Player Matchup

Aphrodite
Aphrodite
Rosekillz
Aphrodite
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,513 Elo+
Solo
Bellona
Bellona
WildWyatt9
Bellona
Level 15
God Stats
4W - 2L
1,887 SR
Queue Stats
5W - 7L
1,581 Elo+
Solo
Anubis
Anubis
ericksume01
Anubis
Level 23
God Stats
100W - 51L
1,676 SR
Queue Stats
366W - 344L
1,624 Elo+
Solo
Bakasura
Bakasura
sullivansrevenge
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,581 Elo+
Solo
Cernunnos
Cernunnos
zSAGTONYz
Cernunnos
Level 28
God Stats
2W - 3L
1,272 SR
Queue Stats
39W - 39L
1,538 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,567 Elo+

VS

Team Averages
Level 20
1,402 SR
1,642 Elo+
He Bo
He Bo
KingPenguin916
He Bo
Level 18
God Stats
0W - 1L
1,244 SR
Queue Stats
14W - 14L
1,707 Elo+
Party 1
Bacchus
Bacchus
Outlookrofter
Bacchus
Level 28
God Stats
2W - 4L
1,355 SR
Queue Stats
25W - 34L
1,707 Elo+
Party 1
Neith
Neith
ShrimpGang24
Neith
Level 27
God Stats
28W - 35L
1,298 SR
Queue Stats
120W - 161L
1,382 Elo+
Solo
Vamana
Vamana
Speedstinger404
Vamana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,707 Elo+
Party 1
Fenrir
Fenrir
TheEndlessRule
Fenrir
Level 17
God Stats
1W - 3L
1,615 SR
Queue Stats
2W - 5L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rosekillz
Aphrodite
15
7 / 1 / 12
10,798
600
7,666
10,317
4,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
WildWyatt9
Bellona
19
7 / 0 / 3
11,795
655
8,226
10,654
10,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
17
15 / 1 / 2
11,442
636
19,166
11,632
6,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 11
10,122
562
6,361
12,461
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
zSAGTONYz
Cernunnos
16
8 / 0 / 9
10,512
584
14,066
10,438
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,442
413
5,887
10,386
2,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
10
0 / 6 / 3
6,727
374
6,011
14,007
7,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 9 / 1
6,946
386
3,418
11,127
3,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 10 / 2
6,691
372
5,197
18,705
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 8 / 1
6,981
388
4,932
14,707
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
40
Kills
5
5
Deaths
40
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Bacchus
0
6
3
0.25
W
Aphrodite
Rosekillz
Aphrodite
7
1
12
13
L
2
9
1
0.28
L
0
10
2
0.1
L
2
8
1
0.31
W
Bellona
WildWyatt9
Bellona
7
0
3
8.5
W
Anubis
15
1
2
16
W
3
3
11
2.83
W
Cernunnos
zSAGTONYz
Cernunnos
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,485
Damage
25,445
55,502
Taken
68,932
30,008
Mitigated
28,430
29,563
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,887
556
0
2,049
10,386
2,378
300
7,170
3,076
30,422
0
L
Bacchus
6,011
88
0
2,663
14,007
7,275
362
5,324
8,609
17,704
0
W
Aphrodite
Rosekillz
Aphrodite
7,666
2,198
3,852
5,598
10,317
4,836
783
4,503
5,739
27,896
0
L
3,418
1,137
59
1,516
11,127
3,259
0
3,496
7,620
0
39,182
L
5,197
1,105
0
4,853
18,705
10,343
485
5,625
12,485
0
23,145
L
4,932
1,139
0
1,825
14,707
5,175
0
5,217
9,040
0
34,814
W
Bellona
WildWyatt9
Bellona
8,226
2,650
0
3,641
10,654
10,375
1,459
0
10,280
0
79,981
W
Anubis
19,166
941
0
8,654
11,632
6,180
1,153
3,227
8,280
79,375
0
W
6,361
4,109
0
2,340
12,461
4,742
1,214
1,503
10,908
0
56,272
W
Cernunnos
zSAGTONYz
Cernunnos
14,066
7,278
0
5,478
10,438
3,875
2,943
3,048
7,390
0
58,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,669
Gold Earned
34,787
552
Minions Killed
261
0
Camps Cleared
0
1,652,973
Distance Traveled
1,549,071
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,442
413
60
3
0
292,323
1
L
Bacchus
6,727
374
25
1
0
353,574
2
W
Aphrodite
10,798
600
48
3
0
324,983
3
L
Neith
6,946
386
78
4
0
268,995
0
L
Vamana
6,691
372
44
2
0
307,218
0
L
Fenrir
6,981
388
54
3
0
326,961
1
W
Bellona
11,795
655
181
10
0
335,049
0
W
Anubis
11,442
636
124
7
0
281,611
0
W
Bakasura
10,122
562
94
5
0
386,003
0
W
Cernunnos
10,512
584
105
6
0
325,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role