Player Matchup

Nemesis
Nemesis
Evereme
Nemesis
Level 129
God Stats
14W - 7L
1,579 SR
Queue Stats
299W - 250L
1,690 Elo+
Solo
Cernunnos
Cernunnos
SufferingSugar3
Cernunnos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,756 Elo+
Solo
King Arthur
King Arthur
The_Ending_Panda
King Arthur
Level 128
God Stats
9W - 8L
1,491 SR
Queue Stats
111W - 95L
1,609 Elo+
Party 1
Scylla
Scylla
TrashcanOfFeels
Scylla
Level 117
God Stats
24W - 17L
1,638 SR
Queue Stats
68W - 52L
1,613 Elo+
Party 1
Athena
Athena
UltimateA814
Athena
Level 107
God Stats
4W - 3L
1,765 SR
Queue Stats
142W - 137L
1,519 Elo+
Party 1
Team Averages
Level 119
1,595 SR
1,637 Elo+

VS

Team Averages
Level 132
1,551 SR
1,576 Elo+
Sylvanus
Sylvanus
AbsurdPwillis52
Sylvanus
Level 125
God Stats
30W - 25L
1,449 SR
Queue Stats
781W - 753L
1,574 Elo+
Solo
Mercury
Mercury
JdubTiger08
Mercury
Level 147
God Stats
6W - 3L
1,886 SR
Queue Stats
309W - 242L
1,654 Elo+
Solo
Apollo
Apollo
ghhfgfh
Apollo
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 108L
1,450 Elo+
Solo
Ra
Ra
kadenf34
Ra
Level 111
God Stats
7W - 1L
1,598 SR
Queue Stats
63W - 44L
1,678 Elo+
Solo
Medusa
Medusa
lil_spray
Medusa
Level 133
God Stats
4W - 4L
1,323 SR
Queue Stats
366W - 339L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evereme
Nemesis
11
3 / 0 / 1
6,294
629
2,518
5,348
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SufferingSugar3
Cernunnos
9
0 / 0 / 0
5,014
501
3,798
5,413
1,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
The_Ending_Panda
King Arthur
12
4 / 1 / 2
6,696
670
5,845
4,954
2,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 1
5,453
545
1,329
3,419
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
8
0 / 2 / 0
5,087
509
1,474
7,509
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 0 / 2
5,002
500
2,653
6,242
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
JdubTiger08
Mercury
9
1 / 2 / 0
5,061
506
2,471
6,297
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
ghhfgfh
Apollo
7
1 / 3 / 0
4,594
459
968
5,160
1,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 1
5,107
511
3,091
4,083
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
lil_spray
Medusa
9
2 / 0 / 0
5,040
504
5,579
2,658
732
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
2
1
W
Nemesis
Evereme
Nemesis
3
0
1
3.5
L
Mercury
JdubTiger08
Mercury
1
2
0
0.5
W
Cernunnos
SufferingSugar3
Cernunnos
0
0
0
0
W
King Arthur
The_Ending_Panda
King Arthur
4
1
2
5
W
0
2
1
0.25
W
Athena
0
2
0
0
L
Apollo
ghhfgfh
Apollo
1
3
0
0.33
L
1
2
1
0.75
L
Medusa
lil_spray
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,964
Damage
14,762
26,643
Taken
24,440
9,198
Mitigated
8,110
8,683
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,653
1,126
466
3,239
6,242
2,784
0
1,269
4,973
9,310
0
W
Nemesis
Evereme
Nemesis
2,518
1,030
0
250
5,348
1,598
0
678
4,598
0
35,726
L
Mercury
JdubTiger08
Mercury
2,471
1,152
0
704
6,297
1,894
0
157
6,118
0
28,710
W
Cernunnos
SufferingSugar3
Cernunnos
3,798
1,597
0
4,126
5,413
1,329
0
1,185
4,228
0
33,488
W
King Arthur
The_Ending_Panda
King Arthur
5,845
1,129
0
1,445
4,954
2,350
0
638
4,242
0
30,776
W
1,329
160
0
570
3,419
1,087
410
1,531
1,790
29,474
0
W
Athena
1,474
1,209
0
2,292
7,509
2,834
0
1,468
6,041
11,592
0
L
Apollo
ghhfgfh
Apollo
968
581
0
1,283
5,160
1,336
0
0
5,160
0
15,186
L
3,091
254
98
1,537
4,083
1,364
227
1,044
2,933
26,500
0
L
Medusa
lil_spray
Medusa
5,579
1,905
0
615
2,658
732
108
205
2,453
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
24,804
294
Minions Killed
218
0
Camps Cleared
0
981,602
Distance Traveled
859,605
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,002
500
24
2
0
172,618
3
W
Nemesis
6,294
629
69
7
0
223,825
2
L
Mercury
5,061
506
54
5
0
189,479
1
W
Cernunnos
5,014
501
71
7
0
152,237
1
W
King Arthur
6,696
670
70
7
0
217,128
1
W
Scylla
5,453
545
64
6
0
179,993
3
W
Athena
5,087
509
20
2
0
208,419
3
L
Apollo
4,594
459
36
4
0
124,520
1
L
Ra
5,107
511
54
5
0
202,644
4
L
Medusa
5,040
504
50
5
0
170,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role