Player Matchup

Aphrodite
Aphrodite
AkiDango13
Aphrodite
Level 65
God Stats
64W - 44L
1,482 SR
Queue Stats
142W - 153L
1,362 Elo+
Party 1
Artemis
Artemis
Kirbble
Artemis
Level 13
God Stats
2W - 1L
1,688 SR
Queue Stats
5W - 4L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
STUDBOLT
Ao Kuang
Level 18
God Stats
6W - 1L
1,537 SR
Queue Stats
45W - 23L
1,442 Elo+
Solo
Scylla
Scylla
angeucrys
Scylla
Level 26
God Stats
5W - 5L
1,341 SR
Queue Stats
67W - 82L
1,405 Elo+
Solo
Bellona
Bellona
fmb_101f
Bellona
Level 9
God Stats
1W - 1L
1,309 SR
Queue Stats
10W - 32L
1,382 Elo+
Party 1
Team Averages
Level 26
1,472 SR
1,396 Elo+

VS

Team Averages
Level 22
1,592 SR
1,396 Elo+
Bacchus
Bacchus
Golden Eagle664
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 171L
1,391 Elo+
Solo
Mercury
Mercury
Gundog332
Mercury
Level 29
God Stats
6W - 10L
1,500 SR
Queue Stats
368W - 430L
1,427 Elo+
Solo
Poseidon
Poseidon
HotGarbage420
Poseidon
Level 15
God Stats
8W - 10L
1,634 SR
Queue Stats
36W - 35L
1,363 Elo+
Solo
Susano
Susano
Padraighh
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,307 Elo+
Solo
Cu Chulainn
Cu Chulainn
stonedlel_TTV
Cu Chulainn
Level 27
God Stats
8W - 14L
1,824 SR
Queue Stats
279W - 308L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AkiDango13
Aphrodite
16
0 / 2 / 7
11,711
450
12,527
15,670
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kirbble
Artemis
17
3 / 9 / 3
11,615
447
12,968
19,604
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
STUDBOLT
Ao Kuang
20
21 / 5 / 3
15,473
595
31,493
30,812
13,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
angeucrys
Scylla
19
3 / 5 / 6
12,707
489
11,283
18,260
12,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
fmb_101f
Bellona
17
3 / 3 / 4
11,412
439
7,601
18,399
15,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 10
11,025
424
10,789
21,353
26,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Gundog332
Mercury
18
5 / 11 / 6
12,395
477
10,052
25,142
11,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
HotGarbage420
Poseidon
20
8 / 6 / 6
14,892
573
24,647
20,161
11,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Padraighh
Susano
15
5 / 10 / 4
10,709
412
10,293
24,187
16,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
stonedlel_TTV
Cu Chulainn
20
5 / 5 / 2
13,346
513
16,430
20,415
14,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
51
30
Kills
23
24
Deaths
32
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AkiDango13
Aphrodite
0
2
7
1.75
L
0
0
10
5
L
Mercury
Gundog332
Mercury
5
11
6
0.73
L
Poseidon
HotGarbage420
Poseidon
8
6
6
1.83
W
Artemis
Kirbble
Artemis
3
9
3
0.5
L
Susano
Padraighh
Susano
5
10
4
0.7
W
Ao Kuang
STUDBOLT
Ao Kuang
21
5
3
4.5
W
Scylla
angeucrys
Scylla
3
5
6
1.2
W
Bellona
fmb_101f
Bellona
3
3
4
1.67
L
Cu Chulainn
stonedlel_TTV
Cu Chulainn
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,872
Damage
72,211
102,745
Taken
111,258
70,219
Mitigated
80,583
49,491
Healing
22,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AkiDango13
Aphrodite
12,527
1,252
9,912
9,795
15,670
19,435
1,359
5,088
10,582
60,198
0
L
10,789
742
0
3,340
21,353
26,528
466
9,450
11,791
44,128
0
L
Mercury
Gundog332
Mercury
10,052
5,496
0
4,677
25,142
11,605
1,988
10,918
14,000
0
88,745
L
Poseidon
HotGarbage420
Poseidon
24,647
3,492
0
8,523
20,161
11,539
1,391
9,976
9,899
120,496
4,417
W
Artemis
Kirbble
Artemis
12,968
6,344
0
4,278
19,604
8,138
2,321
7,288
12,316
0
45,583
L
Susano
Padraighh
Susano
10,293
2,219
0
4,208
24,187
16,028
0
13,756
10,271
0
38,076
W
Ao Kuang
STUDBOLT
Ao Kuang
31,493
9,675
0
16,367
30,812
13,829
2,142
9,153
21,659
95,236
0
W
Scylla
angeucrys
Scylla
11,283
1,430
515
5,552
18,260
12,913
1,169
11,725
6,535
62,753
0
W
Bellona
fmb_101f
Bellona
7,601
2,380
0
3,072
18,399
15,904
863
4,361
14,038
0
43,367
L
Cu Chulainn
stonedlel_TTV
Cu Chulainn
16,430
4,772
0
1,713
20,415
14,883
154
11,140
9,078
11,830
76,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,918
Gold Earned
62,367
466
Minions Killed
552
0
Camps Cleared
0
2,302,961
Distance Traveled
2,317,999
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,711
450
86
3
0
464,926
1
L
Bacchus
11,025
424
43
2
0
484,496
3
L
Mercury
12,395
477
108
4
0
519,778
0
L
Poseidon
14,892
573
197
8
0
404,875
1
W
Artemis
11,615
447
80
3
0
433,746
0
L
Susano
10,709
412
46
2
0
461,413
1
W
Ao Kuang
15,473
595
99
4
0
505,597
2
W
Scylla
12,707
489
118
5
0
479,700
1
W
Bellona
11,412
439
83
3
0
418,992
0
L
Cu Chulainn
13,346
513
158
6
0
447,437
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role