Player Matchup

Sobek
Sobek
An345651
Sobek
Level 76
God Stats
7W - 8L
1,575 SR
Queue Stats
136W - 147L
1,546 Elo+
Party 1
Hachiman
Hachiman
Bourbon__Cabbage
Hachiman
Level 67
God Stats
1W - 3L
1,377 SR
Queue Stats
49W - 51L
1,387 Elo+
Party 2
Achilles
Achilles
Ghost_gentuso
Achilles
Level 16
God Stats
31W - 21L
1,761 SR
Queue Stats
34W - 23L
1,747 Elo+
Party 1
Da Ji
Da Ji
LemonizedLemons
Da Ji
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 59L
1,403 Elo+
Party 2
Agni
Agni
lxGrandmaxl
Agni
Level 57
God Stats
1W - 1L
1,364 SR
Queue Stats
35W - 36L
1,241 Elo+
Party 2
Team Averages
Level 60
1,515 SR
1,465 Elo+

VS

Team Averages
Level 61
1,577 SR
1,410 Elo+
Bellona
Bellona
ANTIGOTT666
Bellona
Level 64
God Stats
30W - 30L
1,447 SR
Queue Stats
249W - 257L
1,408 Elo+
Solo
Izanami
Izanami
SIR-BUNINK
Izanami
Level 104
God Stats
4W - 1L
1,628 SR
Queue Stats
45W - 44L
1,556 Elo+
Solo
Ares
Ares
Screamer54
Ares
Level 56
God Stats
8W - 0L
1,500 SR
Queue Stats
250W - 251L
1,230 Elo+
Solo
Bacchus
Bacchus
keen-landlady96
Bacchus
Level 40
God Stats
21W - 10L
1,811 SR
Queue Stats
85W - 86L
1,535 Elo+
Solo
Ra
Ra
r1rika_m0m0bami
Ra
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 99L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
An345651
Sobek
15
0 / 7 / 6
9,781
978
11,985
29,033
20,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 1
8,849
885
7,193
5,306
1,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Ghost_gentuso
Achilles
15
2 / 4 / 3
9,537
954
8,680
18,679
16,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 4 / 4
9,696
970
5,601
11,509
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 3
9,963
996
9,271
6,305
2,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

167

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANTIGOTT666
Bellona
16
6 / 0 / 8
10,555
1,056
13,297
12,839
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SIR-BUNINK
Izanami
16
6 / 2 / 11
10,911
1,091
22,100
11,052
5,310
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 1 / 14
9,819
982
10,062
6,123
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 14
10,580
1,058
9,816
8,895
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 10
9,616
962
8,908
7,767
3,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
8
Kills
18
18
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bellona
ANTIGOTT666
Bellona
6
0
8
10
L
Sobek
An345651
Sobek
0
7
6
0.43
L
1
1
1
1.5
L
Achilles
Ghost_gentuso
Achilles
2
4
3
0.88
L
2
4
4
1
W
Izanami
SIR-BUNINK
Izanami
6
2
11
5.75
W
1
1
14
8
W
2
1
14
9
L
3
2
3
2.25
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
64,183
70,832
Taken
46,676
45,828
Mitigated
38,254
8,946
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ANTIGOTT666
Bellona
13,297
2,200
0
4,596
12,839
13,499
0
5,505
7,082
0
21,367
L
Sobek
An345651
Sobek
11,985
631
0
6,482
29,033
20,384
0
11,047
17,736
29,121
0
L
7,193
4,940
0
333
5,306
1,875
0
2,063
3,143
0
20,088
L
Achilles
Ghost_gentuso
Achilles
8,680
2,622
0
594
18,679
16,864
0
7,866
10,688
270
15,214
L
5,601
642
0
733
11,509
4,623
0
5,026
6,418
0
20,133
W
Izanami
SIR-BUNINK
Izanami
22,100
18,538
0
2,867
11,052
5,310
0
5,086
5,891
0
49,941
W
10,062
347
0
0
6,123
5,606
0
2,500
3,573
18,485
0
W
9,816
1,327
0
977
8,895
10,614
0
3,674
5,105
21,084
0
L
9,271
691
147
657
6,305
2,082
0
2,784
3,471
22,575
0
W
8,908
521
1,449
557
7,767
3,225
0
4,754
2,988
23,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
51,481
144
Minions Killed
175
4
Camps Cleared
5
929,577
Distance Traveled
976,573
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,555
1,056
29
3
0
222,464
0
L
Sobek
9,781
978
33
3
1
195,982
0
L
Hachiman
8,849
885
29
3
1
152,545
0
L
Achilles
9,537
954
18
2
0
195,656
0
L
Da Ji
9,696
970
32
3
1
190,035
5
W
Izanami
10,911
1,091
83
8
4
174,736
0
W
Ares
9,819
982
12
1
0
205,074
2
W
Bacchus
10,580
1,058
24
2
1
205,177
0
L
Agni
9,963
996
32
3
1
195,359
0
W
Ra
9,616
962
27
3
0
169,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role