Player Matchup

Olorun
Olorun
Davirunner
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Erlang Shen
Erlang Shen
Maezyy
Erlang Shen
Level 32
God Stats
1W - 1L
1,640 SR
Queue Stats
31W - 28L
1,490 Elo+
Party 1
Merlin
Merlin
Natsuin
Merlin
Level 29
God Stats
11W - 4L
1,644 SR
Queue Stats
33W - 26L
1,487 Elo+
Party 1
Mercury
Mercury
blackfire9202
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Xbalanque
Xbalanque
sjfan
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,089 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,365 Elo+

VS

Team Averages
Level 23
1,436 SR
1,387 Elo+
Artemis
Artemis
Aguspesci16
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,501 Elo+
Party 3
Set
Set
Marbio
Set
Level 28
God Stats
3W - 5L
1,210 SR
Queue Stats
82W - 93L
1,474 Elo+
Party 2
Merlin
Merlin
Robostein
Merlin
Level 25
God Stats
1W - 2L
1,388 SR
Queue Stats
24W - 35L
1,376 Elo+
Party 2
Ymir
Ymir
gas23456789
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,189 Elo+
Party 3
Horus
Horus
thextheory
Horus
Level 27
God Stats
10W - 6L
1,581 SR
Queue Stats
63W - 83L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Davirunner
Olorun
9
1 / 4 / 0
6,145
410
1,102
6,095
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Maezyy
Erlang Shen
11
2 / 2 / 4
6,500
433
3,683
9,799
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Natsuin
Merlin
12
3 / 2 / 1
7,374
492
6,469
7,729
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
12
2 / 3 / 1
7,248
483
4,802
10,751
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
sjfan
Xbalanque
12
1 / 3 / 3
6,980
465
6,421
9,094
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aguspesci16
Artemis
11
1 / 2 / 2
6,560
437
6,499
7,301
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Marbio
Set
16
9 / 1 / 2
9,774
652
8,441
8,299
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Robostein
Merlin
13
1 / 2 / 3
8,214
548
4,195
5,253
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
6,284
419
2,126
4,482
2,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Horus
13
2 / 2 / 1
7,840
523
3,070
11,932
5,486
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
14
14
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aguspesci16
Artemis
1
2
2
1
L
Olorun
Davirunner
Olorun
1
4
0
0.25
L
Erlang Shen
Maezyy
Erlang Shen
2
2
4
2
W
Set
Marbio
Set
9
1
2
10
L
Merlin
Natsuin
Merlin
3
2
1
1.75
W
Merlin
Robostein
Merlin
1
2
3
1.25
L
Mercury
2
3
1
0.83
W
1
2
1
0.75
L
Xbalanque
sjfan
Xbalanque
1
3
3
0.83
W
Horus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,477
Damage
24,331
43,468
Taken
37,267
14,991
Mitigated
18,008
14,179
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aguspesci16
Artemis
6,499
1,817
0
2,734
7,301
2,222
184
3,504
3,598
0
29,821
L
Olorun
Davirunner
Olorun
1,102
642
0
1,534
6,095
1,759
173
2,808
3,287
15,781
0
L
Erlang Shen
Maezyy
Erlang Shen
3,683
1,083
0
3,754
9,799
4,840
242
1,198
8,601
0
21,779
W
Set
Marbio
Set
8,441
4,795
0
1,885
8,299
6,205
0
595
7,638
0
64,840
L
Merlin
Natsuin
Merlin
6,469
503
159
2,554
7,729
2,841
367
928
6,801
36,643
0
W
Merlin
Robostein
Merlin
4,195
414
0
0
5,253
1,830
1,772
978
4,275
38,293
0
L
Mercury
4,802
3,242
0
3,782
10,751
3,073
0
1,306
9,445
0
37,720
W
2,126
42
0
0
4,482
2,265
0
2,494
1,913
11,862
0
L
Xbalanque
sjfan
Xbalanque
6,421
4,056
0
2,396
9,094
2,478
0
81
9,013
0
39,167
W
Horus
3,070
1,716
142
5,643
11,932
5,486
700
0
11,832
0
33,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
38,672
250
Minions Killed
336
0
Camps Cleared
0
1,221,177
Distance Traveled
1,406,829
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,560
437
61
4
0
249,257
0
L
Olorun
6,145
410
38
3
0
163,208
1
L
Erlang Shen
6,500
433
33
2
0
273,414
3
W
Set
9,774
652
102
7
0
346,904
1
L
Merlin
7,374
492
46
3
0
218,691
1
W
Merlin
8,214
548
87
6
0
246,622
0
L
Mercury
7,248
483
62
4
0
314,364
0
W
Ymir
6,284
419
18
1
0
259,161
0
L
Xbalanque
6,980
465
71
5
0
251,500
0
W
Horus
7,840
523
68
5
0
304,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role