Player Matchup

Ra
Ra
Caio Cesar9364
Ra
Level 12
God Stats
8W - 7L
1,451 SR
Queue Stats
14W - 14L
1,343 Elo+
Solo
Amaterasu
Amaterasu
GED_XP
Amaterasu
Level 24
God Stats
35W - 41L
1,471 SR
Queue Stats
62W - 70L
1,368 Elo+
Party 3
Arachne
Arachne
Gus-Work
Arachne
Level 28
God Stats
38W - 28L
1,227 SR
Queue Stats
232W - 237L
1,393 Elo+
Party 3
Hel
Hel
agus_1729
Hel
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 18L
1,230 Elo+
Solo
Anhur
Anhur
guillerango
Anhur
Level 11
God Stats
2W - 1L
1,135 SR
Queue Stats
7W - 5L
1,234 Elo+
Solo
Team Averages
Level 19
1,357 SR
1,314 Elo+

VS

Team Averages
Level 13
1,449 SR
1,222 Elo+
The Morrigan
The Morrigan
JuniorSan
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 1
Thanatos
Thanatos
SenhoraUva
Thanatos
Level 8
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 5L
1,141 Elo+
Party 1
Ymir
Ymir
chuky-_norris
Ymir
Level 8
God Stats
7W - 8L
1,270 SR
Queue Stats
351W - 356L
1,208 Elo+
Party 2
Sun Wukong
Sun Wukong
independente_btu
Sun Wukong
Level 35
God Stats
20W - 23L
1,434 SR
Queue Stats
410W - 455L
1,440 Elo+
Party 2
Olorun
Olorun
supertornado-usa
Olorun
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 19L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
11,316
419
9,845
16,098
5,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
GED_XP
Amaterasu
20
7 / 3 / 15
14,267
528
21,272
24,836
20,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Gus-Work
Arachne
20
12 / 5 / 8
15,955
591
21,987
27,561
13,969
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 5
11,443
424
7,846
13,529
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 5
13,342
494
23,196
26,171
10,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JuniorSan
The Morrigan
18
6 / 11 / 2
13,098
485
16,590
21,359
8,446
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SenhoraUva
Thanatos
18
4 / 5 / 1
12,019
445
7,208
19,818
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 5 / 2
11,723
434
11,150
30,779
24,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
independente_btu
Sun Wukong
19
7 / 5 / 2
12,819
475
28,293
33,076
27,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 7 / 3
9,737
361
3,678
12,941
3,670
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
32
Kills
21
22
Deaths
33
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
7
5
0.36
W
Amaterasu
GED_XP
Amaterasu
7
3
15
4.83
W
Arachne
Gus-Work
Arachne
12
5
8
3.2
L
The Morrigan
JuniorSan
The Morrigan
6
11
2
0.64
L
Thanatos
SenhoraUva
Thanatos
4
5
1
0.9
W
2
5
5
0.9
L
3
5
2
0.8
W
11
2
5
6.75
L
Sun Wukong
independente_btu
Sun Wukong
7
5
2
1.6
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,146
Damage
66,919
108,195
Taken
117,973
56,411
Mitigated
71,546
52,293
Healing
44,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,845
864
1,220
2,638
16,098
5,901
1,703
8,770
7,228
61,887
0
W
Amaterasu
GED_XP
Amaterasu
21,272
11,570
0
10,090
24,836
20,933
1,438
4,694
19,602
146
64,101
W
Arachne
Gus-Work
Arachne
21,987
15,780
582
12,845
27,561
13,969
5,063
5,382
21,929
0
115,010
L
The Morrigan
JuniorSan
The Morrigan
16,590
4,886
0
3,212
21,359
8,446
832
2,615
18,594
89,766
2,811
L
Thanatos
SenhoraUva
Thanatos
7,208
2,191
0
15,671
19,818
7,307
1,161
857
18,886
0
76,382
W
7,846
457
6,629
5,886
13,529
4,978
1,459
3,796
9,608
42,653
0
L
11,150
1,975
0
8,018
30,779
24,783
930
9,244
21,443
47,882
0
W
23,196
14,602
0
12,403
26,171
10,630
2,404
6,519
19,527
0
88,406
L
Sun Wukong
independente_btu
Sun Wukong
28,293
6,317
0
13,396
33,076
27,340
1,344
3,223
29,116
0
97,812
L
3,678
1,870
1,673
2,726
12,941
3,670
533
1,836
11,027
20,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,323
Gold Earned
59,396
527
Minions Killed
534
0
Camps Cleared
0
2,513,440
Distance Traveled
2,225,969
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,316
419
95
4
0
480,626
3
W
Amaterasu
14,267
528
89
3
0
561,136
0
W
Arachne
15,955
591
176
7
0
545,521
2
L
The Morrigan
13,098
485
156
6
0
378,598
0
L
Thanatos
12,019
445
139
5
0
424,788
0
W
Hel
11,443
424
74
3
0
493,837
8
L
Ymir
11,723
434
79
3
0
487,835
8
W
Anhur
13,342
494
93
3
0
432,320
5
L
Sun Wukong
12,819
475
129
5
0
488,998
4
L
Olorun
9,737
361
31
1
0
445,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role