Player Matchup

Mulan
Mulan
BIGDTHOM
Mulan
Level 20
God Stats
3W - 2L
1,852 SR
Queue Stats
92W - 81L
1,612 Elo+
Solo
Fenrir
Fenrir
JigglyAnimeLimbs
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 106L
1,622 Elo+
Solo
Xbalanque
Xbalanque
SuenLunSo
Xbalanque
Level 8
God Stats
1W - 1L
1,679 SR
Queue Stats
8W - 10L
1,665 Elo+
Party 1
Ganesha
Ganesha
rivettexpress
Ganesha
Level 7
God Stats
6W - 4L
1,679 SR
Queue Stats
11W - 14L
1,665 Elo+
Party 1
Merlin
Merlin
zerinhogameplays
Merlin
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 130L
1,480 Elo+
Solo
Team Averages
Level 15
1,642 SR
1,609 Elo+

VS

Team Averages
Level 26
1,463 SR
1,540 Elo+
Izanami
Izanami
Decatsmeow
Izanami
Level 21
God Stats
3W - 2L
1,528 SR
Queue Stats
11W - 5L
1,644 Elo+
Solo
Skadi
Skadi
Hud3Outlaw
Skadi
Level 59
God Stats
1W - 2L
1,290 SR
Queue Stats
154W - 112L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThisIsRamos
Cu Chulainn
Level 27
God Stats
3W - 5L
1,503 SR
Queue Stats
55W - 61L
1,455 Elo+
Solo
Ymir
Ymir
Yakeez
Ymir
Level 18
God Stats
7W - 6L
1,285 SR
Queue Stats
146W - 146L
1,568 Elo+
Solo
Ra
Ra
ooDorisTiddy
Ra
Level 6
God Stats
1W - 0L
1,709 SR
Queue Stats
14W - 8L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BIGDTHOM
Mulan
15
4 / 3 / 2
9,317
490
10,403
14,630
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 6 / 0
8,523
449
6,027
15,543
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
SuenLunSo
Xbalanque
12
0 / 5 / 1
7,522
396
5,377
11,188
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
10
0 / 9 / 3
7,132
375
4,427
15,738
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 7 / 1
8,283
436
5,362
9,760
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Decatsmeow
Izanami
15
2 / 1 / 6
9,297
489
5,036
13,216
4,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
16
3 / 5 / 5
10,044
529
9,083
10,562
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
ThisIsRamos
Cu Chulainn
15
9 / 0 / 7
10,474
551
13,162
10,302
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Yakeez
Ymir
16
9 / 0 / 12
11,140
586
10,377
13,301
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 8
10,472
551
9,588
7,427
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
7
Kills
29
30
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
BIGDTHOM
Mulan
4
3
2
1.67
W
Izanami
Decatsmeow
Izanami
2
1
6
5
W
Skadi
3
5
5
1.1
L
3
6
0
0.5
L
Xbalanque
SuenLunSo
Xbalanque
0
5
1
0.1
W
Cu Chulainn
ThisIsRamos
Cu Chulainn
9
0
7
12.5
W
Ymir
Yakeez
Ymir
9
0
12
15
W
6
1
8
10
L
Ganesha
0
9
3
0.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
47,246
66,859
Taken
54,808
31,980
Mitigated
30,568
12,023
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BIGDTHOM
Mulan
10,403
1,456
0
4,688
14,630
10,516
781
3,593
10,987
0
44,273
W
Izanami
Decatsmeow
Izanami
5,036
3,542
0
6,734
13,216
4,311
3,780
1,216
11,815
0
59,296
W
Skadi
9,083
4,278
0
500
10,562
3,986
0
308
10,054
0
57,701
L
6,027
990
0
3,552
15,543
6,735
555
4,259
11,234
0
50,795
L
Xbalanque
SuenLunSo
Xbalanque
5,377
3,115
0
2,499
11,188
3,457
1,381
2,325
8,713
0
39,906
W
Cu Chulainn
ThisIsRamos
Cu Chulainn
13,162
5,304
0
3,038
10,302
6,984
1,768
1,491
8,670
0
53,975
W
Ymir
Yakeez
Ymir
10,377
2,343
0
3,491
13,301
12,613
459
3,510
9,589
56,118
0
W
9,588
773
1,539
2,430
7,427
2,674
535
2,554
4,516
63,222
0
L
Ganesha
4,427
523
0
719
15,738
7,981
135
5,751
9,887
10,892
0
L
5,362
80
0
565
9,760
3,291
150
4,213
5,472
56,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,777
Gold Earned
51,427
386
Minions Killed
497
0
Camps Cleared
0
1,632,257
Distance Traveled
1,669,431
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,317
490
102
5
0
329,973
3
W
Izanami
9,297
489
111
6
0
320,507
3
W
Skadi
10,044
529
92
5
0
298,740
0
L
Fenrir
8,523
449
86
5
0
323,782
5
L
Xbalanque
7,522
396
91
5
0
329,628
3
W
Cu Chulainn
10,474
551
83
4
0
366,181
8
W
Ymir
11,140
586
96
5
0
327,278
3
W
Ra
10,472
551
115
6
0
356,725
3
L
Ganesha
7,132
375
0
0
0
358,664
0
L
Merlin
8,283
436
107
6
0
290,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role