Player Matchup

Horus
Horus
Crazyaidan
Horus
Level 27
God Stats
0W - 1L
1,834 SR
Queue Stats
23W - 29L
1,449 Elo+
Party 1
Kali
Kali
Cyderrr
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,465 Elo+
Party 1
Janus
Janus
Jazios
Janus
Level 29
God Stats
2W - 1L
1,739 SR
Queue Stats
34W - 36L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
Telwei
Jing Wei
Level 156
God Stats
149W - 135L
1,581 SR
Queue Stats
232W - 243L
1,499 Elo+
Party 3
Bellona
Bellona
paraMasterPT
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 3
Team Averages
Level 58
1,631 SR
1,459 Elo+

VS

Team Averages
Level 113
1,425 SR
1,428 Elo+
Fenrir
Fenrir
Aly0n
Fenrir
Level 47
God Stats
1W - 2L
1,730 SR
Queue Stats
27W - 28L
1,295 Elo+
Party 2
Ra
Ra
SirFeedAlotPT
Ra
Level 148
God Stats
7W - 5L
1,121 SR
Queue Stats
186W - 213L
1,459 Elo+
Party 2
Osiris
Osiris
T0PSecret
Osiris
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 170L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
archma57er
Danzaburou
Level 159
God Stats
2W - 1L
1,167 SR
Queue Stats
95W - 107L
1,445 Elo+
Party 2
Athena
Athena
h_costa_98
Athena
Level 60
God Stats
4W - 7L
1,606 SR
Queue Stats
49W - 57L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 3 / 6
5,905
454
3,735
9,736
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
Cyderrr
Kali
13
5 / 4 / 2
7,938
611
5,016
10,339
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Jazios
Janus
8
1 / 4 / 0
5,182
399
3,468
6,068
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Telwei
Jing Wei
11
2 / 6 / 5
6,534
503
4,408
10,205
2,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
paraMasterPT
Bellona
10
0 / 5 / 2
5,772
444
5,182
9,251
6,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aly0n
Fenrir
11
2 / 2 / 10
7,363
566
5,787
9,678
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

12
5 / 3 / 6
7,469
575
8,915
7,015
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
T0PSecret
Osiris
13
5 / 0 / 6
7,935
610
6,153
6,369
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
archma57er
Danzaburou
12
6 / 3 / 5
7,726
594
6,253
9,471
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
h_costa_98
Athena
11
4 / 1 / 3
6,822
525
5,239
8,702
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
22
22
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aly0n
Fenrir
2
2
10
3.5
L
Horus
1
3
6
1.33
L
Kali
Cyderrr
Kali
5
4
2
1.5
L
Janus
Jazios
Janus
1
4
0
0.25
W
5
3
6
2.67
W
Osiris
T0PSecret
Osiris
5
0
6
8
L
Jing Wei
Telwei
Jing Wei
2
6
5
0.75
W
Danzaburou
archma57er
Danzaburou
6
3
5
2.83
W
Athena
h_costa_98
Athena
4
1
3
5.5
L
Bellona
paraMasterPT
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
32,347
45,599
Taken
41,235
20,014
Mitigated
24,396
10,283
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aly0n
Fenrir
5,787
1,415
0
2,285
9,678
6,946
389
529
9,095
0
15,825
L
Horus
3,735
2,057
666
1,859
9,736
5,512
0
2,871
6,655
0
11,407
L
Kali
Cyderrr
Kali
5,016
2,800
0
2,025
10,339
3,818
0
749
9,461
0
47,488
L
Janus
Jazios
Janus
3,468
417
0
850
6,068
1,735
78
2,094
3,759
20,641
0
W
8,915
1,015
463
2,675
7,015
3,046
952
965
5,900
47,897
0
W
Osiris
T0PSecret
Osiris
6,153
3,181
0
880
6,369
3,245
0
1,220
5,015
0
48,031
L
Jing Wei
Telwei
Jing Wei
4,408
3,038
0
2,933
10,205
2,652
706
2,771
7,280
0
31,002
W
Danzaburou
archma57er
Danzaburou
6,253
2,660
0
4,455
9,471
3,505
2,288
412
9,055
0
34,955
W
Athena
h_costa_98
Athena
5,239
1,247
0
490
8,702
7,654
357
0
8,702
22,763
0
L
Bellona
paraMasterPT
Bellona
5,182
2,725
0
1,950
9,251
6,297
823
4,590
4,290
0
26,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
37,315
258
Minions Killed
288
0
Camps Cleared
0
1,130,605
Distance Traveled
1,248,218
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,363
566
20
2
0
245,027
1
L
Horus
5,905
454
19
1
0
244,886
3
L
Kali
7,938
611
91
7
0
251,377
0
L
Janus
5,182
399
41
3
0
202,006
0
W
Ra
7,469
575
87
7
0
228,583
0
W
Osiris
7,935
610
91
7
0
301,116
3
L
Jing Wei
6,534
503
56
4
0
223,769
2
W
Danzaburou
7,726
594
55
4
0
222,072
4
W
Athena
6,822
525
35
3
0
251,420
0
L
Bellona
5,772
444
51
4
0
208,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role