Player Matchup

Cthulhu
Cthulhu
Biggukokku
Cthulhu
Level 63
God Stats
19W - 9L
1,500 SR
Queue Stats
473W - 401L
1,595 Elo+
Party 2
Vulcan
Vulcan
CreamyMocha
Vulcan
Level 69
God Stats
2W - 2L
1,720 SR
Queue Stats
141W - 126L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
LighterBottle
Guan Yu
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 288L
1,548 Elo+
Party 2
Bakasura
Bakasura
Megatoast1o1
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 77L
1,559 Elo+
Party 2
Xbalanque
Xbalanque
TheBirb
Xbalanque
Level 156
God Stats
9W - 7L
1,824 SR
Queue Stats
99W - 96L
1,598 Elo+
Party 3
Team Averages
Level 83
1,609 SR
1,560 Elo+

VS

Team Averages
Level 106
1,603 SR
1,620 Elo+
Cernunnos
Cernunnos
Calerian
Cernunnos
Level 85
God Stats
40W - 24L
1,818 SR
Queue Stats
159W - 133L
1,652 Elo+
Party 1
He Bo
He Bo
Elrioc
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,723 Elo+
Party 1
Khepri
Khepri
SandyManBush
Khepri
Level 55
God Stats
2W - 0L
1,743 SR
Queue Stats
39W - 46L
1,590 Elo+
Party 1
Nox
Nox
SirXDrake
Nox
Level 159
God Stats
6W - 10L
1,335 SR
Queue Stats
376W - 351L
1,553 Elo+
Solo
Sobek
Sobek
TheMelonBelly
Sobek
Level 103
God Stats
20W - 24L
1,616 SR
Queue Stats
438W - 432L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biggukokku
Cthulhu
9
1 / 2 / 1
5,789
579
2,887
5,428
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
9
0 / 2 / 2
5,334
533
1,491
3,695
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
9
0 / 3 / 0
5,175
518
3,329
8,300
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Megatoast1o1
Bakasura
9
0 / 2 / 0
5,052
505
2,382
8,169
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
TheBirb
Xbalanque
9
1 / 2 / 0
5,147
515
3,932
7,441
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Calerian
Cernunnos
9
0 / 1 / 0
5,003
500
3,410
3,746
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

He Bo
Elrioc
He Bo
12
7 / 2 / 2
7,001
700
6,831
5,309
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
8
0 / 0 / 2
5,003
500
2,013
5,207
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 3
6,226
623
3,711
3,911
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 1
5,958
596
3,764
6,851
4,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Biggukokku
Cthulhu
1
2
1
0.75
W
Cernunnos
Calerian
Cernunnos
0
1
0
0
L
Vulcan
0
2
2
0.5
W
He Bo
Elrioc
He Bo
7
2
2
4
L
Guan Yu
0
3
0
0
L
Bakasura
Megatoast1o1
Bakasura
0
2
0
0
W
Khepri
0
0
2
1
W
1
0
3
2.5
L
Xbalanque
TheBirb
Xbalanque
1
2
0
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,021
Damage
19,729
33,033
Taken
25,024
12,888
Mitigated
11,289
13,688
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Biggukokku
Cthulhu
2,887
186
0
2,334
5,428
2,096
0
2,604
2,794
17,939
0
W
Cernunnos
Calerian
Cernunnos
3,410
943
0
1,314
3,746
1,118
0
1,160
2,586
0
27,278
L
Vulcan
1,491
476
0
1,283
3,695
1,171
0
2,302
1,235
17,855
0
W
He Bo
Elrioc
He Bo
6,831
326
0
395
5,309
1,402
0
1,188
3,908
41,971
0
L
Guan Yu
3,329
566
94
2,631
8,300
4,759
0
4,902
3,398
0
22,407
L
Bakasura
Megatoast1o1
Bakasura
2,382
1,513
0
3,697
8,169
2,787
0
3,374
4,745
0
22,396
W
Khepri
2,013
232
0
1,126
5,207
3,043
0
1,258
3,949
12,364
0
W
3,711
767
0
1,154
3,911
1,280
0
536
3,032
38,401
0
L
Xbalanque
TheBirb
Xbalanque
3,932
2,103
0
3,649
7,441
2,075
0
2,899
4,542
0
27,287
W
3,764
607
0
3,693
6,851
4,446
0
0
6,228
26,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
29,191
242
Minions Killed
272
0
Camps Cleared
0
1,045,636
Distance Traveled
1,003,066
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,789
579
19
2
0
228,959
1
W
Cernunnos
5,003
500
58
6
0
188,213
2
L
Vulcan
5,334
533
39
4
0
198,769
2
W
He Bo
7,001
700
81
8
0
200,174
3
L
Guan Yu
5,175
518
48
5
0
199,430
1
L
Bakasura
5,052
505
76
8
0
243,269
3
W
Khepri
5,003
500
9
1
0
208,349
4
W
Nox
6,226
623
86
9
0
207,159
6
L
Xbalanque
5,147
515
60
6
0
175,209
3
W
Sobek
5,958
596
38
4
0
199,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role