Player Matchup

Horus
Horus
Chedburn
Horus
Level 127
God Stats
25W - 24L
1,528 SR
Queue Stats
219W - 217L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gaussº
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,560 Elo+
Solo
Agni
Agni
trсkster
Agni
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 95L
1,639 Elo+
Solo
Team Averages
Level 136
1,509 SR
1,585 Elo+

VS

Team Averages
Level 122
1,586 SR
1,590 Elo+
Amaterasu
Amaterasu
EpickySmoulaCz
Amaterasu
Level 121
God Stats
52W - 30L
1,757 SR
Queue Stats
261W - 150L
1,739 Elo+
Solo
Anhur
Anhur
Russian73
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SoBaR123
Nu Wa
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chedburn
Horus
20
3 / 3 / 7
17,081
657
17,416
28,382
41,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Gaussº
Ah Muzen Cab
19
4 / 6 / 5
16,023
616
30,818
28,439
11,712
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
17
4 / 9 / 4
15,193
584
25,229
20,231
7,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EpickySmoulaCz
Amaterasu
20
6 / 2 / 12
17,504
673
24,181
43,710
57,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Russian73
Anhur
18
5 / 7 / 10
16,305
627
13,230
23,829
10,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
SoBaR123
Nu Wa
20
7 / 2 / 10
16,251
625
27,421
17,830
7,737
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
18
18
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
Chedburn
Horus
3
3
7
2.17
W
Amaterasu
EpickySmoulaCz
Amaterasu
6
2
12
6
L
Ah Muzen Cab
Gaussº
Ah Muzen Cab
4
6
5
1.08
W
Anhur
Russian73
Anhur
5
7
10
1.43
W
Nu Wa
SoBaR123
Nu Wa
7
2
10
6
L
Agni
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,463
Damage
64,832
77,052
Taken
85,369
61,327
Mitigated
76,117
28,891
Healing
27,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Chedburn
Horus
17,416
7,248
3,341
9,261
28,382
41,828
109
10,303
18,079
0
43,775
W
Amaterasu
EpickySmoulaCz
Amaterasu
24,181
11,726
0
13,132
43,710
57,424
706
9,324
33,779
736
60,323
L
Ah Muzen Cab
Gaussº
Ah Muzen Cab
30,818
20,633
0
13,860
28,439
11,712
3,570
11,207
17,232
0
166,034
W
Anhur
Russian73
Anhur
13,230
8,125
0
7,472
23,829
10,956
2,193
9,022
14,285
0
87,999
W
Nu Wa
SoBaR123
Nu Wa
27,421
5,917
0
7,068
17,830
7,737
1,355
5,698
11,868
122,548
0
L
Agni
25,229
1,463
249
2,180
20,231
7,787
143
6,684
13,547
89,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,297
Gold Earned
50,060
340
Minions Killed
317
0
Camps Cleared
0
1,271,276
Distance Traveled
1,504,198
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
17,081
657
53
2
0
481,277
5
W
Amaterasu
17,504
673
36
1
0
581,657
7
L
Ah Muzen Cab
16,023
616
193
7
0
443,669
4
W
Anhur
16,305
627
124
5
0
448,329
6
W
Nu Wa
16,251
625
157
6
0
474,212
0
L
Agni
15,193
584
94
4
0
346,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role