Player Matchup

Thor
Thor
ElGameplayer
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,486 Elo+
Solo
Ganesha
Ganesha
LonelyPineapple
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 141L
1,425 Elo+
Party 1
Baba Yaga
Baba Yaga
Prciceq
Baba Yaga
Level 29
God Stats
4W - 9L
1,300 SR
Queue Stats
175W - 194L
1,535 Elo+
Solo
Neith
Neith
Saiuri
Neith
Level 5
God Stats
5W - 3L
1,453 SR
Queue Stats
106W - 113L
1,329 Elo+
Party 1
Bastet
Bastet
alucard90
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,257 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,406 Elo+

VS

Team Averages
Level 22
1,528 SR
1,356 Elo+
Neith
Neith
BlackSantas
Neith
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 27L
1,083 Elo+
Party 2
Hel
Hel
Erkali
Hel
Level 27
God Stats
205W - 94L
1,833 SR
Queue Stats
325W - 168L
1,781 Elo+
Solo
Agni
Agni
PaBoJo
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,375 Elo+
Solo
Amaterasu
Amaterasu
SoldatR
Amaterasu
Level 27
God Stats
7W - 4L
1,516 SR
Queue Stats
33W - 18L
1,242 Elo+
Party 2
Anubis
Anubis
UnfitHyperion09
Anubis
Level 27
God Stats
2W - 1L
1,290 SR
Queue Stats
7W - 17L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 2
9,677
806
7,780
25,356
10,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 1 / 3
10,365
864
7,254
13,730
16,139
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Prciceq
Baba Yaga
17
1 / 7 / 2
10,442
870
13,216
16,259
6,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Saiuri
Neith
17
1 / 3 / 5
10,570
881
8,020
13,587
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
alucard90
Bastet
16
3 / 9 / 3
11,056
921
16,783
18,687
10,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

95

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 14
13,101
1,092
20,121
13,735
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Erkali
Hel
20
12 / 0 / 13
13,158
1,097
27,920
11,270
4,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
PaBoJo
Agni
18
3 / 2 / 14
11,691
974
13,432
13,255
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
SoldatR
Amaterasu
20
8 / 3 / 15
13,414
1,118
20,625
19,985
15,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 0 / 0
8,770
731
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
6
Kills
31
31
Deaths
6
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
0
11
2
0.09
W
Hel
Erkali
Hel
12
0
13
18.5
L
1
1
3
2.5
W
Agni
PaBoJo
Agni
3
2
14
5
L
Baba Yaga
Prciceq
Baba Yaga
1
7
2
0.29
L
Neith
Saiuri
Neith
1
3
5
1.17
W
Amaterasu
SoldatR
Amaterasu
8
3
15
5.17
W
0
0
0
0
L
Bastet
alucard90
Bastet
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,053
Damage
82,098
87,619
Taken
58,245
48,432
Mitigated
31,205
3,409
Healing
30,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,121
9,396
0
5,565
13,735
6,339
0
4,307
9,428
0
55,400
L
7,780
2,314
0
623
25,356
10,177
0
15,694
9,487
0
24,695
W
Hel
Erkali
Hel
27,920
1,992
11,587
9,336
11,270
4,510
0
2,903
8,367
51,281
0
L
7,254
1,162
0
0
13,730
16,139
0
4,989
8,716
14,210
0
W
Agni
PaBoJo
Agni
13,432
615
0
0
13,255
4,701
0
5,185
8,070
37,831
0
L
Baba Yaga
Prciceq
Baba Yaga
13,216
1,006
0
1,729
16,259
6,392
0
5,682
10,477
55,239
0
L
Neith
Saiuri
Neith
8,020
4,286
0
1,057
13,587
4,749
0
7,410
6,152
0
34,984
W
Amaterasu
SoldatR
Amaterasu
20,625
8,641
0
4,321
19,985
15,655
0
8,075
11,910
0
32,283
W
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
alucard90
Bastet
16,783
4,965
0
0
18,687
10,975
0
7,577
10,960
0
23,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,110
Gold Earned
60,134
217
Minions Killed
228
4
Camps Cleared
12
975,365
Distance Traveled
954,063
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,101
1,092
86
7
1
172,224
1
L
Thor
9,677
806
39
3
1
193,610
0
W
Hel
13,158
1,097
49
4
4
287,207
0
L
Ganesha
10,365
864
0
0
0
199,814
0
W
Agni
11,691
974
64
5
3
241,265
1
L
Baba Yaga
10,442
870
98
8
0
173,128
6
L
Neith
10,570
881
60
5
1
169,154
0
W
Amaterasu
13,414
1,118
29
2
4
253,367
0
W
Anubis
8,770
731
0
0
0
0
0
L
Bastet
11,056
921
20
2
2
239,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role