Player Matchup

Raijin
Raijin
ArcticFlamingo
Raijin
Level 80
God Stats
3W - 0L
1,805 SR
Queue Stats
35W - 30L
1,748 Elo+
Solo
Amaterasu
Amaterasu
TalonFall
Amaterasu
Level 119
God Stats
5W - 2L
1,487 SR
Queue Stats
19W - 14L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
mceldon
Baron Samedi
Level 127
God Stats
7W - 2L
1,257 SR
Queue Stats
125W - 127L
1,319 Elo+
Solo
Jing Wei
Jing Wei
moonkarmma
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
super1454
Tsukuyomi
Level 108
God Stats
2W - 0L
1,614 SR
Queue Stats
99W - 80L
1,662 Elo+
Solo
Team Averages
Level 118
1,533 SR
1,554 Elo+

VS

Team Averages
Level 73
1,511 SR
1,428 Elo+
Sylvanus
Sylvanus
Andrew117
Sylvanus
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 66L
1,266 Elo+
Solo
Zeus
Zeus
CrazyHawaiian00
Zeus
Level 68
God Stats
9W - 5L
1,755 SR
Queue Stats
49W - 41L
1,554 Elo+
Solo
Thanatos
Thanatos
F3RRAR
Thanatos
Level 113
God Stats
32W - 48L
1,444 SR
Queue Stats
369W - 416L
1,394 Elo+
Solo
King Arthur
King Arthur
Layinthepipe
King Arthur
Level 74
God Stats
3W - 5L
1,397 SR
Queue Stats
231W - 235L
1,493 Elo+
Solo
Hachiman
Hachiman
m00chacha
Hachiman
Level 45
God Stats
298W - 380L
1,456 SR
Queue Stats
963W - 1,159L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
12,794
711
0
81
15
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TalonFall
Amaterasu
20
3 / 7 / 12
16,462
915
30,569
51,924
62,174
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
mceldon
Baron Samedi
20
8 / 5 / 10
17,906
995
35,798
26,307
19,159
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
moonkarmma
Jing Wei
20
0 / 6 / 10
15,716
873
16,461
24,353
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
super1454
Tsukuyomi
20
11 / 7 / 7
18,593
1,033
41,684
33,724
34,641
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andrew117
Sylvanus
20
0 / 5 / 18
15,614
867
15,006
29,577
41,613
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 15
17,221
957
52,392
21,737
11,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
F3RRAR
Thanatos
20
9 / 4 / 9
17,590
977
22,702
19,372
11,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Layinthepipe
King Arthur
20
6 / 1 / 12
17,009
945
17,206
42,071
36,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hachiman
m00chacha
Hachiman
20
2 / 7 / 15
16,109
895
23,937
20,258
11,262
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
22
Kills
25
25
Deaths
22
39
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Andrew117
Sylvanus
0
5
18
1.8
W
0
0
0
0
L
8
5
15
3.1
L
Thanatos
F3RRAR
Thanatos
9
4
9
3.38
L
King Arthur
Layinthepipe
King Arthur
6
1
12
12
W
Amaterasu
TalonFall
Amaterasu
3
7
12
1.29
L
Hachiman
m00chacha
Hachiman
2
7
15
1.36
W
Baron Samedi
mceldon
Baron Samedi
8
5
10
2.6
W
Jing Wei
moonkarmma
Jing Wei
0
6
10
0.83
W
Tsukuyomi
super1454
Tsukuyomi
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,512
Damage
131,243
136,389
Taken
133,015
124,041
Mitigated
112,342
29,606
Healing
39,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Andrew117
Sylvanus
15,006
3,228
12,369
8,024
29,577
41,613
0
9,151
18,793
25,584
0
W
0
0
0
0
81
15
0
0
81
106
0
L
52,392
6,225
0
1,324
21,737
11,093
0
7,736
13,440
68,980
0
L
Thanatos
F3RRAR
Thanatos
22,702
3,459
0
13,764
19,372
11,786
0
2,806
16,234
0
51,638
L
King Arthur
Layinthepipe
King Arthur
17,206
3,020
0
3,747
42,071
36,588
0
10,887
30,436
0
50,263
W
Amaterasu
TalonFall
Amaterasu
30,569
10,985
0
6,882
51,924
62,174
0
20,672
30,976
0
45,397
L
Hachiman
m00chacha
Hachiman
23,937
14,667
0
0
20,258
11,262
0
5,218
14,598
0
77,297
W
Baron Samedi
mceldon
Baron Samedi
35,798
1,204
5,434
5,061
26,307
19,159
0
14,431
11,876
70,912
0
W
Jing Wei
moonkarmma
Jing Wei
16,461
11,624
418
3,453
24,353
8,052
0
15,043
9,310
0
60,402
W
Tsukuyomi
super1454
Tsukuyomi
41,684
7,146
0
8,358
33,724
34,641
0
17,252
16,472
0
85,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,471
Gold Earned
83,543
351
Minions Killed
303
6
Camps Cleared
15
1,509,204
Distance Traveled
1,850,607
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
15,614
867
19
1
0
350,391
1
W
Raijin
12,794
711
0
0
0
18,337
0
L
Zeus
17,221
957
45
3
0
356,765
1
L
Thanatos
17,590
977
45
3
10
410,184
0
L
King Arthur
17,009
945
84
5
4
449,751
3
W
Amaterasu
16,462
915
33
2
0
410,071
1
L
Hachiman
16,109
895
110
6
1
283,516
0
W
Baron Samedi
17,906
995
109
6
3
351,633
0
W
Jing Wei
15,716
873
114
6
2
317,607
3
W
Tsukuyomi
18,593
1,033
95
5
1
411,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role