Player Matchup

Medusa
Medusa
F4stSK1lls
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 155L
1,844 Elo+
Party 3
Aphrodite
Aphrodite
Mucuni
Aphrodite
Level 27
God Stats
10W - 9L
1,691 SR
Queue Stats
43W - 46L
1,525 Elo+
Solo
Nemesis
Nemesis
OlaKaseMatar
Nemesis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
ShinyMagikarp1
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,706 Elo+
Solo
Cu Chulainn
Cu Chulainn
SophieGames
Cu Chulainn
Level 7
God Stats
2W - 0L
1,676 SR
Queue Stats
6W - 4L
1,545 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,624 Elo+

VS

Team Averages
Level 24
1,642 SR
1,628 Elo+
Fenrir
Fenrir
Bessaa
Fenrir
Level 28
God Stats
1W - 3L
1,831 SR
Queue Stats
23W - 20L
1,723 Elo+
Party 2
Zhong Kui
Zhong Kui
Detseus
Zhong Kui
Level 29
God Stats
41W - 49L
1,518 SR
Queue Stats
44W - 56L
1,547 Elo+
Party 1
Freya
Freya
LancerM
Freya
Level 25
God Stats
1W - 2L
1,324 SR
Queue Stats
98W - 77L
1,568 Elo+
Solo
Cabrakan
Cabrakan
Raimtus
Cabrakan
Level 22
God Stats
9W - 5L
1,686 SR
Queue Stats
36W - 39L
1,585 Elo+
Party 1
Rama
Rama
itoffie
Rama
Level 18
God Stats
1W - 1L
1,849 SR
Queue Stats
49W - 38L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
F4stSK1lls
Medusa
18
14 / 5 / 6
13,395
609
26,434
21,435
10,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Mucuni
Aphrodite
17
1 / 4 / 20
12,421
565
7,114
15,892
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
OlaKaseMatar
Nemesis
19
8 / 2 / 6
12,729
579
14,032
16,947
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 3 / 8
12,702
577
8,636
9,350
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SophieGames
Cu Chulainn
20
3 / 3 / 6
13,290
604
12,404
18,940
18,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bessaa
Fenrir
18
4 / 6 / 4
11,040
502
10,400
22,779
9,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Detseus
Zhong Kui
15
4 / 6 / 2
9,919
451
10,343
15,196
9,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
LancerM
Freya
19
6 / 5 / 5
12,134
552
15,957
26,241
11,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Raimtus
Cabrakan
8
0 / 4 / 1
7,619
346
578
6,999
5,735
Rama
itoffie
Rama
17
3 / 10 / 3
10,271
467
11,190
20,852
6,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
30
Kills
17
17
Deaths
31
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bessaa
Fenrir
4
6
4
1
L
Zhong Kui
Detseus
Zhong Kui
4
6
2
0.83
W
Medusa
F4stSK1lls
Medusa
14
5
6
3.4
L
Freya
LancerM
Freya
6
5
5
1.7
W
Aphrodite
Mucuni
Aphrodite
1
4
20
2.75
W
Nemesis
OlaKaseMatar
Nemesis
8
2
6
5.5
L
Cabrakan
Raimtus
Cabrakan
0
4
1
0.13
W
4
3
8
2.67
W
Cu Chulainn
SophieGames
Cu Chulainn
3
3
6
2
L
Rama
itoffie
Rama
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,620
Damage
48,468
82,564
Taken
92,067
56,238
Mitigated
43,009
36,133
Healing
29,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bessaa
Fenrir
10,400
2,964
0
6,058
22,779
9,084
0
5,230
17,117
0
64,811
L
Zhong Kui
Detseus
Zhong Kui
10,343
1,119
0
3,919
15,196
9,737
1,856
2,639
12,186
56,704
0
W
Medusa
F4stSK1lls
Medusa
26,434
13,041
0
4,290
21,435
10,283
5,509
7,078
14,193
0
87,026
L
Freya
LancerM
Freya
15,957
4,869
0
14,732
26,241
11,935
0
5,107
20,746
85,988
0
W
Aphrodite
Mucuni
Aphrodite
7,114
627
9,552
9,100
15,892
15,616
1,096
6,858
8,970
23,502
0
W
Nemesis
OlaKaseMatar
Nemesis
14,032
6,302
0
7,427
16,947
7,549
2,793
3,113
13,828
0
85,837
L
Cabrakan
Raimtus
Cabrakan
578
85
0
500
6,999
5,735
606
979
6,020
7,331
0
W
8,636
502
0
1,429
9,350
4,011
2,498
2,846
6,504
82,670
0
W
Cu Chulainn
SophieGames
Cu Chulainn
12,404
2,336
0
4,335
18,940
18,779
1,860
6,335
12,191
9,913
75,237
L
Rama
itoffie
Rama
11,190
8,946
0
3,872
20,852
6,518
160
2,436
18,258
0
58,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,537
Gold Earned
50,983
522
Minions Killed
462
0
Camps Cleared
0
2,034,897
Distance Traveled
1,596,523
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,040
502
119
5
0
399,135
4
L
Zhong Kui
9,919
451
104
5
0
329,414
2
W
Medusa
13,395
609
120
5
0
354,974
4
L
Freya
12,134
552
133
6
0
345,802
7
W
Aphrodite
12,421
565
30
1
0
424,792
5
W
Nemesis
12,729
579
87
4
0
473,596
3
L
Cabrakan
7,619
346
10
0
0
202,011
0
W
Merlin
12,702
577
139
6
0
360,531
7
W
Cu Chulainn
13,290
604
146
7
0
421,004
0
L
Rama
10,271
467
96
4
0
320,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role