Player Matchup

Erlang Shen
Erlang Shen
Bigpj
Erlang Shen
Level 16
God Stats
3W - 2L
1,469 SR
Queue Stats
30W - 20L
1,572 Elo+
Party 1
Bakasura
Bakasura
Olpan
Bakasura
Level 22
God Stats
3W - 2L
1,872 SR
Queue Stats
56W - 43L
1,583 Elo+
Party 1
Scylla
Scylla
ROCNES
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Solo
Ymir
Ymir
SnowMexicans
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,585 Elo+
Solo
Artemis
Artemis
lucasml1
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,550 Elo+
Solo
Team Averages
Level 15
1,568 SR
1,553 Elo+

VS

Team Averages
Level 22
1,391 SR
1,534 Elo+
Danzaburou
Danzaburou
DaoPouet
Danzaburou
Level 17
God Stats
0W - 3L
1,226 SR
Queue Stats
68W - 55L
1,588 Elo+
Party 2
Anubis
Anubis
Funpa
Anubis
Level 26
God Stats
8W - 5L
1,446 SR
Queue Stats
61W - 56L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Stimmyy
Kuzenbo
Level 18
God Stats
11W - 10L
1,589 SR
Queue Stats
356W - 353L
1,565 Elo+
Party 2
Nemesis
Nemesis
Toxemic123
Nemesis
Level 21
God Stats
3W - 2L
1,215 SR
Queue Stats
71W - 56L
1,512 Elo+
Solo
Nu Wa
Nu Wa
magestiks
Nu Wa
Level 26
God Stats
43W - 41L
1,480 SR
Queue Stats
127W - 170L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bigpj
Erlang Shen
20
15 / 2 / 19
18,176
586
29,519
26,275
30,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Olpan
Bakasura
20
13 / 10 / 7
17,465
563
24,939
34,917
18,999
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
ROCNES
Scylla
11
0 / 11 / 1
10,150
327
3,997
12,360
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 5 / 20
14,802
477
12,770
30,887
28,278
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
lucasml1
Artemis
20
10 / 6 / 20
16,912
546
33,760
34,258
13,263
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaoPouet
Danzaburou
16
1 / 9 / 8
12,239
395
16,300
22,223
10,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Funpa
Anubis
20
10 / 9 / 10
15,917
513
33,723
32,057
20,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Stimmyy
Kuzenbo
19
5 / 7 / 7
14,739
475
15,575
28,435
44,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Toxemic123
Nemesis
20
13 / 7 / 5
14,986
483
20,473
28,041
17,895
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
magestiks
Nu Wa
20
5 / 11 / 6
14,002
452
19,392
19,409
6,957
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
43
Kills
34
34
Deaths
43
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bigpj
Erlang Shen
15
2
19
12.25
L
Danzaburou
DaoPouet
Danzaburou
1
9
8
0.56
L
Anubis
Funpa
Anubis
10
9
10
1.67
W
Bakasura
Olpan
Bakasura
13
10
7
1.65
W
Scylla
ROCNES
Scylla
0
11
1
0.05
W
5
5
20
3
L
Kuzenbo
Stimmyy
Kuzenbo
5
7
7
1.21
L
Nemesis
Toxemic123
Nemesis
13
7
5
2.21
W
Artemis
lucasml1
Artemis
10
6
20
3.33
L
Nu Wa
magestiks
Nu Wa
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,985
Damage
105,463
138,697
Taken
130,165
94,347
Mitigated
100,817
41,996
Healing
32,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bigpj
Erlang Shen
29,519
13,999
0
5,758
26,275
30,703
2,110
13,212
13,063
836
116,033
L
Danzaburou
DaoPouet
Danzaburou
16,300
6,440
0
4,625
22,223
10,230
2,140
3,973
17,392
0
86,027
L
Anubis
Funpa
Anubis
33,723
1,174
0
14,940
32,057
20,900
633
6,289
24,399
99,315
0
W
Bakasura
Olpan
Bakasura
24,939
16,539
0
8,848
34,917
18,999
65
11,565
23,352
0
143,246
W
Scylla
ROCNES
Scylla
3,997
753
318
1,107
12,360
3,104
342
6,768
5,592
21,544
0
W
12,770
3,495
2,282
3,524
30,887
28,278
301
21,041
9,846
47,815
0
L
Kuzenbo
Stimmyy
Kuzenbo
15,575
3,877
0
3,970
28,435
44,835
315
4,474
23,463
43,703
0
L
Nemesis
Toxemic123
Nemesis
20,473
9,554
0
7,567
28,041
17,895
72
2,461
24,280
0
119,029
W
Artemis
lucasml1
Artemis
33,760
19,977
0
20,159
34,258
13,263
3,720
18,321
15,937
0
122,319
L
Nu Wa
magestiks
Nu Wa
19,392
2,756
183
1,210
19,409
6,957
1,745
2,175
16,329
87,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,505
Gold Earned
71,883
596
Minions Killed
539
0
Camps Cleared
0
2,493,372
Distance Traveled
2,427,237
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
18,176
586
139
4
0
607,102
2
L
Danzaburou
12,239
395
113
4
0
464,087
4
L
Anubis
15,917
513
107
3
0
418,481
3
W
Bakasura
17,465
563
199
6
0
571,002
8
W
Scylla
10,150
327
34
1
0
250,394
3
W
Ymir
14,802
477
66
2
0
523,534
4
L
Kuzenbo
14,739
475
57
2
0
528,556
3
L
Nemesis
14,986
483
127
4
0
570,043
0
W
Artemis
16,912
546
158
5
0
541,340
0
L
Nu Wa
14,002
452
135
4
0
446,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role