Player Matchup

Neith
Neith
DxnnyDrxp
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,165 Elo+
Party 1
Agni
Agni
Nickwario1
Agni
Level 13
God Stats
2W - 2L
1,247 SR
Queue Stats
116W - 124L
1,199 Elo+
Party 1
Thanatos
Thanatos
Statas
Thanatos
Level 12
God Stats
8W - 4L
1,705 SR
Queue Stats
30W - 38L
1,222 Elo+
Party 1
Hercules
Hercules
TheOnlyFol
Hercules
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 115L
1,112 Elo+
Party 1
Yemoja
Yemoja
hgimjhgfd
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 36
1,490 SR
1,240 Elo+

VS

Team Averages
Level 11
1,467 SR
1,420 Elo+
Anubis
Anubis
CanadianLaddie
Anubis
Level 28
God Stats
7W - 7L
1,566 SR
Queue Stats
257W - 267L
1,389 Elo+
Solo
Nemesis
Nemesis
JLBBEAST
Nemesis
Level 7
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 15L
1,210 Elo+
Solo
Neith
Neith
initial916null
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
odoublesushi
Janus
Level 17
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
sjfan
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DxnnyDrxp
Neith
10
4 / 0 / 6
6,396
581
3,180
4,450
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
9 / 0 / 2
7,272
661
5,249
3,695
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Statas
Thanatos
10
6 / 0 / 2
6,502
591
3,242
5,928
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
TheOnlyFol
Hercules
8
1 / 3 / 2
5,467
497
3,120
5,730
2,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
hgimjhgfd
Yemoja
9
2 / 4 / 3
5,837
531
2,691
5,376
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,914
447
3,344
5,849
2,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
JLBBEAST
Nemesis
9
0 / 2 / 1
5,165
470
182
6,145
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 5 / 0
4,164
379
922
5,511
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 5 / 0
5,226
475
3,381
5,962
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
sjfan
Guan Yu
8
3 / 3 / 0
5,490
499
3,076
6,367
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
22
Kills
7
7
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Neith
DxnnyDrxp
Neith
4
0
6
7
L
Nemesis
JLBBEAST
Nemesis
0
2
1
0.25
W
9
0
2
10
W
Thanatos
Statas
Thanatos
6
0
2
7
W
Hercules
TheOnlyFol
Hercules
1
3
2
0.67
W
Yemoja
hgimjhgfd
Yemoja
2
4
3
0.88
L
0
5
0
0
L
4
5
0
0.8
L
Guan Yu
sjfan
Guan Yu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
10,905
25,179
Taken
29,834
8,545
Mitigated
10,845
10,808
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,344
234
0
330
5,849
2,510
264
1,697
4,084
25,738
0
W
Neith
DxnnyDrxp
Neith
3,180
908
0
2,691
4,450
1,018
222
2,374
2,076
0
27,589
L
Nemesis
JLBBEAST
Nemesis
182
99
0
2,022
6,145
1,582
142
955
5,190
0
23,974
W
5,249
797
0
750
3,695
1,004
0
1,722
1,973
26,051
0
W
Thanatos
Statas
Thanatos
3,242
585
0
5,518
5,928
1,744
498
0
5,928
0
29,942
W
Hercules
TheOnlyFol
Hercules
3,120
1,133
0
1,510
5,730
2,676
524
38
5,692
0
15,495
W
Yemoja
hgimjhgfd
Yemoja
2,691
1,135
91
248
5,376
2,103
921
2,591
2,785
14,505
0
L
922
358
0
1,372
5,511
1,287
0
1,479
4,032
0
11,740
L
3,381
392
0
750
5,962
1,891
74
3,297
2,665
12,199
0
L
Guan Yu
sjfan
Guan Yu
3,076
1,020
0
982
6,367
3,575
222
512
5,503
0
15,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
24,959
213
Minions Killed
148
0
Camps Cleared
0
1,053,666
Distance Traveled
946,188
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,914
447
37
3
0
169,923
3
W
Neith
6,396
581
45
4
0
184,088
1
L
Nemesis
5,165
470
57
5
0
223,756
0
W
Agni
7,272
661
46
4
0
244,304
2
W
Thanatos
6,502
591
62
6
0
231,678
4
W
Hercules
5,467
497
37
3
0
182,533
0
W
Yemoja
5,837
531
23
2
0
211,063
0
L
Neith
4,164
379
11
1
0
144,178
5
L
Janus
5,226
475
16
1
0
208,040
0
L
Guan Yu
5,490
499
27
2
0
200,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role