Player Matchup

Neith
Neith
AlexMolina7u7
Neith
Level 7
God Stats
0W - 6L
1,081 SR
Queue Stats
5W - 7L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
Illuminatix
Erlang Shen
Level 17
God Stats
0W - 6L
1,352 SR
Queue Stats
5W - 13L
1,393 Elo+
Party 2
Yemoja
Yemoja
WhatAsherThinks
Yemoja
Level 7
God Stats
0W - 4L
1,227 SR
Queue Stats
3W - 8L
1,353 Elo+
Solo
Nemesis
Nemesis
n0tt_sp0oky
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
shadowtayler77
Chang'e
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
278W - 284L
1,468 Elo+
Solo
Team Averages
Level 12
1,332 SR
1,428 Elo+

VS

Team Averages
Level 24
1,391 SR
1,441 Elo+
Cupid
Cupid
D3adZed
Cupid
Level 21
God Stats
15W - 24L
1,442 SR
Queue Stats
44W - 59L
1,419 Elo+
Solo
Sol
Sol
DeeksGaming
Sol
Level 25
God Stats
42W - 56L
1,232 SR
Queue Stats
152W - 167L
1,415 Elo+
Solo
Sylvanus
Sylvanus
HeroldOfHash
Sylvanus
Level 29
God Stats
3W - 9L
1,276 SR
Queue Stats
71W - 63L
1,431 Elo+
Party 1
Bellona
Bellona
Mummerino
Bellona
Level 29
God Stats
6W - 5L
1,445 SR
Queue Stats
28W - 28L
1,415 Elo+
Party 1
Thor
Thor
SherryFack
Thor
Level 18
God Stats
4W - 2L
1,559 SR
Queue Stats
41W - 49L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,304
430
2,596
2,253
556
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Illuminatix
Erlang Shen
7
0 / 3 / 0
4,182
418
2,725
6,109
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,867
487
2,698
5,281
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
n0tt_sp0oky
Nemesis
4
0 / 9 / 0
3,754
375
1,803
7,581
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,333
533
3,662
7,384
2,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
D3adZed
Cupid
10
5 / 0 / 7
6,757
676
4,855
3,504
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 0
6,195
620
5,268
4,607
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
HeroldOfHash
Sylvanus
9
8 / 0 / 4
6,818
682
5,346
7,310
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Mummerino
Bellona
10
1 / 0 / 1
5,716
572
2,222
4,539
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 1
5,637
564
2,395
4,737
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
18
19
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cupid
D3adZed
Cupid
5
0
7
8.5
W
2
0
0
2
W
Sylvanus
HeroldOfHash
Sylvanus
8
0
4
10
L
Erlang Shen
Illuminatix
Erlang Shen
0
3
0
0
W
Bellona
Mummerino
Bellona
1
0
1
1.5
W
2
0
1
2.5
L
0
4
0
0
L
Nemesis
n0tt_sp0oky
Nemesis
0
9
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
20,086
28,608
Taken
24,697
9,931
Mitigated
11,153
5,990
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,596
853
0
412
2,253
556
225
0
2,253
0
17,940
W
Cupid
D3adZed
Cupid
4,855
2,967
415
1,460
3,504
1,092
1,066
1,007
2,472
0
28,586
W
5,268
766
0
2,842
4,607
1,350
209
3,189
1,418
34,214
0
W
Sylvanus
HeroldOfHash
Sylvanus
5,346
2,831
816
4,035
7,310
3,316
710
1,691
5,594
18,219
0
L
Erlang Shen
Illuminatix
Erlang Shen
2,725
1,342
0
819
6,109
3,351
470
345
5,764
0
11,535
W
Bellona
Mummerino
Bellona
2,222
519
0
1,230
4,539
3,881
294
0
4,407
0
26,330
W
2,395
782
0
1,134
4,737
1,514
0
473
4,214
0
22,772
L
2,698
956
172
572
5,281
1,809
0
2,081
3,200
18,891
0
L
Nemesis
n0tt_sp0oky
Nemesis
1,803
806
0
158
7,581
1,675
0
2,920
4,661
0
8,230
L
3,662
648
0
3,857
7,384
2,540
30
4,756
2,116
28,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
31,123
152
Minions Killed
287
0
Camps Cleared
0
913,493
Distance Traveled
970,383
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,304
430
26
3
0
152,751
0
W
Cupid
6,757
676
61
6
0
171,752
2
W
Sol
6,195
620
79
8
0
198,595
0
W
Sylvanus
6,818
682
23
2
0
166,682
3
L
Erlang Shen
4,182
418
23
2
0
204,744
0
W
Bellona
5,716
572
69
7
0
205,603
0
W
Thor
5,637
564
55
6
0
227,751
0
L
Yemoja
4,867
487
36
4
0
168,317
0
L
Nemesis
3,754
375
8
1
0
205,208
3
L
Chang'e
5,333
533
59
6
0
182,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role