Player Matchup

Janus
Janus
Chäd
Janus
Level 25
God Stats
5W - 4L
1,715 SR
Queue Stats
359W - 75L
1,817 Elo+
Solo
Zeus
Zeus
Rellum1
Zeus
Level 21
God Stats
46W - 31L
1,677 SR
Queue Stats
132W - 132L
1,594 Elo+
Solo
Guan Yu
Guan Yu
TENTNICEMAN
Guan Yu
Level 12
God Stats
13W - 5L
1,715 SR
Queue Stats
36W - 37L
1,464 Elo+
Solo
Ymir
Ymir
TacticsRoyce
Ymir
Level 28
God Stats
8W - 9L
1,552 SR
Queue Stats
426W - 523L
1,511 Elo+
Solo
Danzaburou
Danzaburou
kamea64
Danzaburou
Level 29
God Stats
12W - 14L
1,492 SR
Queue Stats
422W - 485L
1,548 Elo+
Solo
Team Averages
Level 23
1,630 SR
1,587 Elo+

VS

Team Averages
Level 20
1,543 SR
1,556 Elo+
Aphrodite
Aphrodite
Fi4ne
Aphrodite
Level 8
God Stats
16W - 14L
1,707 SR
Queue Stats
58W - 44L
1,646 Elo+
Solo
Poseidon
Poseidon
HunchoJack26
Poseidon
Level 28
God Stats
1W - 3L
1,303 SR
Queue Stats
115W - 79L
1,616 Elo+
Solo
Danzaburou
Danzaburou
JagerTheWolf
Danzaburou
Level 13
God Stats
1W - 6L
1,395 SR
Queue Stats
3W - 6L
1,489 Elo+
Solo
Izanami
Izanami
Kemokyle42069
Izanami
Level 21
God Stats
74W - 68L
1,671 SR
Queue Stats
276W - 284L
1,457 Elo+
Solo
Bacchus
Bacchus
Zombificus
Bacchus
Level 28
God Stats
56W - 43L
1,642 SR
Queue Stats
104W - 91L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chäd
Janus
20
14 / 2 / 10
17,729
1,108
55,000
19,321
8,548
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Rellum1
Zeus
20
12 / 4 / 13
17,252
1,078
47,385
14,518
6,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
TENTNICEMAN
Guan Yu
20
2 / 10 / 18
14,755
922
8,389
31,756
40,492
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 7 / 14
13,874
867
10,738
35,248
51,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
kamea64
Danzaburou
20
2 / 0 / 11
14,206
888
14,842
8,905
4,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fi4ne
Aphrodite
20
4 / 3 / 13
14,379
899
15,910
24,666
13,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
HunchoJack26
Poseidon
20
5 / 10 / 12
14,711
919
25,355
30,098
12,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JagerTheWolf
Danzaburou
20
3 / 2 / 13
15,308
957
18,570
13,648
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
8 / 10 / 7
15,205
950
28,015
33,305
13,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Zombificus
Bacchus
20
3 / 5 / 17
16,532
1,033
16,239
38,668
59,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
85
30
Kills
23
23
Deaths
30
66
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
Chäd
Janus
14
2
10
9.5
L
Aphrodite
Fi4ne
Aphrodite
4
3
13
3.5
L
Poseidon
HunchoJack26
Poseidon
5
10
12
1.1
L
Danzaburou
JagerTheWolf
Danzaburou
3
2
13
4.75
L
Izanami
8
10
7
1.15
W
Zeus
Rellum1
Zeus
12
4
13
4.63
W
Guan Yu
TENTNICEMAN
Guan Yu
2
10
18
1.1
W
0
7
14
1
L
Bacchus
Zombificus
Bacchus
3
5
17
2.3
W
Danzaburou
kamea64
Danzaburou
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,354
Damage
104,089
109,748
Taken
140,385
111,674
Mitigated
106,039
14,705
Healing
36,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chäd
Janus
55,000
2,541
230
2,156
19,321
8,548
0
9,065
10,256
91,703
0
L
Aphrodite
Fi4ne
Aphrodite
15,910
1,125
13,527
15,062
24,666
13,999
0
18,933
5,372
41,245
0
L
Poseidon
HunchoJack26
Poseidon
25,355
3,890
0
1,700
30,098
12,697
0
26,833
2,913
64,433
0
L
Danzaburou
JagerTheWolf
Danzaburou
18,570
7,881
0
1,297
13,648
5,542
0
11,358
2,080
0
56,406
L
Izanami
28,015
20,972
0
2,808
33,305
13,910
0
27,642
5,134
0
55,406
W
Zeus
Rellum1
Zeus
47,385
1,456
0
0
14,518
6,693
0
8,007
6,511
80,470
0
W
Guan Yu
TENTNICEMAN
Guan Yu
8,389
1,798
3,338
5,064
31,756
40,492
0
17,085
14,671
0
17,685
W
10,738
1,061
1,318
1,340
35,248
51,923
0
19,017
16,231
34,428
0
L
Bacchus
Zombificus
Bacchus
16,239
1,914
0
1,776
38,668
59,891
0
26,881
11,133
34,535
0
W
Danzaburou
kamea64
Danzaburou
14,842
4,610
0
1,259
8,905
4,018
0
4,330
4,575
0
56,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,816
Gold Earned
76,135
342
Minions Killed
339
11
Camps Cleared
9
1,475,790
Distance Traveled
1,492,393
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,729
1,108
102
6
4
338,997
1
L
Aphrodite
14,379
899
61
4
1
295,444
0
L
Poseidon
14,711
919
92
6
0
287,946
0
L
Danzaburou
15,308
957
88
6
2
327,783
0
L
Izanami
15,205
950
58
4
4
251,417
0
W
Zeus
17,252
1,078
80
5
1
284,409
0
W
Guan Yu
14,755
922
18
1
0
295,826
1
W
Ymir
13,874
867
61
4
1
225,253
2
L
Bacchus
16,532
1,033
40
3
2
329,803
3
W
Danzaburou
14,206
888
81
5
5
331,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role