Player Matchup

Fenrir
Fenrir
CPOPE36317
Fenrir
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 33L
1,474 Elo+
Party 3
Odin
Odin
MikeCoxSmol69
Odin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,549 Elo+
Party 3
Skadi
Skadi
TwistedEndeavors
Skadi
Level 121
God Stats
67W - 60L
1,359 SR
Queue Stats
1,346W - 1,301L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Valron626
Cthulhu
Level 14
God Stats
7W - 6L
1,727 SR
Queue Stats
16W - 17L
1,436 Elo+
Party 1
Anubis
Anubis
nusfertosthe1
Anubis
Level 124
God Stats
35W - 21L
1,581 SR
Queue Stats
282W - 291L
1,534 Elo+
Party 3
Team Averages
Level 70
1,533 SR
1,491 Elo+

VS

Team Averages
Level 58
1,296 SR
1,428 Elo+
Kali
Kali
Bobpandarocks
Kali
Level 18
God Stats
4W - 6L
1,232 SR
Queue Stats
14W - 19L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
LankyPanda88555
Aphrodite
Level 123
God Stats
1W - 5L
1,200 SR
Queue Stats
78W - 80L
1,520 Elo+
Party 2
Ra
Ra
Lewisontop5314
Ra
Level 56
God Stats
4W - 6L
1,646 SR
Queue Stats
252W - 285L
1,503 Elo+
Party 2
Hachiman
Hachiman
Liberatem
Hachiman
Level 49
God Stats
0W - 3L
1,157 SR
Queue Stats
20W - 46L
1,312 Elo+
Solo
Guan Yu
Guan Yu
TheLechero77
Guan Yu
Level 44
God Stats
0W - 3L
1,245 SR
Queue Stats
173W - 230L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CPOPE36317
Fenrir
16
2 / 1 / 6
10,184
485
7,463
12,682
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 2 / 3
11,095
528
10,774
13,873
13,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 3
8,571
408
9,468
11,196
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Valron626
Cthulhu
14
2 / 2 / 5
9,790
466
6,435
14,813
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
14 / 0 / 0
13,385
637
20,323
7,258
3,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,346
397
455
9,432
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
LankyPanda88555
Aphrodite
18
2 / 3 / 0
10,900
519
12,860
19,039
9,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 8 / 0
9,602
457
3,816
15,118
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Liberatem
Hachiman
14
5 / 4 / 1
9,290
442
11,611
19,994
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
TheLechero77
Guan Yu
13
1 / 5 / 5
8,246
393
7,442
20,705
16,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
9
9
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Fenrir
CPOPE36317
Fenrir
2
1
6
5
L
Aphrodite
LankyPanda88555
Aphrodite
2
3
0
0.67
L
1
8
0
0.13
L
Hachiman
Liberatem
Hachiman
5
4
1
1.38
W
2
2
3
1.75
L
Guan Yu
TheLechero77
Guan Yu
1
5
5
0.7
W
0
4
3
0.38
W
Cthulhu
Valron626
Cthulhu
2
2
5
2.25
W
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,463
Damage
36,184
59,822
Taken
84,288
37,689
Mitigated
40,226
22,900
Healing
39,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
455
215
0
4,659
9,432
3,328
0
785
8,647
0
37,925
W
Fenrir
CPOPE36317
Fenrir
7,463
2,201
0
7,344
12,682
5,298
0
3,519
9,163
0
62,813
L
Aphrodite
LankyPanda88555
Aphrodite
12,860
1,862
1,754
11,918
19,039
9,122
530
4,535
14,504
82,696
0
L
3,816
628
205
4,381
15,118
5,286
924
6,859
8,259
76,166
0
L
Hachiman
Liberatem
Hachiman
11,611
5,661
355
7,907
19,994
5,795
553
7,323
12,671
0
51,368
W
10,774
4,237
0
3,782
13,873
13,837
0
7,689
6,184
209
70,850
L
Guan Yu
TheLechero77
Guan Yu
7,442
1,876
2,142
5,728
20,705
16,695
343
7,465
13,240
0
33,062
W
9,468
4,211
0
2,682
11,196
3,176
2,690
99
11,097
0
60,643
W
Cthulhu
Valron626
Cthulhu
6,435
968
111
3,581
14,813
11,780
0
1,008
13,805
32,895
0
W
20,323
227
0
5,400
7,258
3,598
324
4,361
2,897
104,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
46,384
563
Minions Killed
512
0
Camps Cleared
0
1,864,097
Distance Traveled
1,774,225
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,346
397
75
4
0
391,672
0
W
Fenrir
10,184
485
91
4
0
440,888
11
L
Aphrodite
10,900
519
174
8
0
346,401
3
L
Ra
9,602
457
129
6
0
328,372
4
L
Hachiman
9,290
442
99
5
0
347,932
2
W
Odin
11,095
528
141
7
0
369,343
3
L
Guan Yu
8,246
393
35
2
0
359,848
4
W
Skadi
8,571
408
107
5
0
321,719
3
W
Cthulhu
9,790
466
38
2
0
357,552
0
W
Anubis
13,385
637
186
9
0
374,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role