Player Matchup

Loki
Loki
BRUMYLOK3
Loki
Level 26
God Stats
2W - 1L
1,554 SR
Queue Stats
14W - 14L
1,523 Elo+
Solo
Ares
Ares
IceMusty
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
PEPW
Agni
Level 12
God Stats
1W - 1L
1,908 SR
Queue Stats
82W - 71L
1,478 Elo+
Solo
Bellona
Bellona
Q-Boy44
Bellona
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 4L
1,581 Elo+
Party 1
Anubis
Anubis
TBlazin Raven
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Solo
Team Averages
Level 10
1,633 SR
1,456 Elo+

VS

Team Averages
Level 27
1,564 SR
1,448 Elo+
Ymir
Ymir
Blackfish0312
Ymir
Level 27
God Stats
6W - 0L
1,988 SR
Queue Stats
29W - 18L
1,639 Elo+
Party 2
Chaac
Chaac
CodyWan_Kenobi66
Chaac
Level 33
God Stats
39W - 40L
1,541 SR
Queue Stats
57W - 58L
1,506 Elo+
Party 2
Khepri
Khepri
ColeSlaw_Jones
Khepri
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,458 Elo+
Party 2
Ravana
Ravana
ResidentCannibal
Ravana
Level 29
God Stats
1W - 2L
1,231 SR
Queue Stats
48W - 42L
1,536 Elo+
Party 2
Xbalanque
Xbalanque
babyj2013
Xbalanque
Level 29
God Stats
1W - 0L
1,559 SR
Queue Stats
3W - 10L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 4 / 2
7,069
337
2,527
5,425
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
8
0 / 12 / 1
6,353
303
2,052
17,027
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
PEPW
Agni
14
3 / 11 / 1
9,270
441
10,159
13,168
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Q-Boy44
Bellona
12
2 / 14 / 0
7,927
377
6,869
21,552
16,915
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 10 / 2
8,552
407
8,888
14,583
7,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 0 / 3
12,898
614
21,504
18,071
20,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
15 / 3 / 12
10,866
517
17,171
17,995
14,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 13
9,327
444
3,886
5,958
3,984
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 1 / 7
10,857
517
8,195
11,888
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
babyj2013
Xbalanque
13
4 / 6 / 9
9,235
440
8,303
8,707
2,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
9
Kills
51
51
Deaths
11
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
2
0.5
W
20
0
3
21.5
W
15
3
12
7
W
3
1
13
9.5
L
Ares
0
12
1
0.04
L
Agni
PEPW
Agni
3
11
1
0.32
L
Bellona
Q-Boy44
Bellona
2
14
0
0.14
W
9
1
7
12.5
L
3
10
2
0.4
W
Xbalanque
babyj2013
Xbalanque
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
59,059
71,755
Taken
62,619
39,939
Mitigated
47,092
4,289
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,527
1,410
0
0
5,425
1,155
476
190
5,235
0
19,343
W
21,504
5,044
0
1,281
18,071
20,762
832
4,744
13,201
90,976
0
W
17,171
4,952
0
6,849
17,995
14,891
2,131
5,049
12,608
0
63,721
W
3,886
504
279
812
5,958
3,984
747
2,900
3,051
16,663
0
L
Ares
2,052
654
0
296
17,027
10,239
0
7,682
9,345
5,876
0
L
Agni
PEPW
Agni
10,159
1,036
0
649
13,168
3,987
326
1,051
12,117
41,377
0
L
Bellona
Q-Boy44
Bellona
6,869
2,476
0
393
21,552
16,915
193
9,703
11,849
0
31,313
W
8,195
3,860
0
4,632
11,888
5,072
1,426
3,683
8,158
0
66,681
L
8,888
121
0
2,951
14,583
7,643
346
6,764
7,819
35,749
0
W
Xbalanque
babyj2013
Xbalanque
8,303
5,472
0
0
8,707
2,383
4,019
4,071
4,502
0
27,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
53,183
215
Minions Killed
408
0
Camps Cleared
0
1,259,387
Distance Traveled
1,764,399
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,069
337
52
2
0
188,654
0
W
Ymir
12,898
614
146
7
0
373,656
6
W
Chaac
10,866
517
90
4
0
369,657
0
W
Khepri
9,327
444
26
1
0
345,386
2
L
Ares
6,353
303
4
0
0
208,613
0
L
Agni
9,270
441
68
3
0
302,559
4
L
Bellona
7,927
377
47
2
0
294,326
0
W
Ravana
10,857
517
107
5
0
390,504
5
L
Anubis
8,552
407
44
2
0
265,235
2
W
Xbalanque
9,235
440
39
2
0
285,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role