Player Matchup

Hercules
Hercules
Endroww
Hercules
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 87L
1,533 Elo+
Party 1
Yemoja
Yemoja
LUMINOR_7
Yemoja
Level 108
God Stats
1W - 1L
1,679 SR
Queue Stats
60W - 52L
1,489 Elo+
Party 1
Bastet
Bastet
Zaphiro_88
Bastet
Level 88
God Stats
4W - 2L
1,486 SR
Queue Stats
98W - 102L
1,553 Elo+
Solo
Anubis
Anubis
Zyanex
Anubis
Level 122
God Stats
11W - 5L
1,610 SR
Queue Stats
420W - 426L
1,425 Elo+
Solo
He Bo
He Bo
exicero12
He Bo
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 90L
1,399 Elo+
Party 1
Team Averages
Level 94
1,555 SR
1,480 Elo+

VS

Team Averages
Level 94
1,386 SR
1,459 Elo+
Vulcan
Vulcan
Mirka1414
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
Mongmoose
Kuzenbo
Level 123
God Stats
1W - 6L
1,087 SR
Queue Stats
113W - 106L
1,348 Elo+
Solo
Hades
Hades
Rose noire8951
Hades
Level 67
God Stats
2W - 3L
1,285 SR
Queue Stats
316W - 302L
1,467 Elo+
Solo
Odin
Odin
flow00
Odin
Level 101
God Stats
6W - 7L
1,559 SR
Queue Stats
1,021W - 1,047L
1,486 Elo+
Solo
Bastet
Bastet
marex858
Bastet
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 237L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Endroww
Hercules
20
1 / 4 / 16
12,317
536
20,726
26,047
26,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
LUMINOR_7
Yemoja
20
0 / 4 / 19
12,833
558
9,283
27,644
37,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Zaphiro_88
Bastet
20
7 / 9 / 11
13,990
608
38,781
28,298
13,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Zyanex
Anubis
20
6 / 2 / 13
13,380
582
26,048
20,372
11,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
exicero12
He Bo
19
10 / 7 / 7
12,708
553
17,866
19,710
8,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mirka1414
Vulcan
20
9 / 2 / 9
16,490
717
41,510
15,656
8,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Mongmoose
Kuzenbo
20
2 / 3 / 18
14,438
628
16,619
30,654
43,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 7 / 9
14,152
615
20,767
29,242
18,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
flow00
Odin
20
3 / 4 / 16
14,060
611
14,665
38,000
22,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
marex858
Bastet
20
7 / 8 / 12
14,765
642
16,746
21,022
9,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
90
24
Kills
26
26
Deaths
24
66
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
Endroww
Hercules
1
4
16
2.25
L
Yemoja
LUMINOR_7
Yemoja
0
4
19
2.38
W
Vulcan
Mirka1414
Vulcan
9
2
9
6.75
W
Kuzenbo
Mongmoose
Kuzenbo
2
3
18
3.67
W
5
7
9
1.36
L
Bastet
Zaphiro_88
Bastet
7
9
11
1.39
L
Anubis
Zyanex
Anubis
6
2
13
6.25
L
He Bo
exicero12
He Bo
10
7
7
1.93
W
Odin
flow00
Odin
3
4
16
2.75
W
Bastet
marex858
Bastet
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,704
Damage
110,307
122,071
Taken
134,574
97,264
Mitigated
102,180
60,495
Healing
63,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Endroww
Hercules
20,726
1,308
3,434
7,254
26,047
26,286
0
14,928
11,037
0
36,704
L
Yemoja
LUMINOR_7
Yemoja
9,283
1,531
17,887
6,826
27,644
37,316
104
18,498
9,102
29,016
0
W
Vulcan
Mirka1414
Vulcan
41,510
13,379
4,269
4,586
15,656
8,188
326
3,511
12,145
105,031
0
W
Kuzenbo
Mongmoose
Kuzenbo
16,619
4,721
6,273
9,583
30,654
43,649
400
9,772
20,570
28,585
0
W
20,767
2,617
4,107
9,318
29,242
18,179
491
16,116
12,897
38,350
0
L
Bastet
Zaphiro_88
Bastet
38,781
9,323
2,741
5,650
28,298
13,097
0
17,219
10,951
0
78,922
L
Anubis
Zyanex
Anubis
26,048
989
3,503
8,780
20,372
11,703
58
13,557
6,757
57,061
0
L
He Bo
exicero12
He Bo
17,866
1,270
1,967
2,453
19,710
8,862
99
14,378
5,328
35,771
0
W
Odin
flow00
Odin
14,665
2,372
4,133
15,578
38,000
22,521
1,058
13,019
24,695
0
28,162
W
Bastet
marex858
Bastet
16,746
3,289
2,630
2,558
21,022
9,643
2,157
9,816
11,070
0
25,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,228
Gold Earned
73,905
283
Minions Killed
266
0
Camps Cleared
0
1,808,451
Distance Traveled
1,993,944
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,317
536
55
2
0
378,197
0
L
Yemoja
12,833
558
31
1
0
355,794
0
W
Vulcan
16,490
717
142
6
0
379,685
0
W
Kuzenbo
14,438
628
21
1
0
459,243
0
W
Hades
14,152
615
43
2
0
341,043
3
L
Bastet
13,990
608
94
4
0
419,927
1
L
Anubis
13,380
582
55
2
0
368,389
0
L
He Bo
12,708
553
48
2
0
286,144
0
W
Odin
14,060
611
42
2
0
453,745
0
W
Bastet
14,765
642
18
1
0
360,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role