Player Matchup

Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AmireThePharao
Ra
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 142L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
OTJF1
Danzaburou
Level 148
God Stats
47W - 33L
1,733 SR
Queue Stats
487W - 421L
1,616 Elo+
Solo
Susano
Susano
Uncut-Freak03
Susano
Level 141
God Stats
0W - 1L
1,926 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Hera
Hera
thewwking
Hera
Level 100
God Stats
5W - 8L
1,418 SR
Queue Stats
122W - 115L
1,599 Elo+
Solo
Team Averages
Level 123
1,615 SR
1,553 Elo+

VS

Team Averages
Level 117
1,459 SR
1,649 Elo+
Scylla
Scylla
FireProofGuy3000
Scylla
Level 98
God Stats
27W - 19L
1,603 SR
Queue Stats
531W - 533L
1,543 Elo+
Solo
Xing Tian
Xing Tian
Gark1205
Xing Tian
Level 109
God Stats
8W - 11L
1,187 SR
Queue Stats
253W - 205L
1,751 Elo+
Party 2
Susano
Susano
Molku-Gark1612
Susano
Level 127
God Stats
6W - 8L
1,348 SR
Queue Stats
181W - 182L
1,761 Elo+
Party 2
Bellona
Bellona
SaLtap1das
Bellona
Level 160
God Stats
7W - 7L
1,582 SR
Queue Stats
986W - 1,009L
1,556 Elo+
Solo
Chiron
Chiron
jornV17
Chiron
Level 90
God Stats
4W - 5L
1,575 SR
Queue Stats
77W - 68L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 0
5,807
528
4,944
9,980
3,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 0 / 0
5,249
477
2,993
4,429
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
OTJF1
Danzaburou
10
0 / 1 / 0
5,380
489
2,771
5,443
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
5,295
481
708
6,613
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
8
0 / 5 / 1
4,950
450
2,267
5,287
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,496
591
4,200
3,133
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Gark1205
Xing Tian
10
1 / 0 / 5
5,921
538
2,318
6,191
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 1 / 2
6,607
601
6,302
5,245
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SaLtap1das
Bellona
11
0 / 1 / 1
6,153
559
6,184
7,341
4,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
jornV17
Chiron
11
1 / 0 / 0
6,239
567
2,048
4,645
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
L
0
0
0
0
W
4
0
4
6
W
Xing Tian
Gark1205
Xing Tian
1
0
5
3.5
W
6
1
2
7
L
Danzaburou
OTJF1
Danzaburou
0
1
0
0
W
Bellona
SaLtap1das
Bellona
0
1
1
0.5
L
1
4
0
0.25
W
Chiron
jornV17
Chiron
1
0
0
1
L
Hera
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,683
Damage
21,052
31,752
Taken
26,555
10,040
Mitigated
11,313
10,285
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,944
799
0
3,985
9,980
3,698
0
0
9,980
0
32,199
L
2,993
391
58
1,974
4,429
1,228
0
1,499
2,866
31,798
0
W
4,200
217
0
640
3,133
922
94
1,400
1,709
33,700
0
W
Xing Tian
Gark1205
Xing Tian
2,318
468
0
2,851
6,191
2,532
0
1,246
4,791
10,754
0
W
6,302
1,861
0
2,055
5,245
1,698
0
895
4,306
0
32,006
L
Danzaburou
OTJF1
Danzaburou
2,771
1,003
0
1,997
5,443
1,500
0
810
4,633
0
29,814
W
Bellona
SaLtap1das
Bellona
6,184
2,263
0
3,224
7,341
4,909
192
0
7,341
0
37,995
L
708
53
0
1,991
6,613
1,833
0
1,142
5,375
0
17,883
W
Chiron
jornV17
Chiron
2,048
887
500
1,637
4,645
1,252
0
1,249
3,148
0
42,700
L
Hera
2,267
296
0
280
5,287
1,781
0
2,695
2,380
21,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
31,416
260
Minions Killed
349
0
Camps Cleared
0
1,022,249
Distance Traveled
1,100,348
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,807
528
60
5
0
217,942
3
L
Ra
5,249
477
72
7
0
210,791
2
W
Scylla
6,496
591
80
7
0
212,201
5
W
Xing Tian
5,921
538
15
1
0
221,783
1
W
Susano
6,607
601
62
6
0
264,400
4
L
Danzaburou
5,380
489
52
5
0
167,683
0
W
Bellona
6,153
559
97
9
0
200,043
2
L
Susano
5,295
481
46
4
0
227,611
3
W
Chiron
6,239
567
95
9
0
201,921
2
L
Hera
4,950
450
30
3
0
198,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role