Player Matchup

Thor
Thor
BUENOSDIAS36
Thor
Level 29
God Stats
1W - 4L
1,339 SR
Queue Stats
169W - 203L
1,477 Elo+
Solo
Freya
Freya
Fuinha87
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,619 Elo+
Party 1
Anubis
Anubis
JackGomes
Anubis
Level 29
God Stats
28W - 21L
1,683 SR
Queue Stats
48W - 53L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
LeoJho
Danzaburou
Level 26
God Stats
1W - 4L
1,519 SR
Queue Stats
26W - 45L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
dantasfelipes
Cthulhu
Level 30
God Stats
13W - 8L
1,577 SR
Queue Stats
47W - 61L
1,574 Elo+
Party 1
Team Averages
Level 26
1,524 SR
1,561 Elo+

VS

Team Averages
Level 12
1,500 SR
1,599 Elo+
Neith
Neith
EGIRLSABUSER
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,669 Elo+
Party 3
Bellona
Bellona
EmmanuelSan11
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Athena
Athena
Genti97
Athena
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 6L
1,693 Elo+
Party 3
Baron Samedi
Baron Samedi
TheHebo
Baron Samedi
Level 28
God Stats
2W - 2L
1,214 SR
Queue Stats
86W - 59L
1,572 Elo+
Solo
Thanatos
Thanatos
tomas8791
Thanatos
Level 6
God Stats
5W - 0L
1,784 SR
Queue Stats
62W - 24L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,062
506
2,849
9,446
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Fuinha87
Freya
7
0 / 6 / 3
4,889
489
3,557
7,058
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
JackGomes
Anubis
8
1 / 6 / 1
5,041
504
5,797
7,244
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
LeoJho
Danzaburou
9
3 / 4 / 0
6,123
612
3,531
5,170
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
9
1 / 1 / 1
5,551
555
2,765
4,150
2,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,313
631
3,923
5,094
1,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
8
0 / 2 / 0
4,610
461
1,057
4,400
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Genti97
Athena
8
3 / 2 / 7
5,984
598
2,609
7,388
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
TheHebo
Baron Samedi
11
8 / 1 / 3
6,588
659
7,535
7,138
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
tomas8791
Thanatos
11
7 / 0 / 3
6,602
660
6,737
7,546
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
21
21
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
3
1
4
5
W
Bellona
0
2
0
0
L
Freya
Fuinha87
Freya
0
6
3
0.25
W
Athena
Genti97
Athena
3
2
7
3.25
L
Anubis
JackGomes
Anubis
1
6
1
0.25
L
Danzaburou
LeoJho
Danzaburou
3
4
0
0.75
W
Baron Samedi
TheHebo
Baron Samedi
8
1
3
9.5
L
Cthulhu
1
1
1
1.5
W
Thanatos
tomas8791
Thanatos
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
21,861
33,068
Taken
31,566
12,497
Mitigated
12,039
6,719
Healing
18,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,849
1,096
0
2,625
9,446
2,522
0
1,660
7,786
0
21,897
W
3,923
1,969
0
2,190
5,094
1,687
563
1,307
3,737
0
30,771
W
Bellona
1,057
327
0
849
4,400
1,916
0
1,805
2,395
0
9,030
L
Freya
Fuinha87
Freya
3,557
1,673
0
1,478
7,058
2,055
0
2,974
4,084
11,632
0
W
Athena
Genti97
Athena
2,609
1,174
0
1,792
7,388
3,098
151
3,439
3,749
7,895
0
L
Anubis
JackGomes
Anubis
5,797
518
0
1,541
7,244
3,167
0
3,706
3,538
22,074
0
L
Danzaburou
LeoJho
Danzaburou
3,531
1,523
0
550
5,170
2,165
56
1,804
3,366
0
18,855
W
Baron Samedi
TheHebo
Baron Samedi
7,535
613
1,007
4,090
7,138
2,686
420
4,152
2,920
33,252
0
L
Cthulhu
2,765
433
0
525
4,150
2,588
0
0
4,150
22,349
0
W
Thanatos
tomas8791
Thanatos
6,737
2,169
0
8,724
7,546
2,652
0
1,166
6,330
0
33,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
30,097
197
Minions Killed
229
0
Camps Cleared
0
923,703
Distance Traveled
999,347
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,062
506
57
6
0
208,373
2
W
Neith
6,313
631
62
6
0
179,969
5
W
Bellona
4,610
461
23
2
0
170,036
0
L
Freya
4,889
489
21
2
0
203,381
3
W
Athena
5,984
598
11
1
0
222,839
1
L
Anubis
5,041
504
34
3
0
160,390
0
L
Danzaburou
6,123
612
31
3
0
175,285
1
W
Baron Samedi
6,588
659
71
7
0
191,132
4
L
Cthulhu
5,551
555
54
5
0
176,274
3
W
Thanatos
6,602
660
62
6
0
235,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role