Player Matchup

Neith
Neith
JoaoPRO
Neith
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 67L
1,284 Elo+
Party 2
Ganesha
Ganesha
juuamerico
Ganesha
Level 28
God Stats
6W - 4L
1,492 SR
Queue Stats
22W - 9L
1,676 Elo+
Party 2
Osiris
Osiris
luzdodia88
Osiris
Level 25
God Stats
36W - 41L
1,716 SR
Queue Stats
207W - 272L
1,516 Elo+
Party 2
Sol
Sol
throia
Sol
Level 25
God Stats
3W - 3L
1,700 SR
Queue Stats
21W - 10L
1,687 Elo+
Party 2
Nemesis
Nemesis
yama7777
Nemesis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,629 Elo+
Party 2
Team Averages
Level 23
1,582 SR
1,559 Elo+

VS

Team Averages
Level 12
1,467 SR
1,331 Elo+
Cthulhu
Cthulhu
CALANGOTANK
Cthulhu
Level 14
God Stats
80W - 66L
1,514 SR
Queue Stats
660W - 654L
1,339 Elo+
Party 1
Loki
Loki
Ekinoh
Loki
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 5L
1,324 Elo+
Party 1
Susano
Susano
R4T0 1MUND0
Susano
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
390W - 428L
1,189 Elo+
Party 1
Zeus
Zeus
Renatinhojb10
Zeus
Level 15
God Stats
1W - 1L
1,686 SR
Queue Stats
18W - 24L
1,447 Elo+
Solo
Cerberus
Cerberus
XxCAVALRYxX7246
Cerberus
Level 18
God Stats
23W - 30L
1,381 SR
Queue Stats
656W - 555L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoaoPRO
Neith
18
8 / 0 / 4
12,247
557
8,972
5,764
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
juuamerico
Ganesha
16
1 / 2 / 21
12,091
550
15,765
19,428
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
luzdodia88
Osiris
17
7 / 2 / 8
11,636
529
13,496
19,869
11,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
throia
Sol
20
12 / 0 / 5
13,160
598
13,229
11,029
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
yama7777
Nemesis
17
7 / 1 / 5
11,442
520
10,096
13,344
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CALANGOTANK
Cthulhu
14
1 / 3 / 3
9,045
411
4,184
13,550
6,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
Ekinoh
Loki
13
0 / 8 / 0
8,223
374
2,998
15,997
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Susano
13
1 / 10 / 3
7,732
351
4,218
13,540
7,948
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 9 / 1
9,087
413
12,334
15,620
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
1 / 5 / 0
9,393
427
9,998
21,899
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
35
Kills
4
5
Deaths
35
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CALANGOTANK
Cthulhu
1
3
3
0.83
L
Loki
Ekinoh
Loki
0
8
0
0
W
Neith
JoaoPRO
Neith
8
0
4
10
L
Susano
1
10
3
0.25
L
1
9
1
0.17
L
Cerberus
1
5
0
0.2
W
Ganesha
juuamerico
Ganesha
1
2
21
5.75
W
Osiris
luzdodia88
Osiris
7
2
8
5.5
W
Sol
throia
Sol
12
0
5
14.5
W
Nemesis
yama7777
Nemesis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,558
Damage
33,732
69,434
Taken
80,606
39,398
Mitigated
40,883
31,424
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CALANGOTANK
Cthulhu
4,184
356
0
1,500
13,550
6,386
0
3,675
9,875
38,024
0
L
Loki
Ekinoh
Loki
2,998
1,017
0
3,653
15,997
4,924
0
5,312
10,685
0
44,082
W
Neith
JoaoPRO
Neith
8,972
4,520
0
3,273
5,764
2,552
1,967
1,231
4,533
0
52,563
L
Susano
4,218
938
0
0
13,540
7,948
0
3,621
9,919
0
23,596
L
12,334
3,293
265
3,724
15,620
4,874
0
8,387
7,233
53,782
0
L
Cerberus
9,998
460
0
6,307
21,899
16,751
0
7,999
13,900
60,766
0
W
Ganesha
juuamerico
Ganesha
15,765
1,163
789
5,383
19,428
15,431
1,304
7,745
11,633
51,884
0
W
Osiris
luzdodia88
Osiris
13,496
6,507
0
5,188
19,869
11,342
1,815
8,862
10,687
0
50,979
W
Sol
throia
Sol
13,229
4,887
0
9,409
11,029
4,472
10,428
5,164
5,745
87,133
0
W
Nemesis
yama7777
Nemesis
10,096
6,007
0
7,382
13,344
5,601
2,262
2,999
10,320
0
55,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,576
Gold Earned
43,480
488
Minions Killed
441
0
Camps Cleared
0
2,033,502
Distance Traveled
1,803,728
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,045
411
66
3
0
365,698
0
L
Loki
8,223
374
94
4
0
392,198
0
W
Neith
12,247
557
121
6
0
385,005
2
L
Susano
7,732
351
31
1
0
352,011
4
L
Zeus
9,087
413
102
5
0
307,686
2
L
Cerberus
9,393
427
148
7
0
386,135
5
W
Ganesha
12,091
550
20
1
0
412,512
15
W
Osiris
11,636
529
99
5
0
409,704
4
W
Sol
13,160
598
151
7
0
408,139
6
W
Nemesis
11,442
520
97
4
0
418,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role