Player Matchup

Hercules
Hercules
AYZAC
Hercules
Level 22
God Stats
0W - 7L
1,104 SR
Queue Stats
106W - 94L
1,509 Elo+
Solo
Janus
Janus
Cazayan
Janus
Level 28
God Stats
6W - 6L
1,476 SR
Queue Stats
14W - 14L
1,492 Elo+
Solo
Izanami
Izanami
Chachan1501
Izanami
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 258L
1,401 Elo+
Solo
Cabrakan
Cabrakan
HowieBatchablomi
Cabrakan
Level 23
God Stats
5W - 6L
1,665 SR
Queue Stats
61W - 61L
1,482 Elo+
Solo
Thor
Thor
中国人民解放軍
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,523 Elo+

VS

Team Averages
Level 20
1,485 SR
1,470 Elo+
Kukulkan
Kukulkan
DarkMatters151
Kukulkan
Level 15
God Stats
3W - 4L
1,275 SR
Queue Stats
27W - 25L
1,449 Elo+
Solo
Pele
Pele
SmittenByKittens
Pele
Level 14
God Stats
4W - 2L
1,625 SR
Queue Stats
10W - 14L
1,359 Elo+
Solo
Xing Tian
Xing Tian
StealthDeagle
Xing Tian
Level 28
God Stats
5W - 1L
1,527 SR
Queue Stats
34W - 29L
1,499 Elo+
Solo
Anhur
Anhur
jtek679
Anhur
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 35L
1,529 Elo+
Party 1
Thanatos
Thanatos
stemguy
Thanatos
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 33L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AYZAC
Hercules
14
2 / 4 / 2
8,075
449
6,423
13,222
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Cazayan
Janus
15
3 / 5 / 1
9,051
503
7,059
7,277
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Chachan1501
Izanami
14
6 / 6 / 1
9,415
523
10,088
12,828
5,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 6
8,526
474
8,686
15,763
17,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 8 / 2
6,999
389
3,853
12,420
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
11 / 1 / 3
10,831
602
6,387
7,477
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 3
9,246
514
5,706
11,265
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
StealthDeagle
Xing Tian
14
4 / 3 / 12
9,519
529
10,816
15,099
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
jtek679
Anhur
15
6 / 4 / 8
9,205
511
10,825
10,766
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
stemguy
Thanatos
15
8 / 2 / 11
9,731
541
12,844
15,024
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
13
Kills
29
29
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
AYZAC
Hercules
2
4
2
0.75
L
Janus
Cazayan
Janus
3
5
1
0.7
L
Izanami
Chachan1501
Izanami
6
6
1
1.08
W
Kukulkan
11
1
3
12.5
L
2
6
6
0.83
W
0
3
3
0.5
W
Xing Tian
StealthDeagle
Xing Tian
4
3
12
3.33
W
Anhur
jtek679
Anhur
6
4
8
2.5
W
Thanatos
stemguy
Thanatos
8
2
11
6.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
46,578
61,510
Taken
59,631
41,678
Mitigated
28,292
12,167
Healing
25,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AYZAC
Hercules
6,423
927
0
4,893
13,222
13,201
270
3,497
9,687
0
33,134
L
Janus
Cazayan
Janus
7,059
1,282
0
523
7,277
2,045
0
901
6,272
47,135
0
L
Izanami
Chachan1501
Izanami
10,088
7,468
0
1,292
12,828
5,003
0
4,984
7,771
0
57,770
W
Kukulkan
6,387
599
0
996
7,477
3,111
440
2,297
5,062
63,036
0
L
8,686
1,605
0
2,787
15,763
17,355
0
5,042
10,637
19,283
0
W
5,706
1,522
0
2,232
11,265
3,736
710
3,440
7,513
0
53,913
W
Xing Tian
StealthDeagle
Xing Tian
10,816
1,350
0
4,102
15,099
12,422
0
2,763
12,216
32,771
0
W
Anhur
jtek679
Anhur
10,825
5,515
0
3,153
10,766
3,647
636
2,079
8,612
0
50,616
W
Thanatos
stemguy
Thanatos
12,844
3,188
0
14,888
15,024
5,376
0
4,687
9,958
0
53,449
L
3,853
1,416
0
2,672
12,420
4,074
0
2,420
9,940
0
28,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
48,532
319
Minions Killed
462
0
Camps Cleared
0
1,513,087
Distance Traveled
1,736,065
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,075
449
54
3
0
290,494
4
L
Janus
9,051
503
101
6
0
311,141
8
L
Izanami
9,415
523
100
6
0
299,657
2
W
Kukulkan
10,831
602
152
8
0
352,496
0
L
Cabrakan
8,526
474
15
1
0
304,329
4
W
Pele
9,246
514
114
6
0
355,819
4
W
Xing Tian
9,519
529
30
2
0
352,268
3
W
Anhur
9,205
511
88
5
0
307,925
4
W
Thanatos
9,731
541
78
4
0
367,557
4
L
Thor
6,999
389
49
3
0
307,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role