Player Matchup

Mercury
Mercury
CheeseHunter16
Mercury
Level 3
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 4L
1,190 Elo+
Solo
Ratatoskr
Ratatoskr
Lanetz
Ratatoskr
Level 35
God Stats
2W - 5L
1,447 SR
Queue Stats
14W - 21L
1,408 Elo+
Party 1
Artemis
Artemis
Mechsuper
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,544 Elo+
Party 1
Neith
Neith
Potclean0
Neith
Level 7
God Stats
1W - 3L
1,464 SR
Queue Stats
17W - 18L
1,505 Elo+
Solo
Yemoja
Yemoja
aceedusolutions
Yemoja
Level 27
God Stats
60W - 61L
1,660 SR
Queue Stats
448W - 479L
1,551 Elo+
Solo
Team Averages
Level 16
1,472 SR
1,440 Elo+

VS

Team Averages
Level 12
1,465 SR
1,383 Elo+
Ra
Ra
Aftrnoondlite
Ra
Level 0
God Stats
2W - 2L
1,165 SR
Queue Stats
2W - 4L
1,204 Elo+
Solo
Mercury
Mercury
FlyinLionV
Mercury
Level 29
God Stats
3W - 2L
1,931 SR
Queue Stats
56W - 53L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
SmiteW4rr10r
Sun Wukong
Level 11
God Stats
19W - 21L
1,220 SR
Queue Stats
84W - 108L
1,275 Elo+
Solo
Olorun
Olorun
Zordakai
Olorun
Level 16
God Stats
26W - 14L
1,509 SR
Queue Stats
85W - 75L
1,425 Elo+
Solo
Artemis
Artemis
canabananafanta
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,698
394
2,496
10,963
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Lanetz
Ratatoskr
6
0 / 9 / 0
5,270
310
1,706
10,187
4,146
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Mechsuper
Artemis
7
0 / 9 / 0
5,669
333
2,165
10,949
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Potclean0
Neith
14
3 / 5 / 2
8,581
505
10,840
14,621
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 2
8,230
484
3,655
8,119
4,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
6,080
358
0
0
0
Mercury
FlyinLionV
Mercury
16
9 / 1 / 8
10,634
626
8,389
10,944
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
SmiteW4rr10r
Sun Wukong
14
3 / 2 / 3
8,997
529
4,412
10,993
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Zordakai
Olorun
15
11 / 0 / 2
10,172
598
7,556
7,987
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 3 / 7
9,831
578
16,758
13,459
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
28
29
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
5
2
0.2
W
Mercury
FlyinLionV
Mercury
9
1
8
13
L
Ratatoskr
Lanetz
Ratatoskr
0
9
0
0
L
Artemis
Mechsuper
Artemis
0
9
0
0
L
Neith
Potclean0
Neith
3
5
2
0.8
W
Sun Wukong
SmiteW4rr10r
Sun Wukong
3
2
3
2.25
W
Olorun
Zordakai
Olorun
11
0
2
12
L
2
1
2
3
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,862
Damage
37,115
54,839
Taken
43,383
18,763
Mitigated
20,482
13,559
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
2,496
1,292
0
2,525
10,963
2,984
0
558
10,330
0
35,532
W
Mercury
FlyinLionV
Mercury
8,389
4,690
0
4,228
10,944
4,534
4,510
399
10,470
0
65,930
L
Ratatoskr
Lanetz
Ratatoskr
1,706
703
0
529
10,187
4,146
0
1,661
8,451
0
11,664
L
Artemis
Mechsuper
Artemis
2,165
807
0
1,105
10,949
2,907
0
3,448
7,451
0
13,593
L
Neith
Potclean0
Neith
10,840
4,923
0
5,830
14,621
4,239
1,028
1,578
13,043
0
47,863
W
Sun Wukong
SmiteW4rr10r
Sun Wukong
4,412
1,468
0
3,026
10,993
7,426
1,893
1,312
9,606
0
41,625
W
Olorun
Zordakai
Olorun
7,556
4,266
301
6,001
7,987
3,390
1,992
395
7,517
47,589
0
L
3,655
547
1,073
2,497
8,119
4,487
0
311
7,733
21,322
0
W
16,758
8,888
0
7,000
13,459
5,132
3,547
1,549
11,910
0
52,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
45,714
227
Minions Killed
359
0
Camps Cleared
0
1,437,075
Distance Traveled
1,189,666
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,080
358
0
0
0
957
0
L
Mercury
6,698
394
64
4
0
288,560
2
W
Mercury
10,634
626
108
6
0
368,960
1
L
Ratatoskr
5,270
310
16
1
0
347,580
1
L
Artemis
5,669
333
26
2
0
229,941
0
L
Neith
8,581
505
82
5
0
282,291
1
W
Sun Wukong
8,997
529
77
5
0
277,760
0
W
Olorun
10,172
598
84
5
0
278,636
0
L
Yemoja
8,230
484
39
2
0
288,703
3
W
Artemis
9,831
578
90
5
0
263,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role