Player Matchup

Bellona
Bellona
Akula651
Bellona
Level 29
God Stats
5W - 2L
1,690 SR
Queue Stats
244W - 287L
1,451 Elo+
Solo
Ganesha
Ganesha
Genética
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lanhu031
Fenrir
Level 7
God Stats
4W - 1L
1,688 SR
Queue Stats
9W - 12L
1,299 Elo+
Solo
Nemesis
Nemesis
S0ulR
Nemesis
Level 8
God Stats
4W - 4L
1,223 SR
Queue Stats
12W - 12L
1,280 Elo+
Party 1
Scylla
Scylla
ThugLifeScylla
Scylla
Level 8
God Stats
10W - 13L
1,303 SR
Queue Stats
16W - 15L
1,314 Elo+
Party 1
Team Averages
Level 16
1,481 SR
1,369 Elo+

VS

Team Averages
Level 17
1,335 SR
1,333 Elo+
Zeus
Zeus
IRANGAMING
Zeus
Level 11
God Stats
1W - 3L
1,441 SR
Queue Stats
3W - 5L
1,477 Elo+
Solo
Poseidon
Poseidon
Kubiino25
Poseidon
Level 7
God Stats
1W - 13L
1,249 SR
Queue Stats
7W - 29L
1,203 Elo+
Party 3
Yemoja
Yemoja
Mlhodrap
Yemoja
Level 8
God Stats
8W - 12L
1,283 SR
Queue Stats
36W - 57L
1,208 Elo+
Party 3
Hachiman
Hachiman
czilbomba
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 92L
1,353 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mhjmgfgfdfhf
Ah Muzen Cab
Level 30
God Stats
15W - 13L
1,204 SR
Queue Stats
119W - 145L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akula651
Bellona
18
10 / 1 / 13
11,208
1,121
9,352
10,874
12,898
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Genética
Ganesha
20
0 / 2 / 27
12,137
1,214
7,254
9,095
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Lanhu031
Fenrir
17
11 / 7 / 14
12,107
1,211
16,249
11,421
6,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
S0ulR
Nemesis
19
17 / 2 / 12
13,727
1,373
23,697
15,620
8,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
10 / 7 / 16
11,464
1,146
20,233
9,652
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 9
10,570
1,057
11,252
15,407
3,932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
Kubiino25
Poseidon
16
2 / 15 / 9
9,960
996
7,738
17,607
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Mlhodrap
Yemoja
16
1 / 8 / 11
10,488
1,049
4,447
19,298
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
czilbomba
Hachiman
16
8 / 7 / 8
11,892
1,189
14,430
15,951
4,429
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
mhjmgfgfdfhf
Ah Muzen Cab
16
5 / 7 / 8
10,759
1,076
10,250
14,475
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
64
48
Kills
19
19
Deaths
48
82
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akula651
Bellona
10
1
13
16.5
W
Ganesha
Genética
Ganesha
0
2
27
6.75
L
3
11
9
0.68
L
Poseidon
Kubiino25
Poseidon
2
15
9
0.43
W
Fenrir
Lanhu031
Fenrir
11
7
14
2.57
L
Yemoja
Mlhodrap
Yemoja
1
8
11
0.81
W
Nemesis
S0ulR
Nemesis
17
2
12
11.5
W
10
7
16
2.57
L
Hachiman
czilbomba
Hachiman
8
7
8
1.71
L
Ah Muzen Cab
mhjmgfgfdfhf
Ah Muzen Cab
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,785
Damage
48,117
56,662
Taken
82,738
39,238
Mitigated
34,461
8,798
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akula651
Bellona
9,352
2,563
0
178
10,874
12,898
0
3,977
6,897
0
18,410
W
Ganesha
Genética
Ganesha
7,254
648
0
1,512
9,095
7,623
0
4,336
4,759
30,775
0
L
11,252
2,037
0
176
15,407
3,932
0
3,332
12,075
33,536
0
L
Poseidon
Kubiino25
Poseidon
7,738
1,411
0
0
17,607
4,984
0
7,922
9,685
20,073
0
W
Fenrir
Lanhu031
Fenrir
16,249
5,274
0
1,119
11,421
6,031
0
4,443
6,978
0
20,880
L
Yemoja
Mlhodrap
Yemoja
4,447
1,137
1,395
693
19,298
16,265
0
5,061
14,237
15,872
0
W
Nemesis
S0ulR
Nemesis
23,697
15,575
0
5,989
15,620
8,644
0
6,142
9,478
0
43,292
W
20,233
2,500
0
0
9,652
4,042
0
4,539
5,113
39,824
0
L
Hachiman
czilbomba
Hachiman
14,430
12,304
510
744
15,951
4,429
0
5,388
10,563
0
24,179
L
Ah Muzen Cab
mhjmgfgfdfhf
Ah Muzen Cab
10,250
3,529
123
2,008
14,475
4,851
0
5,784
8,691
0
30,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,643
Gold Earned
53,669
191
Minions Killed
163
6
Camps Cleared
3
929,686
Distance Traveled
758,995
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,208
1,121
34
3
0
214,768
0
W
Ganesha
12,137
1,214
13
1
0
202,913
0
L
Zeus
10,570
1,057
44
4
1
149,134
0
L
Poseidon
9,960
996
28
3
1
118,761
0
W
Fenrir
12,107
1,211
15
2
2
136,841
1
L
Yemoja
10,488
1,049
37
4
0
146,725
0
W
Nemesis
13,727
1,373
70
7
4
211,081
0
W
Scylla
11,464
1,146
59
6
0
164,083
1
L
Hachiman
11,892
1,189
17
2
1
159,176
0
L
Ah Muzen Cab
10,759
1,076
37
4
0
185,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role