Player Matchup

Cernunnos
Cernunnos
CaesarIceVeins
Cernunnos
Level 39
God Stats
0W - 3L
1,485 SR
Queue Stats
2W - 7L
1,391 Elo+
Solo
Cupid
Cupid
Chaizz2018
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,573 Elo+
Solo
Thoth
Thoth
HatashiYuno
Thoth
Level 28
God Stats
19W - 16L
1,712 SR
Queue Stats
124W - 65L
1,773 Elo+
Party 3
Nu Wa
Nu Wa
NoBuenoMeGusta
Nu Wa
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 48L
1,503 Elo+
Solo
Ne Zha
Ne Zha
yiFlux
Ne Zha
Level 146
God Stats
10W - 8L
1,736 SR
Queue Stats
150W - 81L
1,794 Elo+
Party 3
Team Averages
Level 61
1,586 SR
1,607 Elo+

VS

Team Averages
Level 57
1,665 SR
1,659 Elo+
Janus
Janus
Johnkooks
Janus
Level 44
God Stats
7W - 10L
1,690 SR
Queue Stats
87W - 93L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Miss Myruka
Nu Wa
Level 22
God Stats
51W - 30L
1,542 SR
Queue Stats
59W - 39L
1,504 Elo+
Party 1
Susano
Susano
MrTaaka
Susano
Level 107
God Stats
1W - 3L
1,487 SR
Queue Stats
103W - 72L
1,528 Elo+
Party 1
Odin
Odin
Tokyo--Driftin
Odin
Level 82
God Stats
3W - 0L
1,944 SR
Queue Stats
14W - 4L
1,817 Elo+
Party 2
Ymir
Ymir
YRNProdigy-_-
Ymir
Level 28
God Stats
2W - 0L
1,663 SR
Queue Stats
3W - 0L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaesarIceVeins
Cernunnos
14
1 / 6 / 4
8,480
942
3,705
7,193
2,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
15
1 / 5 / 7
8,879
987
4,196
9,874
6,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 8
10,041
1,116
7,314
8,738
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 2 / 10
9,491
1,055
12,975
7,614
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
yiFlux
Ne Zha
17
11 / 5 / 5
12,383
1,376
20,203
11,601
4,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

166

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Johnkooks
Janus
16
3 / 2 / 9
10,289
1,143
7,780
9,131
2,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 10
9,716
1,080
6,403
8,646
2,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
MrTaaka
Susano
16
7 / 4 / 8
10,417
1,157
8,062
11,222
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
6 / 3 / 13
11,233
1,248
9,516
13,026
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 3 / 13
10,458
1,162
8,530
10,968
9,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
16
Kills
23
23
Deaths
17
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CaesarIceVeins
Cernunnos
1
6
4
0.5
L
Cupid
1
5
7
0.9
L
3
5
8
1.4
W
Janus
Johnkooks
Janus
3
2
9
3.75
W
3
5
10
1.6
W
Susano
MrTaaka
Susano
7
4
8
2.75
L
0
2
10
2.5
W
6
3
13
4.17
W
4
3
13
3.5
L
Ne Zha
yiFlux
Ne Zha
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
40,291
45,020
Taken
52,993
21,389
Mitigated
23,863
2,758
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CaesarIceVeins
Cernunnos
3,705
733
0
0
7,193
2,712
0
3,430
3,763
0
7,994
L
Cupid
4,196
1,726
294
440
9,874
6,200
0
5,677
4,197
0
11,122
L
7,314
304
0
296
8,738
4,777
0
4,377
4,361
31,430
0
W
Janus
Johnkooks
Janus
7,780
714
255
1,547
9,131
2,111
0
2,201
6,634
31,556
0
W
6,403
2,311
597
573
8,646
2,683
0
2,097
6,353
26,435
0
W
Susano
MrTaaka
Susano
8,062
1,061
761
732
11,222
3,244
0
4,314
6,648
0
25,036
L
12,975
3,809
14
632
7,614
2,707
0
3,775
3,839
34,186
0
W
9,516
2,657
1,085
1,322
13,026
6,314
0
4,840
7,766
0
23,391
W
8,530
1,254
465
597
10,968
9,511
0
5,365
5,303
18,267
0
L
Ne Zha
yiFlux
Ne Zha
20,203
6,384
0
1,082
11,601
4,993
0
5,454
6,147
0
52,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
52,113
195
Minions Killed
184
8
Camps Cleared
6
760,899
Distance Traveled
925,295
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,480
942
5
1
0
77,934
0
L
Cupid
8,879
987
10
1
1
168,036
0
L
Thoth
10,041
1,116
69
8
1
165,346
0
W
Janus
10,289
1,143
56
6
0
181,536
0
W
Nu Wa
9,716
1,080
42
5
1
163,665
1
W
Susano
10,417
1,157
34
4
1
199,050
1
L
Nu Wa
9,491
1,055
44
5
2
160,529
0
W
Odin
11,233
1,248
31
3
3
201,594
0
W
Ymir
10,458
1,162
21
2
1
179,450
1
L
Ne Zha
12,383
1,376
67
7
4
189,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role