Player Matchup

Ao Kuang
Ao Kuang
FreshBreeze143
Ao Kuang
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,320 Elo+
Party 4
Izanami
Izanami
IteenangstI
Izanami
Level 114
God Stats
10W - 7L
1,483 SR
Queue Stats
229W - 154L
1,713 Elo+
Party 3
Cthulhu
Cthulhu
YoroiKyojin
Cthulhu
Level 108
God Stats
1W - 6L
1,354 SR
Queue Stats
22W - 19L
1,320 Elo+
Party 4
Chaac
Chaac
kkfiver
Chaac
Level 40
God Stats
14W - 8L
1,402 SR
Queue Stats
187W - 116L
1,687 Elo+
Party 3
Discordia
Discordia
nvcoastie
Discordia
Level 66
God Stats
14W - 15L
1,619 SR
Queue Stats
130W - 139L
1,501 Elo+
Solo
Team Averages
Level 68
1,472 SR
1,508 Elo+

VS

Team Averages
Level 90
1,494 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Qaujisseo
Hera
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,292 Elo+
Solo
Fenrir
Fenrir
devonbb907
Fenrir
Level 87
God Stats
2W - 1L
1,244 SR
Queue Stats
52W - 42L
1,501 Elo+
Party 2
Chang'e
Chang'e
ogDonny Mac
Chang'e
Level 141
God Stats
687W - 446L
1,607 SR
Queue Stats
852W - 558L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
peguinsavage19
Sun Wukong
Level 48
God Stats
205W - 170L
1,621 SR
Queue Stats
214W - 185L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 8 / 10
8,312
924
4,156
17,083
5,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
IteenangstI
Izanami
15
7 / 0 / 6
10,165
1,129
8,996
4,043
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
YoroiKyojin
Cthulhu
15
4 / 3 / 6
9,177
1,020
10,745
17,396
11,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
kkfiver
Chaac
15
3 / 1 / 9
9,027
1,003
6,652
9,138
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
nvcoastie
Discordia
15
1 / 5 / 11
9,013
1,001
8,828
11,479
3,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

170

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 4 / 9
9,258
1,029
14,495
9,794
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
16
5 / 0 / 6
9,960
1,107
13,674
4,343
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
devonbb907
Fenrir
14
0 / 5 / 5
8,172
908
4,698
11,444
5,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ogDonny Mac
Chang'e
15
4 / 1 / 5
9,329
1,037
12,334
7,181
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
peguinsavage19
Sun Wukong
16
5 / 6 / 9
10,051
1,117
10,341
14,179
6,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
51
16
Kills
17
17
Deaths
16
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
9
1.88
L
Ao Kuang
1
8
10
0.75
L
Izanami
IteenangstI
Izanami
7
0
6
10
W
Hera
5
0
6
8
L
Cthulhu
YoroiKyojin
Cthulhu
4
3
6
2.33
W
Fenrir
devonbb907
Fenrir
0
5
5
0.5
L
Chaac
kkfiver
Chaac
3
1
9
7.5
L
Discordia
nvcoastie
Discordia
1
5
11
1.3
W
Chang'e
ogDonny Mac
Chang'e
4
1
5
6.5
W
Sun Wukong
peguinsavage19
Sun Wukong
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
55,542
59,139
Taken
46,941
28,266
Mitigated
19,574
7,897
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,495
7,759
0
1,050
9,794
3,431
0
4,456
5,263
0
34,530
L
Ao Kuang
4,156
1,754
0
1,899
17,083
5,813
0
7,519
9,564
9,601
0
L
Izanami
IteenangstI
Izanami
8,996
7,090
0
1,669
4,043
1,193
0
1,028
3,015
0
29,131
W
Hera
13,674
2,756
0
0
4,343
1,673
0
2,111
2,157
39,825
0
L
Cthulhu
YoroiKyojin
Cthulhu
10,745
675
354
1,244
17,396
11,032
0
8,461
8,935
26,429
0
W
Fenrir
devonbb907
Fenrir
4,698
1,068
0
1,433
11,444
5,173
0
6,874
4,545
0
13,696
L
Chaac
kkfiver
Chaac
6,652
1,399
0
2,731
9,138
6,968
0
4,578
4,560
0
16,168
L
Discordia
nvcoastie
Discordia
8,828
410
0
0
11,479
3,260
0
4,422
7,057
31,367
0
W
Chang'e
ogDonny Mac
Chang'e
12,334
1,254
4,082
2,377
7,181
2,776
0
3,160
3,971
27,385
0
W
Sun Wukong
peguinsavage19
Sun Wukong
10,341
1,382
1,821
2,161
14,179
6,521
0
7,128
6,430
0
21,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
46,770
151
Minions Killed
180
7
Camps Cleared
6
680,387
Distance Traveled
849,367
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,258
1,029
55
6
2
164,537
0
L
Ao Kuang
8,312
924
11
1
0
100,771
1
L
Izanami
10,165
1,129
56
6
4
118,495
0
W
Hera
9,960
1,107
55
6
2
179,713
0
L
Cthulhu
9,177
1,020
25
3
1
169,549
0
W
Fenrir
8,172
908
21
2
1
162,554
1
L
Chaac
9,027
1,003
14
2
2
137,678
0
L
Discordia
9,013
1,001
45
5
0
153,894
0
W
Chang'e
9,329
1,037
29
3
1
175,281
1
W
Sun Wukong
10,051
1,117
20
2
0
167,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role