Player Matchup

Artemis
Artemis
Blackdahlia9628
Artemis
Level 6
God Stats
0W - 1L
1,140 SR
Queue Stats
1W - 5L
1,385 Elo+
Party 2
Skadi
Skadi
Secqsi
Skadi
Level 7
God Stats
0W - 3L
1,210 SR
Queue Stats
7W - 21L
1,385 Elo+
Party 2
Jing Wei
Jing Wei
Suspxi
Jing Wei
Level 6
God Stats
1W - 3L
1,255 SR
Queue Stats
3W - 9L
1,385 Elo+
Party 2
Team Averages
Level 6
1,202 SR
1,385 Elo+

VS

Team Averages
Level 52
1,404 SR
1,400 Elo+
Skadi
Skadi
AffectedEffect
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
GoatedKyle-
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,394 Elo+
Party 1
The Morrigan
The Morrigan
iMxMoNody
The Morrigan
Level 28
God Stats
1W - 3L
1,211 SR
Queue Stats
141W - 115L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
10,089
593
10,704
13,720
5,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
Secqsi
Skadi
13
2 / 8 / 2
10,163
598
7,643
16,436
5,866
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Suspxi
Jing Wei
12
1 / 6 / 1
9,701
571
8,631
17,959
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
12,199
718
12,633
12,741
8,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
GoatedKyle-
Cthulhu
17
9 / 0 / 12
13,433
790
13,042
16,501
19,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
iMxMoNody
The Morrigan
16
8 / 2 / 11
12,468
733
11,256
7,857
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
24
24
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
1
10
1
0.15
W
Cthulhu
GoatedKyle-
Cthulhu
9
0
12
15
L
Skadi
Secqsi
Skadi
2
8
2
0.38
L
Jing Wei
Suspxi
Jing Wei
1
6
1
0.25
W
The Morrigan
iMxMoNody
The Morrigan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,978
Damage
36,931
48,115
Taken
37,099
17,183
Mitigated
32,368
6,572
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,633
7,388
0
1,275
12,741
8,549
763
0
12,741
0
39,095
L
10,704
4,659
0
492
13,720
5,257
0
9,023
4,483
0
30,653
W
Cthulhu
GoatedKyle-
Cthulhu
13,042
1,454
498
3,328
16,501
19,972
241
414
16,087
48,883
0
L
Skadi
Secqsi
Skadi
7,643
3,856
0
817
16,436
5,866
0
8,290
7,970
0
27,421
L
Jing Wei
Suspxi
Jing Wei
8,631
6,185
0
5,263
17,959
6,060
56
6,859
11,008
0
39,240
W
The Morrigan
iMxMoNody
The Morrigan
11,256
2,813
0
2,272
7,857
3,847
1,197
68
7,789
68,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
38,100
121
Minions Killed
207
0
Camps Cleared
0
746,151
Distance Traveled
898,005
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,199
718
39
2
0
270,535
2
L
Artemis
10,089
593
30
2
0
227,044
0
W
Cthulhu
13,433
790
60
4
0
338,189
2
L
Skadi
10,163
598
32
2
0
242,126
0
L
Jing Wei
9,701
571
59
3
0
276,981
0
W
The Morrigan
12,468
733
108
6
0
289,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role