Player Matchup

Osiris
Osiris
SimplyPaperclip
Osiris
Level 54
God Stats
1W - 0L
1,496 SR
Queue Stats
29W - 22L
1,661 Elo+
Solo
Chang'e
Chang'e
nosepicker71
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 1L
2,102 Elo+
Party 2
Anhur
Anhur
yakiudon437
Anhur
Level 46
God Stats
1W - 0L
1,214 SR
Queue Stats
3W - 0L
1,748 Elo+
Party 2
Team Averages
Level 87
1,403 SR
1,837 Elo+

VS

Team Averages
Level 138
1,625 SR
1,767 Elo+
Chronos
Chronos
BuzzingBoar23
Chronos
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 33L
1,774 Elo+
Party 1
Guan Yu
Guan Yu
Siltythunder679
Guan Yu
Level 123
God Stats
1W - 2L
1,875 SR
Queue Stats
85W - 59L
1,771 Elo+
Party 1
Erlang Shen
Erlang Shen
babyfacedbell
Erlang Shen
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 57L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 9
6,196
775
3,517
6,300
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
nosepicker71
Chang'e
11
2 / 0 / 11
7,535
942
5,035
4,229
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
12 / 0 / 2
8,194
1,024
10,628
6,444
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
0 / 4 / 0
5,244
656
2,066
7,227
1,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
5,116
640
3,092
8,722
4,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
babyfacedbell
Erlang Shen
7
0 / 6 / 0
5,071
634
4,156
7,291
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
4
0
0
L
0
4
0
0
W
0
0
9
4.5
L
Erlang Shen
babyfacedbell
Erlang Shen
0
6
0
0
W
Chang'e
nosepicker71
Chang'e
2
0
11
7.5
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
9,314
16,973
Taken
23,240
8,288
Mitigated
10,436
10,132
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
2,066
850
0
1,032
7,227
1,287
0
724
6,503
22,499
0
L
3,092
287
320
1,654
8,722
4,627
0
1,907
6,815
0
10,269
W
3,517
1,332
0
2,795
6,300
3,035
717
470
5,830
0
25,138
L
Erlang Shen
babyfacedbell
Erlang Shen
4,156
1,468
0
596
7,291
4,522
0
2,424
4,867
0
11,111
W
Chang'e
nosepicker71
Chang'e
5,035
508
2,278
2,455
4,229
2,904
797
763
3,466
30,114
0
W
10,628
6,746
0
2,604
6,444
2,349
1,606
869
5,575
0
30,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,925
Gold Earned
15,431
124
Minions Killed
74
0
Camps Cleared
0
465,794
Distance Traveled
429,237
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,244
656
43
5
0
151,080
1
L
Guan Yu
5,116
640
21
3
0
150,431
2
W
Osiris
6,196
775
30
4
0
169,371
3
L
Erlang Shen
5,071
634
10
1
0
127,726
1
W
Chang'e
7,535
942
52
7
0
154,916
2
W
Anhur
8,194
1,024
42
5
0
141,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role