651
510
27
2
0
254,699
1
W
Camazotz
7,566
504
46
3
0
272,229
0
L
Horus
6,363
424
45
3
0
277,260
3
L
Heimdallr
6,525
435
68
5
0
245,699
5
W
Fenrir
8,203
547
105
7
0
297,123
0
L
Ao Kuang
7,856
524
74
5
0
276,802
0
L
Discordia
7,077
472
73
5
0
201,778
6
W
Merlin
7,459
497
80
5
0
260,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role