Player Matchup

Aphrodite
Aphrodite
CengizSahin
Aphrodite
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 1
Hun Batz
Hun Batz
Daccan31
Hun Batz
Level 18
God Stats
1W - 1L
1,838 SR
Queue Stats
29W - 26L
1,755 Elo+
Solo
Cthulhu
Cthulhu
Obrezze
Cthulhu
Level 6
God Stats
0W - 3L
1,198 SR
Queue Stats
6W - 17L
1,380 Elo+
Solo
Neith
Neith
Smitia
Neith
Level 27
God Stats
31W - 36L
1,429 SR
Queue Stats
359W - 429L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Yenicheryy
Ah Puch
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 8L
1,248 Elo+
Party 1
Team Averages
Level 15
1,536 SR
1,433 Elo+

VS

Team Averages
Level 21
1,627 SR
1,553 Elo+
Anubis
Anubis
Auspexel
Anubis
Level 10
God Stats
4W - 2L
1,842 SR
Queue Stats
165W - 144L
1,756 Elo+
Solo
Tyr
Tyr
EvolevdNoob
Tyr
Level 25
God Stats
1W - 0L
1,572 SR
Queue Stats
18W - 8L
1,480 Elo+
Party 2
Hou Yi
Hou Yi
TheMRCentjes
Hou Yi
Level 28
God Stats
3W - 2L
1,880 SR
Queue Stats
33W - 17L
1,669 Elo+
Party 2
Khepri
Khepri
akoenc
Khepri
Level 13
God Stats
2W - 0L
1,740 SR
Queue Stats
11W - 11L
1,466 Elo+
Solo
Fenrir
Fenrir
cephas1
Fenrir
Level 29
God Stats
14W - 17L
1,100 SR
Queue Stats
89W - 121L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CengizSahin
Aphrodite
18
1 / 8 / 9
11,607
893
8,570
25,767
28,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Daccan31
Hun Batz
18
7 / 10 / 6
13,316
1,024
23,673
27,583
12,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Obrezze
Cthulhu
18
1 / 6 / 8
11,601
892
10,556
27,476
33,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Smitia
Neith
17
1 / 3 / 3
11,058
851
8,570
14,368
5,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Yenicheryy
Ah Puch
18
3 / 11 / 7
12,522
963
18,455
22,042
8,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Auspexel
Anubis
20
4 / 4 / 25
13,321
1,025
28,995
17,473
10,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 21
13,574
1,044
22,035
23,610
21,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
20
17 / 0 / 17
16,787
1,291
37,993
8,795
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
akoenc
Khepri
20
2 / 2 / 22
13,734
1,056
10,676
13,009
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
cephas1
Fenrir
19
7 / 3 / 15
13,108
1,008
11,024
12,563
9,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
138
13
Kills
38
38
Deaths
13
33
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Anubis
Auspexel
Anubis
4
4
25
4.13
L
Aphrodite
CengizSahin
Aphrodite
1
8
9
0.69
L
Hun Batz
Daccan31
Hun Batz
7
10
6
1
W
8
4
21
4.63
L
Cthulhu
Obrezze
Cthulhu
1
6
8
0.83
L
Neith
Smitia
Neith
1
3
3
0.83
W
Hou Yi
17
0
17
25.5
L
Ah Puch
Yenicheryy
Ah Puch
3
11
7
0.59
W
Khepri
akoenc
Khepri
2
2
22
6.5
W
Fenrir
cephas1
Fenrir
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,824
Damage
110,723
117,236
Taken
75,450
88,085
Mitigated
62,132
17,322
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Auspexel
Anubis
28,995
1,803
0
8,001
17,473
10,991
0
9,807
7,491
55,523
0
L
Aphrodite
CengizSahin
Aphrodite
8,570
921
7,141
7,761
25,767
28,130
0
9,258
16,509
17,533
0
L
Hun Batz
Daccan31
Hun Batz
23,673
8,496
0
0
27,583
12,860
0
6,477
21,106
0
45,116
W
22,035
3,370
0
2,354
23,610
21,630
0
11,205
12,162
0
33,745
L
Cthulhu
Obrezze
Cthulhu
10,556
844
259
675
27,476
33,626
0
11,408
16,068
30,842
0
L
Neith
Smitia
Neith
8,570
2,678
0
562
14,368
5,277
0
4,369
9,999
0
30,385
W
Hou Yi
37,993
18,620
0
764
8,795
4,164
0
5,470
3,225
0
84,575
L
Ah Puch
Yenicheryy
Ah Puch
18,455
1,968
0
924
22,042
8,192
0
8,159
13,883
44,832
0
W
Khepri
akoenc
Khepri
10,676
161
0
1,408
13,009
16,231
0
6,799
6,041
26,642
0
W
Fenrir
cephas1
Fenrir
11,024
2,196
0
1,476
12,563
9,116
0
3,552
8,950
0
20,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
70,524
213
Minions Killed
298
3
Camps Cleared
10
1,159,799
Distance Traveled
1,249,228
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,321
1,025
63
5
3
210,190
1
L
Aphrodite
11,607
893
28
2
0
242,931
0
L
Hun Batz
13,316
1,024
46
4
0
277,726
0
W
Tyr
13,574
1,044
15
1
1
292,250
2
L
Cthulhu
11,601
892
41
3
1
234,736
2
L
Neith
11,058
851
46
4
2
210,926
0
W
Hou Yi
16,787
1,291
155
12
4
234,177
2
L
Ah Puch
12,522
963
52
4
0
193,480
1
W
Khepri
13,734
1,056
38
3
2
253,962
2
W
Fenrir
13,108
1,008
27
2
0
258,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role