Player Matchup

Nemesis
Nemesis
AnEvilWaffl
Nemesis
Level 27
God Stats
5W - 2L
1,756 SR
Queue Stats
43W - 37L
1,592 Elo+
Party 1
Athena
Athena
ForkOnTheLeft
Athena
Level 16
God Stats
2W - 3L
1,451 SR
Queue Stats
57W - 67L
1,552 Elo+
Party 1
Eset
Eset
ItsAdamBtw
Eset
Level 20
God Stats
4W - 5L
1,466 SR
Queue Stats
12W - 15L
1,421 Elo+
Party 1
Bellona
Bellona
Trodaire32121
Bellona
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 15L
1,376 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zaharkazan
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,534 Elo+
Party 1
Team Averages
Level 17
1,492 SR
1,495 Elo+

VS

Team Averages
Level 21
1,445 SR
1,523 Elo+
Mercury
Mercury
Imbadlul
Mercury
Level 21
God Stats
1W - 3L
1,360 SR
Queue Stats
41W - 47L
1,471 Elo+
Solo
Merlin
Merlin
Lakeith
Merlin
Level 13
God Stats
26W - 26L
1,607 SR
Queue Stats
132W - 115L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NovaxkT
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
WukongsDisciple
Ymir
Level 26
God Stats
1W - 1L
1,273 SR
Queue Stats
11W - 10L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
h2sn8w
Erlang Shen
Level 28
God Stats
59W - 48L
1,487 SR
Queue Stats
412W - 404L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnEvilWaffl
Nemesis
11
6 / 2 / 0
7,136
595
7,299
8,072
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 5 / 1
5,114
426
2,877
9,107
4,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,636
470
1,349
5,270
1,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
9
0 / 4 / 1
5,234
436
2,207
7,286
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Zaharkazan
Ah Muzen Cab
8
0 / 7 / 1
4,808
401
3,059
7,938
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Imbadlul
Mercury
11
4 / 3 / 2
7,082
590
3,249
7,237
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Lakeith
Merlin
13
1 / 1 / 0
7,269
606
1,695
3,781
1,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
NovaxkT
Ah Muzen Cab
12
8 / 1 / 4
7,874
656
8,793
5,625
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 7
7,029
586
5,385
8,736
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
h2sn8w
Erlang Shen
13
6 / 1 / 0
7,758
647
7,406
8,771
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
21
21
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnEvilWaffl
Nemesis
6
2
0
3
L
0
5
1
0.1
W
Mercury
Imbadlul
Mercury
4
3
2
1.67
L
0
3
1
0.17
W
Merlin
Lakeith
Merlin
1
1
0
1
W
Ah Muzen Cab
NovaxkT
Ah Muzen Cab
8
1
4
10
L
Bellona
0
4
1
0.13
W
2
0
7
5.5
L
Ah Muzen Cab
Zaharkazan
Ah Muzen Cab
0
7
1
0.07
W
Erlang Shen
h2sn8w
Erlang Shen
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,791
Damage
26,528
37,673
Taken
34,150
15,745
Mitigated
14,980
5,821
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnEvilWaffl
Nemesis
7,299
3,901
0
2,509
8,072
3,126
0
221
7,851
0
37,178
L
2,877
1,338
0
481
9,107
4,438
0
3,323
5,784
12,515
0
W
Mercury
Imbadlul
Mercury
3,249
1,714
0
360
7,237
1,940
280
246
6,966
0
35,884
L
1,349
0
0
1,007
5,270
1,377
0
1,487
3,575
24,882
0
W
Merlin
Lakeith
Merlin
1,695
63
0
1,068
3,781
1,206
0
1,103
2,678
42,546
0
W
Ah Muzen Cab
NovaxkT
Ah Muzen Cab
8,793
3,872
0
3,210
5,625
1,780
1,224
890
4,735
0
43,384
L
Bellona
2,207
1,047
0
248
7,286
5,015
0
0
7,286
0
16,527
W
5,385
1,011
0
2,099
8,736
4,389
122
1,987
6,749
23,477
0
L
Ah Muzen Cab
Zaharkazan
Ah Muzen Cab
3,059
1,449
0
1,576
7,938
1,789
0
1,841
6,097
0
20,431
W
Erlang Shen
h2sn8w
Erlang Shen
7,406
4,039
0
3,704
8,771
5,665
236
0
8,595
0
44,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
37,012
235
Minions Killed
374
0
Camps Cleared
0
1,036,410
Distance Traveled
1,052,568
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,136
595
71
6
0
241,592
0
L
Athena
5,114
426
23
2
0
221,112
3
W
Mercury
7,082
590
62
5
0
237,767
4
L
Eset
5,636
470
61
5
0
190,049
1
W
Merlin
7,269
606
91
8
0
190,726
1
W
Ah Muzen Cab
7,874
656
84
7
0
218,554
4
L
Bellona
5,234
436
30
3
0
205,350
2
W
Ymir
7,029
586
40
3
0
213,851
3
L
Ah Muzen Cab
4,808
401
50
4
0
178,307
2
W
Erlang Shen
7,758
647
97
8
0
191,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role