Player Matchup

Rama
Rama
Crazymonks225
Rama
Level 32
God Stats
0W - 1L
1,828 SR
Queue Stats
21W - 32L
1,890 Elo+
Solo
Nike
Nike
HolaJc
Nike
Level 147
God Stats
0W - 1L
1,466 SR
Queue Stats
15W - 18L
1,492 Elo+
Solo
Ah Puch
Ah Puch
x1Homingz
Ah Puch
Level 156
God Stats
1W - 2L
1,560 SR
Queue Stats
23W - 45L
1,315 Elo+
Solo
Team Averages
Level 112
1,618 SR
1,566 Elo+

VS

Team Averages
Level 110
1,577 SR
1,566 Elo+
Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Loomer14
Hou Yi
Level 160
God Stats
18W - 9L
1,730 SR
Queue Stats
488W - 262L
1,699 Elo+
Party 1
Janus
Janus
Xv SHADOWvX2542
Janus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,516
652
3,304
6,652
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
HolaJc
Nike
10
1 / 3 / 4
7,027
703
5,167
8,575
6,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
x1Homingz
Ah Puch
11
5 / 5 / 1
7,964
796
6,378
5,481
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 6
7,160
716
5,716
7,091
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Loomer14
Hou Yi
12
4 / 2 / 6
7,828
783
5,417
5,954
2,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 5 / 6
8,047
805
6,178
7,572
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
13
13
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
6
5
L
1
5
3
0.5
L
Nike
HolaJc
Nike
1
3
4
1
W
Hou Yi
Loomer14
Hou Yi
4
2
6
3.5
W
7
5
6
2
L
Ah Puch
x1Homingz
Ah Puch
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
17,311
20,708
Taken
20,617
9,917
Mitigated
9,556
2,613
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,716
2,481
0
2,085
7,091
5,273
448
1,441
5,551
0
16,400
L
3,304
2,979
0
913
6,652
2,031
0
2,348
4,304
0
15,136
L
Nike
HolaJc
Nike
5,167
752
0
1,460
8,575
6,188
0
1,896
6,679
0
24,041
W
Hou Yi
Loomer14
Hou Yi
5,417
2,600
0
1,903
5,954
2,116
400
2,018
3,708
0
30,200
W
6,178
758
0
581
7,572
2,167
118
2,521
4,843
30,690
0
L
Ah Puch
x1Homingz
Ah Puch
6,378
378
0
240
5,481
1,698
0
1,972
3,509
21,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,507
Gold Earned
23,035
106
Minions Killed
130
0
Camps Cleared
0
476,817
Distance Traveled
534,931
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,160
716
23
2
0
193,705
0
L
Rama
6,516
652
28
3
0
151,429
0
L
Nike
7,027
703
47
5
0
187,311
3
W
Hou Yi
7,828
783
51
5
0
170,896
3
W
Janus
8,047
805
56
6
0
170,330
2
L
Ah Puch
7,964
796
31
3
0
138,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role