Player Matchup

Bellona
Bellona
Gen0Cr1tical
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NeonElephant45
Ra
Level 19
God Stats
6W - 6L
1,368 SR
Queue Stats
76W - 105L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
TheLionKing202
Erlang Shen
Level 25
God Stats
36W - 28L
1,348 SR
Queue Stats
254W - 291L
1,519 Elo+
Party 2
Ganesha
Ganesha
XxBigTeethsxX
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 209L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
quico0429
Danzaburou
Level 22
God Stats
50W - 33L
1,768 SR
Queue Stats
260W - 282L
1,547 Elo+
Party 2
Team Averages
Level 20
1,497 SR
1,508 Elo+

VS

Team Averages
Level 20
1,497 SR
1,501 Elo+
Apollo
Apollo
CalliopeDalia
Apollo
Level 24
God Stats
2W - 2L
1,371 SR
Queue Stats
26W - 26L
1,554 Elo+
Solo
Persephone
Persephone
Cheecka
Persephone
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,303 Elo+
Party 1
Bacchus
Bacchus
EZDubu
Bacchus
Level 30
God Stats
5W - 6L
1,656 SR
Queue Stats
106W - 118L
1,657 Elo+
Solo
Hachiman
Hachiman
Yermaster
Hachiman
Level 15
God Stats
8W - 10L
1,578 SR
Queue Stats
16W - 22L
1,444 Elo+
Party 1
Ares
Ares
headsmasher5
Ares
Level 28
God Stats
1W - 3L
1,382 SR
Queue Stats
57W - 57L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gen0Cr1tical
Bellona
14
5 / 0 / 3
8,443
563
6,787
10,161
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 2 / 5
8,629
575
5,044
5,654
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Erlang Shen
TheLionKing202
Erlang Shen
14
4 / 1 / 5
8,339
556
5,113
8,020
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
12
0 / 3 / 8
7,436
496
3,559
7,430
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
quico0429
Danzaburou
14
4 / 1 / 3
8,451
563
7,534
6,245
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,508
501
4,177
7,237
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Cheecka
Persephone
10
0 / 1 / 4
5,848
390
1,690
3,637
736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
EZDubu
Bacchus
10
0 / 4 / 3
6,421
428
1,596
9,117
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Yermaster
Hachiman
12
5 / 3 / 0
7,027
468
7,061
11,365
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
5,892
393
6,049
11,718
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
7
7
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Persephone
Cheecka
Persephone
0
1
4
2
L
Bacchus
EZDubu
Bacchus
0
4
3
0.38
W
Bellona
Gen0Cr1tical
Bellona
5
0
3
6.5
W
4
2
5
3.25
W
Erlang Shen
TheLionKing202
Erlang Shen
4
1
5
6.5
W
Ganesha
0
3
8
1.33
L
Hachiman
Yermaster
Hachiman
5
3
0
1.67
L
0
6
2
0.17
W
Danzaburou
quico0429
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,037
Damage
20,573
37,510
Taken
43,074
21,343
Mitigated
18,929
15,988
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,177
2,383
0
946
7,237
3,923
984
1,082
6,079
0
49,297
L
Persephone
Cheecka
Persephone
1,690
213
0
123
3,637
736
0
930
2,685
13,618
0
L
Bacchus
EZDubu
Bacchus
1,596
237
0
1,384
9,117
4,977
0
1,536
7,499
17,778
0
W
Bellona
Gen0Cr1tical
Bellona
6,787
1,455
0
6,201
10,161
6,117
1,092
4,271
5,890
0
43,605
W
5,044
511
1,588
2,509
5,654
2,186
446
1,431
4,223
51,997
0
W
Erlang Shen
TheLionKing202
Erlang Shen
5,113
2,761
0
1,485
8,020
5,941
0
888
7,132
0
59,212
W
Ganesha
3,559
423
0
1,759
7,430
4,809
0
1,554
5,876
17,049
0
L
Hachiman
Yermaster
Hachiman
7,061
4,078
0
4,103
11,365
3,024
0
2,154
9,211
0
35,830
L
6,049
479
0
1,452
11,718
6,269
77
2,619
8,997
19,261
0
W
Danzaburou
quico0429
Danzaburou
7,534
3,147
0
2,446
6,245
2,290
965
1,191
5,054
0
53,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
32,696
423
Minions Killed
258
0
Camps Cleared
0
1,373,835
Distance Traveled
1,221,130
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,508
501
100
7
0
240,544
0
L
Persephone
5,848
390
29
2
0
240,913
0
L
Bacchus
6,421
428
44
3
0
262,898
3
W
Bellona
8,443
563
85
6
0
323,424
2
W
Ra
8,629
575
117
8
0
258,108
1
W
Erlang Shen
8,339
556
98
7
0
288,596
3
W
Ganesha
7,436
496
3
0
0
241,925
1
L
Hachiman
7,027
468
56
4
0
212,708
2
L
Ares
5,892
393
29
2
0
264,067
4
W
Danzaburou
8,451
563
120
8
0
261,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role