Player Matchup

Ymir
Ymir
Dateneinsicht
Ymir
Level 8
God Stats
3W - 1L
1,555 SR
Queue Stats
16W - 21L
1,540 Elo+
Solo
Nemesis
Nemesis
GetPaid220
Nemesis
Level 11
God Stats
11W - 5L
1,221 SR
Queue Stats
55W - 60L
1,404 Elo+
Party 2
Agni
Agni
Karabis85
Agni
Level 17
God Stats
1W - 0L
1,669 SR
Queue Stats
11W - 6L
1,570 Elo+
Solo
Neith
Neith
Karnaly
Neith
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
25W - 25L
1,723 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MegaSuu
Cu Chulainn
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 36L
1,733 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,594 Elo+

VS

Team Averages
Level 21
1,615 SR
1,566 Elo+
Ymir
Ymir
AverageChipButty
Ymir
Level 27
God Stats
4W - 3L
1,757 SR
Queue Stats
112W - 112L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Billybobturkey
Heimdallr
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 38L
1,674 Elo+
Party 1
Thor
Thor
Chabrit
Thor
Level 5
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 4L
1,449 Elo+
Solo
Mercury
Mercury
Solo King2339
Mercury
Level 23
God Stats
4W - 5L
1,619 SR
Queue Stats
43W - 29L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
du67tch
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
10,459
475
10,059
16,451
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
GetPaid220
Nemesis
17
4 / 5 / 1
10,435
474
6,581
11,254
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
2 / 7 / 1
9,779
445
4,854
11,537
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Karnaly
Neith
18
0 / 0 / 4
10,933
497
11,251
8,859
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MegaSuu
Cu Chulainn
20
13 / 1 / 2
13,305
605
20,146
14,680
15,066
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 1
10,120
460
4,862
14,345
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Billybobturkey
Heimdallr
17
3 / 6 / 6
10,351
471
9,135
16,113
6,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Chabrit
Thor
10
0 / 4 / 0
7,176
326
1,768
8,759
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Mercury
17
11 / 6 / 3
11,408
519
11,961
19,891
8,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
du67tch
Guan Yu
14
1 / 6 / 0
8,796
400
4,314
16,983
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
23
Kills
15
15
Deaths
24
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Heimdallr
Billybobturkey
Heimdallr
3
6
6
1
L
Thor
Chabrit
Thor
0
4
0
0
W
4
2
5
3.25
W
Nemesis
GetPaid220
Nemesis
4
5
1
0.9
W
Agni
2
7
1
0.36
W
Neith
Karnaly
Neith
0
0
4
2
W
Cu Chulainn
MegaSuu
Cu Chulainn
13
1
2
14
L
Mercury
11
6
3
2.08
L
Guan Yu
du67tch
Guan Yu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,891
Damage
32,040
62,781
Taken
76,091
48,964
Mitigated
42,050
12,614
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,862
399
0
221
14,345
11,821
0
2,427
11,918
57,092
0
L
Heimdallr
Billybobturkey
Heimdallr
9,135
3,514
0
4,919
16,113
6,929
439
7,392
8,721
0
54,666
L
Thor
Chabrit
Thor
1,768
387
0
1,334
8,759
2,808
0
3,000
5,759
0
24,437
W
10,059
2,200
0
1,733
16,451
17,648
565
1,247
15,158
37,497
0
W
Nemesis
GetPaid220
Nemesis
6,581
2,320
0
1,273
11,254
8,094
0
425
10,829
0
66,290
W
Agni
4,854
205
0
1,370
11,537
4,300
379
0
11,524
51,532
0
W
Neith
Karnaly
Neith
11,251
3,763
0
4,588
8,859
3,856
2,187
3,190
5,644
0
79,096
W
Cu Chulainn
MegaSuu
Cu Chulainn
20,146
3,885
0
3,650
14,680
15,066
0
0
14,400
15,587
88,155
L
Mercury
11,961
6,373
0
4,968
19,891
8,558
792
3,223
16,668
0
66,512
L
Guan Yu
du67tch
Guan Yu
4,314
1,019
0
2,794
16,983
11,934
710
2,194
14,595
0
46,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
47,851
536
Minions Killed
438
0
Camps Cleared
0
2,095,564
Distance Traveled
1,959,023
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,120
460
99
5
0
413,624
2
L
Heimdallr
10,351
471
89
4
0
368,769
6
L
Thor
7,176
326
45
2
0
302,551
0
W
Ymir
10,459
475
43
2
0
416,569
10
W
Nemesis
10,435
474
101
5
0
525,750
8
W
Agni
9,779
445
81
4
0
348,230
2
W
Neith
10,933
497
135
6
0
395,457
3
W
Cu Chulainn
13,305
605
176
8
0
409,558
2
L
Mercury
11,408
519
114
5
0
461,947
2
L
Guan Yu
8,796
400
91
4
0
412,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role