Player Matchup

Thanatos
Thanatos
Akator100
Thanatos
Level 41
God Stats
22W - 20L
1,658 SR
Queue Stats
292W - 300L
1,418 Elo+
Party 3
Medusa
Medusa
Fredomr
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1
Ymir
Ymir
HE1M3RD0OD
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1
Erlang Shen
Erlang Shen
OdinPigg
Erlang Shen
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
47W - 62L
1,256 Elo+
Party 3
Hades
Hades
rezoas
Hades
Level 27
God Stats
2W - 1L
1,825 SR
Queue Stats
19W - 19L
1,532 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,314 Elo+

VS

Team Averages
Level 24
1,568 SR
1,500 Elo+
Baron Samedi
Baron Samedi
FireWiredii
Baron Samedi
Level 29
God Stats
1W - 0L
1,774 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 2
Artemis
Artemis
Fujiyabashi
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SyytZ
Cu Chulainn
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2
Fafnir
Fafnir
adriendu955
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 2
Kali
Kali
bolychev
Kali
Level 29
God Stats
31W - 25L
1,567 SR
Queue Stats
97W - 111L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akator100
Thanatos
16
8 / 9 / 2
10,090
531
10,133
21,578
8,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Fredomr
Medusa
9
0 / 8 / 4
6,584
347
7,714
11,710
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 9 / 1
7,100
374
5,778
15,435
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
OdinPigg
Erlang Shen
13
0 / 8 / 5
8,125
428
8,544
18,817
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
rezoas
Hades
14
5 / 5 / 3
9,081
478
13,712
13,369
8,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FireWiredii
Baron Samedi
18
10 / 4 / 6
11,935
628
12,935
12,216
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Fujiyabashi
Artemis
15
6 / 3 / 12
9,948
524
14,326
11,936
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
SyytZ
Cu Chulainn
16
8 / 4 / 5
11,247
592
16,197
15,032
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
14
5 / 3 / 13
10,639
560
11,119
15,709
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
18
10 / 0 / 9
12,207
642
10,960
18,548
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
14
Kills
39
39
Deaths
14
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Akator100
Thanatos
8
9
2
1
W
Baron Samedi
FireWiredii
Baron Samedi
10
4
6
3.25
L
Medusa
Fredomr
Medusa
0
8
4
0.25
W
Artemis
Fujiyabashi
Artemis
6
3
12
4
L
1
9
1
0.17
L
Erlang Shen
OdinPigg
Erlang Shen
0
8
5
0.31
W
Cu Chulainn
SyytZ
Cu Chulainn
8
4
5
2.63
W
Fafnir
5
3
13
3.83
W
Kali
10
0
9
14.5
L
Hades
rezoas
Hades
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,881
Damage
65,537
80,909
Taken
73,441
41,896
Mitigated
49,696
23,940
Healing
29,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Akator100
Thanatos
10,133
2,774
0
12,870
21,578
8,389
245
4,821
16,442
0
60,928
W
Baron Samedi
FireWiredii
Baron Samedi
12,935
1,284
1,053
3,414
12,216
4,823
2,495
3,406
8,710
56,211
0
L
Medusa
Fredomr
Medusa
7,714
3,572
0
2,720
11,710
3,513
289
4,563
7,082
0
24,065
W
Artemis
Fujiyabashi
Artemis
14,326
8,197
0
5,169
11,936
4,257
5,335
2,969
8,967
0
42,698
L
5,778
1,747
0
800
15,435
9,705
102
3,471
11,939
15,218
0
L
Erlang Shen
OdinPigg
Erlang Shen
8,544
4,828
462
5,482
18,817
11,422
0
6,589
11,497
0
45,116
W
Cu Chulainn
SyytZ
Cu Chulainn
16,197
3,740
1,008
2,533
15,032
13,052
2,633
4,156
10,476
4,403
54,440
W
Fafnir
11,119
3,540
0
3,257
15,709
19,167
1,080
6,128
9,556
21,273
0
W
Kali
10,960
6,389
0
12,891
18,548
8,397
2,394
2,831
15,692
0
68,786
L
Hades
rezoas
Hades
13,712
978
66
1,540
13,369
8,867
476
5,402
7,695
33,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
55,976
283
Minions Killed
395
0
Camps Cleared
0
1,378,290
Distance Traveled
1,643,552
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,090
531
106
6
0
306,904
4
W
Baron Samedi
11,935
628
109
6
0
315,719
3
L
Medusa
6,584
347
37
2
0
219,700
1
W
Artemis
9,948
524
59
3
0
278,507
0
L
Ymir
7,100
374
27
1
0
254,561
1
L
Erlang Shen
8,125
428
61
3
0
299,507
5
W
Cu Chulainn
11,247
592
86
5
0
356,651
1
W
Fafnir
10,639
560
18
1
0
322,302
2
W
Kali
12,207
642
123
6
0
370,373
1
L
Hades
9,081
478
52
3
0
297,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role